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Frank Steinicke

Biographic Data

ID4094836
NAMEFrank Steinicke
GIVEN NAMESFrank
FAMILY NAMESteinicke
SIGNATURESTEINICKE F
AFFILIATIONSUniversität Hamburg
ORCID0000-0001-9879-7414
VERIFIEDYes
TOTAL WORKS4
TOTAL CITATIONS2
AUTHOR COUNT4
EDITOR COUNT0
FIRST PUBLICATION YEAR2016
LATEST PUBLICATION YEAR2024
H-INDEX1
  • Tailoring responsible research and innovation to the translational context

    Open Access•S Blank, Celeste Mason et al.•ARTICLE•Ethics and Information Technology•2024

    We discuss the implementation of Responsible Research and Innovation (RRI) within a project for the development of an AI-supported exergame for assisted movement training, outline outcomes and reflect on methodological opportunities and limitations. We adopted the responsibility-by-design (RbD) standard (CEN CWA 17796:2021) supplemented by methods for collaborative, ethical reflection to foster and support a shift towards a culture of trustworthi…

  • A chronology of SIGCHI conferences

    Open Access•Neha Kumar, Julie A Adams et al.•ARTICLE•interactions•2022

    Conferences form the backbone of SIGCHI. They are the reason we exist as a collective entity and a special interest group. They connect us and bring us together as a community of human-computer interaction (HCI) researchers, educators, students, and practitioners. In this article, we take stock of SIGCHI's portfolio of conferences, offering a snapshot of their histories toward better understanding our eclectic knowledge commitments and intertwine…

  • Enabling Immersive Exercise Activities for Older Adults

    Open Access•Lucie Kruse, Sukran Karaosmanoglu et al.•ARTICLE•Societies•2021•Cited by: 1•References: 1

    Participating in cognitive and physical activities can help older adults to live a healthy and independent life. However, with the ongoing pandemic, face-to-face training options became unavailable or limited, yielding a need for alternatives. In this paper, we conducted a user study with older adults (N = 25) to compare a traditional, recorded 2D gymnastics video with an immersive virtual reality (VR) exergame. We evaluated the movement and hear…

  • Being Really Virtual

    Open Access•Frank Steinicke•BOOK•Being Really Virtual•2016•Cited by: 1

  • Enabling Immersive Exercise Activities for Older Adults

    Open Access•Lucie Kruse, Sukran Karaosmanoglu et al.•ARTICLE•Societies•2021•Cited by: 1•References: 1

    Participating in cognitive and physical activities can help older adults to live a healthy and independent life. However, with the ongoing pandemic, face-to-face training options became unavailable or limited, yielding a need for alternatives. In this paper, we conducted a user study with older adults (N = 25) to compare a traditional, recorded 2D gymnastics video with an immersive virtual reality (VR) exergame. We evaluated the movement and hear…

  • Being Really Virtual

    Open Access•Frank Steinicke•BOOK•Being Really Virtual•2016•Cited by: 1

  • Being Really Virtual

    Open Access•Frank Steinicke•BOOK•Being Really Virtual•2016•Cited by: 1

  • Enabling Immersive Exercise Activities for Older Adults

    Open Access•Lucie Kruse, Sukran Karaosmanoglu et al.•ARTICLE•Societies•2021•Cited by: 1•References: 1

    Participating in cognitive and physical activities can help older adults to live a healthy and independent life. However, with the ongoing pandemic, face-to-face training options became unavailable or limited, yielding a need for alternatives. In this paper, we conducted a user study with older adults (N = 25) to compare a traditional, recorded 2D gymnastics video with an immersive virtual reality (VR) exergame. We evaluated the movement and hear…

  • A chronology of SIGCHI conferences

    Open Access•Neha Kumar, Julie A Adams et al.•ARTICLE•interactions•2022

    Conferences form the backbone of SIGCHI. They are the reason we exist as a collective entity and a special interest group. They connect us and bring us together as a community of human-computer interaction (HCI) researchers, educators, students, and practitioners. In this article, we take stock of SIGCHI's portfolio of conferences, offering a snapshot of their histories toward better understanding our eclectic knowledge commitments and intertwine…

  • Tailoring responsible research and innovation to the translational context

    Open Access•S Blank, Celeste Mason et al.•ARTICLE•Ethics and Information Technology•2024

    We discuss the implementation of Responsible Research and Innovation (RRI) within a project for the development of an AI-supported exergame for assisted movement training, outline outcomes and reflect on methodological opportunities and limitations. We adopted the responsibility-by-design (RbD) standard (CEN CWA 17796:2021) supplemented by methods for collaborative, ethical reflection to foster and support a shift towards a culture of trustworthi…

Computer Science (4 works) · Engineering (2 works) · Human–computer interaction (2 works) · Multimedia (2 works) · Virtual reality (2 works) · Virtual Reality Applications and Impacts (2 works) · Applied Psychology (1 work) · Applied Psychology (1 work) · Art (1 work) · Art history (1 work)

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