Annelyse Nugue
Biographic Data
| ID | 4168113 |
|---|---|
| NAME | Annelyse Nugue |
| GIVEN NAMES | Annelyse |
| FAMILY NAME | Nugue |
| SIGNATURE | NUGUE A |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 1 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2021 |
| H-INDEX | 1 |
Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion
Escape games have become very popular in recent years, with a growing focus on their narrative aspects. While immersion is presented as a salient feature of this game experience, there is a lack of models to analyze the immersion of players in an escape game. Yet, the relationship between narration and gameplay can influence players’ engagement and the feeling of immersion. We propose to combine Aarseth's narrative analysis model to identify elem…
Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion
Escape games have become very popular in recent years, with a growing focus on their narrative aspects. While immersion is presented as a salient feature of this game experience, there is a lack of models to analyze the immersion of players in an escape game. Yet, the relationship between narration and gameplay can influence players’ engagement and the feeling of immersion. We propose to combine Aarseth's narrative analysis model to identify elem…
Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion
Escape games have become very popular in recent years, with a growing focus on their narrative aspects. While immersion is presented as a salient feature of this game experience, there is a lack of models to analyze the immersion of players in an escape game. Yet, the relationship between narration and gameplay can influence players’ engagement and the feeling of immersion. We propose to combine Aarseth's narrative analysis model to identify elem…
Art (1 work) · Artificial Intelligence in Games (1 work) · Cognitive dissonance (1 work) · Digital Games and Media (1 work) · Gambling Behavior and Treatments (1 work) · Harmony (color (1 work) · Literature (1 work) · Narrative (1 work) · Psychology (1 work) · Social Psychology (1 work)