David Kurt Herold
Biographic Data
| ID | 4178676 |
|---|---|
| NAME | David Kurt Herold |
| GIVEN NAMES | David Kurt |
| FAMILY NAME | Herold |
| SIGNATURE | HEROLD D K |
| AFFILIATIONS | Hong Kong Polytechnic University |
| ORCID | 0000-0002-6785-8250 |
| VERIFIED | Yes |
| TOTAL WORKS | 15 |
| TOTAL CITATIONS | 7 |
| AUTHOR COUNT | 12 |
| EDITOR COUNT | 3 |
| FIRST PUBLICATION YEAR | 1970 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 1 |
Mosaic ethnography
Qualitative research presupposes researchers are able to get intensive as well as extensive access to their fieldwork sites and participants, yet the reality tends to be very different. Most academic ethnographers engage in exactly one major bout of fieldwork, namely the lengthy period of fieldwork that is part of their PhD studies. Ethnography takes time and presence, yet not many young(er) academics can spare countless months engaging with a lo…
Shaohua Guo, The evolution of the Chinese internet
I nternet Vigilantism and C hinese Nationalism
Internet vigilantism in China exhibits strong nationalistic characteristics, despite mainly being aimed at government officials. Ad‐hoc online mobs are targeting corrupt or otherwise problematic officials as well as ordinary citizens the mob classifies as misbehaving, with the approval of government authorities. This serves to reinforce the official Communist Party line that government officials operate under the supervision of ordinary citizens,…
The blended lives of young Chinese online
Like their peers around the world, Chinese youth—here defined as people between the late teens and the late twenties (i.e., final years in school and settling down in full-time employment)—spend much of their lives online using a variety of devices to do so. While their basic behaviour is similar to youth elsewhere, though, the encounter young people in China have with the Internet is quite different and influenced by both the socio-political set…
Whisper campaigns
The rapid growth of the Chinese Internet has brought about the emergence of many new channels of communication between businesses (B2B), between businesses and consumers (B2C and C2B) and between customers (C2C). Amidst this growth, Chinese Internet users have demonstrated a fondness for online rumours that has become dangerous for a variety of organisations and businesses. Within the Chinese market consumers have emerged as actors whose interact…
Through the Looking Glass
This article is a report on a research project that collected detailed information on articles, book chapters, books, and so on, published by academics on the Chinese Internet between 1990 and early 2013. The findings of the meta-review of 20 years of Chinese Internet research, as gleaned from quantitative and qualitative analysis of the collected body of publications, are presented and discussed in this report. It engages with the conclusions dr…
China Online
"The Chinese internet is driving change across all facets of social life, and scholars have grown mindful that online and offline spaces have become interdependent and inseparable dimensions of social, political, economic, and cultural activity. This book showcases the richness and diversity of Chinese cyberspaces, conceptualizing online and offline China as separate but inter-connected spaces in which a wide array of people and groups act and in…
Second Life and Academia – Reframing the Debate between Supporters and Critics
The introduction of new ICTs in education is usually discussed in terms of the many benefits new technologies offer, or of the negative impact they might have on the lives of their users. Focusing on the introduction of the 3D online world "Second Life" into higher education, this article shows how such discourses lead to an impasse between the advocates and the critics of new ICTs in education. To break the impasse, and to understand the impact …
An Assembled Issue
Despite differences in topics, style, and methodologies, all the papers in this assembled issue share the desire to see virtual worlds researched in far greater depth. Virtual worlds research, it appears from the papers in this issue, is still in its infancy. As these five papers highlight that role of virtual worlds in student experience, identity in virtual worlds, and use of virtual worlds by people with disabilities are some of the areas that…
Escaping the World
Virtual worlds and 'the Internet' in general are highly popular in the People's Republic of China. This article will argue, though, that in contrast to non-Chinese perceptions of virtual worlds and the Internet, Chinese users tend to see virtual worlds as wholly separate from their offline existence and identity.Based on the authors research experience with the Chinese Internet, and his years of teaching Chinese students in the 3D online world Se…
Online Society in China
Online society in China
This book discusses the rich and varied culture of China's online society, and its impact on offline China. It argues that the internet in China is a separate 'space' in which individuals and institutions emerge and interact. While offline and online spaces are connected and influence each other, the Chinese internet is more than merely a technological or media extension of offline Chinese society. Instead of following existing studies by locatin…
Imperfect Use? ICT Provisions and Human Decisions
Information and communication technologies (ICTs) have increasingly become an integral part of society, enhancing, changing, supporting, and complicating human lives. Although the disregard of technology inventors and designers for the users of ICTs has resulted in disjunctures between ICTs and users, users have refused to become mere agents of the designers. Individual users have developed their own uses of ICTs based on the complex webs of rela…
Virtual Education
Following the adoption of the virtual world Second Life by tertiary educational institutions worldwide, a limited study was conducted at the Hong Kong Polytechnic University to test the feasibility and desirability of employing a virtual environment to conduct classes. 30 tutorials were held in Second Life over a period of five weeks in support of a course on Media Studies with 60 students. Feedback was gathered continuously from students and the…
Ethnographic quandries and everyday life puzzles - Bakhtin and the study of others
Drawing on Bakhtin’s writings on representation and dialogue, a critical look is taken on the application of debate during fieldwork. If academic debate lacks openness and the space to change one’s mind, what does this say for the manner in which we engage with the people we do research with during fieldwork? It is argued that both elements of participant-observation make it impossible to achieve dialogue; to do so involves outlining and arguing …
Through the Looking Glass
This article is a report on a research project that collected detailed information on articles, book chapters, books, and so on, published by academics on the Chinese Internet between 1990 and early 2013. The findings of the meta-review of 20 years of Chinese Internet research, as gleaned from quantitative and qualitative analysis of the collected body of publications, are presented and discussed in this report. It engages with the conclusions dr…
