Su-Ling Yeh
Biographic Data
| ID | 4095006 |
|---|---|
| NAME | Su-Ling Yeh |
| GIVEN NAMES | Su-Ling |
| FAMILY NAME | Yeh |
| SIGNATURE | YEH S |
| AFFILIATIONS | National Taiwan University |
| ORCID | 0000-0003-4597-8697 |
| VERIFIED | Yes |
| TOTAL WORKS | 21 |
| TOTAL CITATIONS | 7 |
| AUTHOR COUNT | 21 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2008 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Social bonding through expressed needs
This study advances understanding of human-robot social bonds using an identity-shape matching task, where participants associated geometric shapes (circle, square, triangle) with identities (best friend, robot partner, stranger) and response times for matched pairs indicated processing advantages. Across three sets of experiments (1A–1C, 2A–2B, 3A–3B), we tested whether partner-advantage effects generalize to human–robot interaction (1A–1C), whe…
Shape Symbolism in the Design of Socially Interactive Robots
Fostering intergenerational understanding
The limits of unconscious semantic priming
Spatially Small-scale Approach-avoidance Behaviors Allow Learning-free Machine Inference of Object Preferences in Human Minds
Seeing food fast and slow
Inferring Stressors from Conversation
Robots and Sustainability
Humans tend to interact socially with humanoid devices, such as robots. Therefore, a possible application of robotics technology is the promotion of pro-social behavior, namely recycling. To test the effectiveness of this application, an experimental setting in which participants were required to dispose of waste was created. Two types of electronic instructors, a robot and a tablet computer, were located close to the disposal area to provide ins…
Understanding the collinear masking effect in visual search through eye tracking
Asynchronously Embedding Psychological Test Questions into Human–Robot Conversations for User Profiling
Psychological variables of a person (e.g., cognitive abilities, personality traits, emotional states, and preferences) are valuable information that can be utilized by social robots to offer personalized human–robot interaction. These variables are often latent and inferred indirectly from a third-person perspective based on an individual’s behavioral manifestations (e.g., facial emotion expressions), and hence the true values of inferred psychol…
Age-Related Changes in Audiovisual Simultaneity Perception and Their Relationship With Working Memory
Age-related decrements in audiovisual simultaneity perception start from middle age and are manifested in both perceptual and executive parameters. Furthermore, higher-order executive ability is plausibly a common cause for age-related degenerations in the audiovisual simultaneity perception and visual working memory
Age Difference in Perceived Ease of Use, Curiosity, and Implicit Negative Attitude toward Robots
Understanding older adults’ attitudes toward robots has become increasingly important as robots have been introduced in various settings, such as retirement homes. We investigated whether there are age differences in both implicit and explicit attitudes toward robots after interacting with an assistive robot. Twenty-four younger and 24 older adults were recruited. Explicit attitudes were measured by self-reported questionnaires both before and af…
Opposite ERP effects for conscious and unconscious semantic processing under continuous flash suppression
The collection of historical instruments at National Taiwan University
This article presents three of the historical instruments from the National Taiwan University collection. The instruments were built between 1894 and 1902. The instruments are (1) Meumann's Largest Time Sense Apparatus, (2) Wundt's Pendulum Tachistoscope, and (3) Schumann's Wheel Tachistoscope. It is hoped that the presentation of these three historical instruments will serve a triple purpose: (a) to enable a greater appreciation of achievements …
Happy faces are preferred regardless of familiarity—sad faces are preferred only when familiar
Familiarity leads to preference (e.g., the mere exposure effect), yet it remains unknown whether it is objective familiarity, that is, repetitive exposure, or subjective familiarity that contributes to preference. In addition, it is unexplored whether and how different emotions influence familiarity-related preference. The authors investigated whether happy or sad faces are preferred or perceived as more familiar and whether this subjective famil…
Assessing the effects of audiovisual semantic congruency on the perception of a bistable figure
Look into my eyes and I will see you
Independence between implicit and explicit processing as revealed by the Simon effect
Accessing the meaning of invisible words
Subliminal spatial cues capture attention and strengthen between-object link
Dissociation of processing time and awareness by the inattentional blindness paradigm
Age Difference in Perceived Ease of Use, Curiosity, and Implicit Negative Attitude toward Robots
