Marco Otte
Biographic Data
| ID | 4199535 |
|---|---|
| NAME | Marco Otte |
| GIVEN NAMES | Marco |
| FAMILY NAME | Otte |
| SIGNATURE | OTTE M |
| AFFILIATIONS | Network Institute, Vrij University, Amsterdam, The Netherlands |
| ORCID | 0000-0001-6218-179X |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 26 |
| AUTHOR COUNT | 7 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2009 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 3 |
How environmental features and perceptions influence the perceived risks and rewards of criminal opportunities
A central tenet of the criminal decision‐making literature is that perceptions of the environment shape decisions. Yet the underlying mechanisms linking environmental features to perception remain mostly untested. Those that have been tested have relied on methods that are either correlational or have limited generalizability. We aimed to fill this gap by harnessing the power of virtual reality. Using burglary as a case study, incarcerated reside…
Shaping health behaviors beyond reality: A full body illusion to experience the consequences of unhealthy snacking
Addressing the rising obesity prevalence, a Virtual Reality full-body illusion as a novel approach to obesity prevention is examined, allowing individuals to experience ownership of a virtual body (VBO). Although never tested, an immersive experience of a virtual self that suffers from the consequences of an unhealthy lifestyle, like an overweight body, may motivate health behaviors to avoid these consequences. Hence, the study aimed to investiga…
Expertise, Emotion and Specialization in the Development of Persistent Burglary
This article describes a qualitative analysis of interviews conducted among 70 experienced residential burglars regarding the reasons for getting involved in and maintaining criminal behaviour. Themes emerging reflected an interaction between skill-development and affect, which played a key role in the initiation and continuation of burglary-related behaviour. Early participation in burglary seemed to be strongly influenced by the desire for exci…
Learning on the job: Studying expertise in residential burglars using virtual environments
In this article, we describe a quasi‐experiment in which experienced incarcerated burglars (n = 56), other offenders (n = 50), and nonoffenders (n = 55) undertook a mock burglary within a virtual neighborhood. We draw from the cognitive psychology literature on expertise and apply it to offending behavior, demonstrating synergy with rational choice perspectives, yet extending them in several respects. Our principal goal was to carry out the first…
Getting Closer to the Action: Using the Virtual Enactment Method to Understand Burglary
In this article we describe a new method, the Virtual Enactment Method (VEM), to enhance offender recall and motivation to disclose information by having burglars reflect on their experience while committing a crime in a simulated virtual environment. Participants, a sample of 61 incarcerated burglars, ‘thought aloud’ whilst undertaking a virtual burglary. Following the ‘virtual’ burglary, emerging themes were expanded upon in an interview. We sh…
Teleportation of Objects between Virtual Worlds: Use Case: Exer-gaming
The Internet and virtual worlds are increasingly become a part of our daily lives. Currently these two are not capable of exchanging information, largely because of the lack of a global accepted standard for information exchange. Interaction between the real world and virtual worlds is mostly limited to classic mouse and keyboard devices, and exchange of information between different virtual worlds is virtually non-existent. We present a Use Case…
Standardization in Virtual Worlds: Formation of Hope and Fear
There is a growing interest in using virtual worlds for commercial reasons. However, if creative technology is the opportunity, then why are virtual worlds not used to their full extent in business and trade? One reason may be that technology is not developed far enough to connect. Another may be the lack of trust in the reliability of the technology and of the people you meet. After all, virtual people are highly fictional and virtual world tech…
Getting Closer to the Action: Using the Virtual Enactment Method to Understand Burglary
In this article we describe a new method, the Virtual Enactment Method (VEM), to enhance offender recall and motivation to disclose information by having burglars reflect on their experience while committing a crime in a simulated virtual environment. Participants, a sample of 61 incarcerated burglars, ‘thought aloud’ whilst undertaking a virtual burglary. Following the ‘virtual’ burglary, emerging themes were expanded upon in an interview. We sh…
Learning on the job: Studying expertise in residential burglars using virtual environments