Imperfect Use? ICT Provisions and Human Decisions
Information and communication technologies (ICTs) have increasingly become an integral part of society, enhancing, changing, supporting, and complicating human lives. Although the disregard of technology inventors and designers for the users of ICTs has resulted in disjunctures between ICTs and users, users have refused to become mere agents of the designers. Individual users have developed their own uses of ICTs based on the complex webs of rela…
Ethnographic quandries and everyday life puzzles - Bakhtin and the study of others
Drawing on Bakhtin’s writings on representation and dialogue, a critical look is taken on the application of debate during fieldwork. If academic debate lacks openness and the space to change one’s mind, what does this say for the manner in which we engage with the people we do research with during fieldwork? It is argued that both elements of participant-observation make it impossible to achieve dialogue; to do so involves outlining and arguing …
Virtual Education
Following the adoption of the virtual world Second Life by tertiary educational institutions worldwide, a limited study was conducted at the Hong Kong Polytechnic University to test the feasibility and desirability of employing a virtual environment to conduct classes. 30 tutorials were held in Second Life over a period of five weeks in support of a course on Media Studies with 60 students. Feedback was gathered continuously from students and the…
Imperfect Use? ICT Provisions and Human Decisions
Information and communication technologies (ICTs) have increasingly become an integral part of society, enhancing, changing, supporting, and complicating human lives. Although the disregard of technology inventors and designers for the users of ICTs has resulted in disjunctures between ICTs and users, users have refused to become mere agents of the designers. Individual users have developed their own uses of ICTs based on the complex webs of rela…
Online Society in China
Online society in China
This book discusses the rich and varied culture of China's online society, and its impact on offline China. It argues that the internet in China is a separate 'space' in which individuals and institutions emerge and interact. While offline and online spaces are connected and influence each other, the Chinese internet is more than merely a technological or media extension of offline Chinese society. Instead of following existing studies by locatin…
Second Life and Academia – Reframing the Debate between Supporters and Critics
The introduction of new ICTs in education is usually discussed in terms of the many benefits new technologies offer, or of the negative impact they might have on the lives of their users. Focusing on the introduction of the 3D online world "Second Life" into higher education, this article shows how such discourses lead to an impasse between the advocates and the critics of new ICTs in education. To break the impasse, and to understand the impact …
An Assembled Issue
Despite differences in topics, style, and methodologies, all the papers in this assembled issue share the desire to see virtual worlds researched in far greater depth. Virtual worlds research, it appears from the papers in this issue, is still in its infancy. As these five papers highlight that role of virtual worlds in student experience, identity in virtual worlds, and use of virtual worlds by people with disabilities are some of the areas that…
Escaping the World
Virtual worlds and 'the Internet' in general are highly popular in the People's Republic of China. This article will argue, though, that in contrast to non-Chinese perceptions of virtual worlds and the Internet, Chinese users tend to see virtual worlds as wholly separate from their offline existence and identity.Based on the authors research experience with the Chinese Internet, and his years of teaching Chinese students in the 3D online world Se…
China Online
"The Chinese internet is driving change across all facets of social life, and scholars have grown mindful that online and offline spaces have become interdependent and inseparable dimensions of social, political, economic, and cultural activity. This book showcases the richness and diversity of Chinese cyberspaces, conceptualizing online and offline China as separate but inter-connected spaces in which a wide array of people and groups act and in…
I nternet Vigilantism and C hinese Nationalism
Internet vigilantism in China exhibits strong nationalistic characteristics, despite mainly being aimed at government officials. Ad‐hoc online mobs are targeting corrupt or otherwise problematic officials as well as ordinary citizens the mob classifies as misbehaving, with the approval of government authorities. This serves to reinforce the official Communist Party line that government officials operate under the supervision of ordinary citizens,…
The blended lives of young Chinese online
Like their peers around the world, Chinese youth—here defined as people between the late teens and the late twenties (i.e., final years in school and settling down in full-time employment)—spend much of their lives online using a variety of devices to do so. While their basic behaviour is similar to youth elsewhere, though, the encounter young people in China have with the Internet is quite different and influenced by both the socio-political set…
Whisper campaigns
The rapid growth of the Chinese Internet has brought about the emergence of many new channels of communication between businesses (B2B), between businesses and consumers (B2C and C2B) and between customers (C2C). Amidst this growth, Chinese Internet users have demonstrated a fondness for online rumours that has become dangerous for a variety of organisations and businesses. Within the Chinese market consumers have emerged as actors whose interact…
Through the Looking Glass
This article is a report on a research project that collected detailed information on articles, book chapters, books, and so on, published by academics on the Chinese Internet between 1990 and early 2013. The findings of the meta-review of 20 years of Chinese Internet research, as gleaned from quantitative and qualitative analysis of the collected body of publications, are presented and discussed in this report. It engages with the conclusions dr…
Shaohua Guo, The evolution of the Chinese internet
Mosaic ethnography
Qualitative research presupposes researchers are able to get intensive as well as extensive access to their fieldwork sites and participants, yet the reality tends to be very different. Most academic ethnographers engage in exactly one major bout of fieldwork, namely the lengthy period of fieldwork that is part of their PhD studies. Ethnography takes time and presence, yet not many young(er) academics can spare countless months engaging with a lo…
Political science (11 works) · Computer Science (9 works) · Sociology (9 works) · Law (8 works) · World Wide Web (8 works) · China (6 works) · Psychology (6 works) · The Internet (6 works) · Media studies (5 works) · Business (4 works)