Marcus Owens
Biographic Data
| ID | 4154246 |
|---|---|
| NAME | Marcus Owens |
| GIVEN NAMES | Marcus |
| FAMILY NAME | Owens |
| SIGNATURE | OWENS M |
| AFFILIATIONS | Berkeley College |
| VERIFIED | No |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 3 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 1 |
| FIRST PUBLICATION YEAR | 2017 |
| LATEST PUBLICATION YEAR | 2020 |
| H-INDEX | 1 |
Games and Play in the Creative, Smart and Ecological City
This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architectu…
Waterways and the cultural landscape
There is no doubt that cities around the world are returning to the waterways as sources of cultural heritage. In Waterways and the Cultural Landscape, editors Francesco Vallerani and Francisco Vis
Lively Cities
The study of nonhuman animals in urban ecosystems is a recent but expanding field. This chapter explores the ways in which human-animal relationships in cities have historically been framed and argues that a consideration of nonhuman animals is vital to a robust urban theory in the age of ecology. The places of animals within the urban planning and design professions that shape cities are elucidated, along with contemporary developments in ecolog…
Animals in Contemporary Architecture and Design
What are animals doing in design? How do designers see, care for, and use animals? In this paper we analyze an array of design projects featuring animals, identifying intersections between human-animal studies (HAS) and design studies, and discussing the broader social significance of the figure of the animal or animality in design. First, we review the literature at this convergence between these two fields. Next, we discuss the results of our s…
Animals in Contemporary Architecture and Design
What are animals doing in design? How do designers see, care for, and use animals? In this paper we analyze an array of design projects featuring animals, identifying intersections between human-animal studies (HAS) and design studies, and discussing the broader social significance of the figure of the animal or animality in design. First, we review the literature at this convergence between these two fields. Next, we discuss the results of our s…
Waterways and the cultural landscape
There is no doubt that cities around the world are returning to the waterways as sources of cultural heritage. In Waterways and the Cultural Landscape, editors Francesco Vallerani and Francisco Vis
Lively Cities
The study of nonhuman animals in urban ecosystems is a recent but expanding field. This chapter explores the ways in which human-animal relationships in cities have historically been framed and argues that a consideration of nonhuman animals is vital to a robust urban theory in the age of ecology. The places of animals within the urban planning and design professions that shape cities are elucidated, along with contemporary developments in ecolog…
Animals in Contemporary Architecture and Design
What are animals doing in design? How do designers see, care for, and use animals? In this paper we analyze an array of design projects featuring animals, identifying intersections between human-animal studies (HAS) and design studies, and discussing the broader social significance of the figure of the animal or animality in design. First, we review the literature at this convergence between these two fields. Next, we discuss the results of our s…
Waterways and the cultural landscape
There is no doubt that cities around the world are returning to the waterways as sources of cultural heritage. In Waterways and the Cultural Landscape, editors Francesco Vallerani and Francisco Vis
Games and Play in the Creative, Smart and Ecological City
This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architectu…
Geography (3 works) · Sociology (3 works) · Biology (2 works) · Ecology (2 works) · Engineering (2 works) · Environmental ethics (2 works) · Geographies of human-animal interactions (2 works) · Psychology (2 works) · Archaeology (1 works) · Architectural engineering (1 works)