Understanding older adults’ attitudes toward robots has become increasingly important as robots have been introduced in various settings, such as retirement homes. We investigated whether there are age differences in both implicit and explicit attitudes toward robots after interacting with an assistive robot. Twenty-four younger and 24 older adults were recruited. Explicit attitudes were measured by self-reported questionnaires both before and af…
Dissociation of processing time and awareness by the inattentional blindness paradigm
Independence between implicit and explicit processing as revealed by the Simon effect
Accessing the meaning of invisible words
Subliminal spatial cues capture attention and strengthen between-object link
Assessing the effects of audiovisual semantic congruency on the perception of a bistable figure
Look into my eyes and I will see you
Happy faces are preferred regardless of familiarity—sad faces are preferred only when familiar
Familiarity leads to preference (e.g., the mere exposure effect), yet it remains unknown whether it is objective familiarity, that is, repetitive exposure, or subjective familiarity that contributes to preference. In addition, it is unexplored whether and how different emotions influence familiarity-related preference. The authors investigated whether happy or sad faces are preferred or perceived as more familiar and whether this subjective famil…
Opposite ERP effects for conscious and unconscious semantic processing under continuous flash suppression
The collection of historical instruments at National Taiwan University
This article presents three of the historical instruments from the National Taiwan University collection. The instruments were built between 1894 and 1902. The instruments are (1) Meumann's Largest Time Sense Apparatus, (2) Wundt's Pendulum Tachistoscope, and (3) Schumann's Wheel Tachistoscope. It is hoped that the presentation of these three historical instruments will serve a triple purpose: (a) to enable a greater appreciation of achievements …
Age Difference in Perceived Ease of Use, Curiosity, and Implicit Negative Attitude toward Robots
Understanding older adults’ attitudes toward robots has become increasingly important as robots have been introduced in various settings, such as retirement homes. We investigated whether there are age differences in both implicit and explicit attitudes toward robots after interacting with an assistive robot. Twenty-four younger and 24 older adults were recruited. Explicit attitudes were measured by self-reported questionnaires both before and af…
Age-Related Changes in Audiovisual Simultaneity Perception and Their Relationship With Working Memory
Age-related decrements in audiovisual simultaneity perception start from middle age and are manifested in both perceptual and executive parameters. Furthermore, higher-order executive ability is plausibly a common cause for age-related degenerations in the audiovisual simultaneity perception and visual working memory
Understanding the collinear masking effect in visual search through eye tracking
Asynchronously Embedding Psychological Test Questions into Human–Robot Conversations for User Profiling
Psychological variables of a person (e.g., cognitive abilities, personality traits, emotional states, and preferences) are valuable information that can be utilized by social robots to offer personalized human–robot interaction. These variables are often latent and inferred indirectly from a third-person perspective based on an individual’s behavioral manifestations (e.g., facial emotion expressions), and hence the true values of inferred psychol…
Seeing food fast and slow
Inferring Stressors from Conversation
Robots and Sustainability
Humans tend to interact socially with humanoid devices, such as robots. Therefore, a possible application of robotics technology is the promotion of pro-social behavior, namely recycling. To test the effectiveness of this application, an experimental setting in which participants were required to dispose of waste was created. Two types of electronic instructors, a robot and a tablet computer, were located close to the disposal area to provide ins…
The limits of unconscious semantic priming
Spatially Small-scale Approach-avoidance Behaviors Allow Learning-free Machine Inference of Object Preferences in Human Minds
Fostering intergenerational understanding
Social bonding through expressed needs
This study advances understanding of human-robot social bonds using an identity-shape matching task, where participants associated geometric shapes (circle, square, triangle) with identities (best friend, robot partner, stranger) and response times for matched pairs indicated processing advantages. Across three sets of experiments (1A–1C, 2A–2B, 3A–3B), we tested whether partner-advantage effects generalize to human–robot interaction (1A–1C), whe…
Shape Symbolism in the Design of Socially Interactive Robots
Psychology (19 works) · Cognitive psychology (16 works) · Computer Science (11 works) · Neuroscience (10 works) · Perception (10 works) · Artificial Intelligence (9 works) · Face Recognition and Perception (7 works) · Social Psychology (7 works) · Cognition (6 works) · Communication (6 works)