Patrizia Marti
Biographic Data
| ID | 4208784 |
|---|---|
| NAME | Patrizia Marti |
| GIVEN NAMES | Patrizia |
| FAMILY NAME | Marti |
| SIGNATURE | MARTI P |
| AFFILIATIONS | University of Siena |
| ORCID | 0000-0002-2448-8747 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 7 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2001 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Reimagining Corporate Food Museums as Living Labs: A Heritage-Driven Model for Sustainable, Inclusive, and ICT-Enhanced Food Innovation
Corporate food museums are increasingly recognised as strategic heritage infrastructures capable of mediating between industrial memory, territorial identity, and contemporary societal challenges. This paper proposes a conceptual shift that repositions corporate food museums from static repositories of brand heritage to Living Labs for sustainable, inclusive, and participatory food innovation. Drawing on the EU-funded GNAM project, the study adop…
Grand challenges in human-food interaction
There is an increasing interest in combining interactive technology with food, leading to a new research area called human-food interaction. While food experiences are increasingly benefiting from interactive technology, for example in the form of food tracking apps, 3D-printed food and projections on dining tables, a more systematic advancement of the field is hindered because, so far, there is no comprehensive articulation of the grand challeng…
Enabling inner creativity to surface: The design of an inclusive handweaving loom to promote self-reliance, autonomy and wellbeing
The paper describes the design case of an accessible handweaving loom that allows people with different disabilities, including cognitive and sensorial disabilities, to weave independently, promoting self-expression and stimulating creativity. The project developed through an intense phase of prototyping activities, resulting in the re-design of a handweaving loom enhanced and transformed through rapid prototyping using digital fabrication techno…
Poetry as a cross-cultural analysis and sensitizing tool in design
Embodying culture: Interactive installation on women’s rights
The paper describes an interactive installation exploring perspectives on women’s rights, triggering visitors’ personal reflections through an immersive experience. Starting from the life histories of the women depicted in three paintings from fifteenth, sixteenth and seventeenth century, we explored three themes: emancipation, self-determination and violence. In the installation, representations of these three paintings were fragmented into pane…
Human-centred design methods: Developing scenarios for robot assisted play informed by user panels and field trials
External Aids for Social Memory
Collective or social memories are not just a way for accumulating and preserving but also for sharing and developing knowledge. Indeed, as knowledge is made explicit and elaborated by a community, it enriches the local culture and the current practices, becoming a basis for communication and learning. This paper addresses the concept of 'social memory' in a specific 'community of practice': teachers and students of primary schools. The work is de…
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External Aids for Social Memory
Collective or social memories are not just a way for accumulating and preserving but also for sharing and developing knowledge. Indeed, as knowledge is made explicit and elaborated by a community, it enriches the local culture and the current practices, becoming a basis for communication and learning. This paper addresses the concept of 'social memory' in a specific 'community of practice': teachers and students of primary schools. The work is de…
Human-centred design methods: Developing scenarios for robot assisted play informed by user panels and field trials
Embodying culture: Interactive installation on women’s rights
The paper describes an interactive installation exploring perspectives on women’s rights, triggering visitors’ personal reflections through an immersive experience. Starting from the life histories of the women depicted in three paintings from fifteenth, sixteenth and seventeenth century, we explored three themes: emancipation, self-determination and violence. In the installation, representations of these three paintings were fragmented into pane…
Poetry as a cross-cultural analysis and sensitizing tool in design
Enabling inner creativity to surface: The design of an inclusive handweaving loom to promote self-reliance, autonomy and wellbeing
The paper describes the design case of an accessible handweaving loom that allows people with different disabilities, including cognitive and sensorial disabilities, to weave independently, promoting self-expression and stimulating creativity. The project developed through an intense phase of prototyping activities, resulting in the re-design of a handweaving loom enhanced and transformed through rapid prototyping using digital fabrication techno…
Grand challenges in human-food interaction
There is an increasing interest in combining interactive technology with food, leading to a new research area called human-food interaction. While food experiences are increasingly benefiting from interactive technology, for example in the form of food tracking apps, 3D-printed food and projections on dining tables, a more systematic advancement of the field is hindered because, so far, there is no comprehensive articulation of the grand challeng…
Reimagining Corporate Food Museums as Living Labs: A Heritage-Driven Model for Sustainable, Inclusive, and ICT-Enhanced Food Innovation
Corporate food museums are increasingly recognised as strategic heritage infrastructures capable of mediating between industrial memory, territorial identity, and contemporary societal challenges. This paper proposes a conceptual shift that repositions corporate food museums from static repositories of brand heritage to Living Labs for sustainable, inclusive, and participatory food innovation. Drawing on the EU-funded GNAM project, the study adop…
Computer Science (5 works) · Political science (5 works) · Sociology (5 works) · Engineering (4 works) · Innovative Human-Technology Interaction (4 works) · Artificial Intelligence (3 works) · Human–computer interaction (3 works) · Pedagogy (3 works) · Psychology (3 works) · Aesthetics (2 works)