In this article, we describe a quasi‐experiment in which experienced incarcerated burglars (n = 56), other offenders (n = 50), and nonoffenders (n = 55) undertook a mock burglary within a virtual neighborhood. We draw from the cognitive psychology literature on expertise and apply it to offending behavior, demonstrating synergy with rational choice perspectives, yet extending them in several respects. Our principal goal was to carry out the first…
Expertise, Emotion and Specialization in the Development of Persistent Burglary
This article describes a qualitative analysis of interviews conducted among 70 experienced residential burglars regarding the reasons for getting involved in and maintaining criminal behaviour. Themes emerging reflected an interaction between skill-development and affect, which played a key role in the initiation and continuation of burglary-related behaviour. Early participation in burglary seemed to be strongly influenced by the desire for exci…
Standardization in Virtual Worlds: Formation of Hope and Fear
There is a growing interest in using virtual worlds for commercial reasons. However, if creative technology is the opportunity, then why are virtual worlds not used to their full extent in business and trade? One reason may be that technology is not developed far enough to connect. Another may be the lack of trust in the reliability of the technology and of the people you meet. After all, virtual people are highly fictional and virtual world tech…
Teleportation of Objects between Virtual Worlds: Use Case: Exer-gaming
The Internet and virtual worlds are increasingly become a part of our daily lives. Currently these two are not capable of exchanging information, largely because of the lack of a global accepted standard for information exchange. Interaction between the real world and virtual worlds is mostly limited to classic mouse and keyboard devices, and exchange of information between different virtual worlds is virtually non-existent. We present a Use Case…
Getting Closer to the Action: Using the Virtual Enactment Method to Understand Burglary
In this article we describe a new method, the Virtual Enactment Method (VEM), to enhance offender recall and motivation to disclose information by having burglars reflect on their experience while committing a crime in a simulated virtual environment. Participants, a sample of 61 incarcerated burglars, ‘thought aloud’ whilst undertaking a virtual burglary. Following the ‘virtual’ burglary, emerging themes were expanded upon in an interview. We sh…
Learning on the job: Studying expertise in residential burglars using virtual environments
In this article, we describe a quasi‐experiment in which experienced incarcerated burglars (n = 56), other offenders (n = 50), and nonoffenders (n = 55) undertook a mock burglary within a virtual neighborhood. We draw from the cognitive psychology literature on expertise and apply it to offending behavior, demonstrating synergy with rational choice perspectives, yet extending them in several respects. Our principal goal was to carry out the first…
Expertise, Emotion and Specialization in the Development of Persistent Burglary
This article describes a qualitative analysis of interviews conducted among 70 experienced residential burglars regarding the reasons for getting involved in and maintaining criminal behaviour. Themes emerging reflected an interaction between skill-development and affect, which played a key role in the initiation and continuation of burglary-related behaviour. Early participation in burglary seemed to be strongly influenced by the desire for exci…
Shaping health behaviors beyond reality: A full body illusion to experience the consequences of unhealthy snacking
Addressing the rising obesity prevalence, a Virtual Reality full-body illusion as a novel approach to obesity prevention is examined, allowing individuals to experience ownership of a virtual body (VBO). Although never tested, an immersive experience of a virtual self that suffers from the consequences of an unhealthy lifestyle, like an overweight body, may motivate health behaviors to avoid these consequences. Hence, the study aimed to investiga…
How environmental features and perceptions influence the perceived risks and rewards of criminal opportunities
A central tenet of the criminal decision‐making literature is that perceptions of the environment shape decisions. Yet the underlying mechanisms linking environmental features to perception remain mostly untested. Those that have been tested have relied on methods that are either correlational or have limited generalizability. We aimed to fill this gap by harnessing the power of virtual reality. Using burglary as a case study, incarcerated reside…
Psychology (6 works) · Social Psychology (6 works) · Computer Science (4 works) · Crime Patterns and Interventions (4 works) · Criminal Justice and Corrections Analysis (4 works) · Criminology (4 works) · Cognitive psychology (3 works) · Human–computer interaction (3 works) · Psychopathy, Forensic Psychiatry, Sexual Offending (3 works) · Social Psychology (3 works)