Julie N Germann
Biographic Data
| ID | 4370157 |
|---|---|
| NAME | Julie N Germann |
| GIVEN NAMES | Julie N |
| FAMILY NAME | Germann |
| SIGNATURE | GERMANN J N |
| AFFILIATIONS | University of Toledo |
| ORCID | 0000-0001-6661-5815 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 3 |
| WORKS AS AUTHOR | 5 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 1999 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Perceived Social Support and Depressive Symptoms in AYA Cancer Patients
Given the significantly higher prevalence of depression in women with cancer as compared to men, interventions to enhance agency are an important adjunct to methods to promote PSS in AYA women with cancer
Exploring the Barriers to Social Support Interactions
This study explores the reasons why young adults (ages 18–39) struggle to provide or avoid providing support to young adult cancer patients. The study also explores young adult cancer patients’ perceptions of why they have not received support from individuals who did not provide support. A total of 722 reasons were collected through online surveys and analyzed: 438 were provided by young adults who knew a young adult with cancer (N = 131), and y…
The Role of Social Support in Adolescent/Young Adults Coping with Cancer Treatment
Adolescents/young-adult (AYA) cancer patients are a psychosocially at-risk group as they are often less well-studied than other age cancer cohorts. Therefore, they experience disparities in access to developmentally informed treatment. Social support has been determined as an important aspect of AYAs' cancer experience, but additional research was needed to describe specific behaviors AYAs found helpful and to explore how AYAs seek opportunities …
Preference for violent electronic games, self-concept and gender differences in young children
Electronic game-playing has been linked to adjustment problems in player subgroups. This study examined relationships among time commitment, gender, preference for violent games, and self-concept in 364 fourth and fifth graders. Main effects were identified for game preference and gender, with stronger preference for violent games being associated with lower self-perceived behavioral conduct. Implications for future research are discussed
Rating Electronic Games
Commercial ratings assist parents in monitoring their children's media experiences. Exposure to media violence may affect attitudes and behavior, and rating systems should accurately reflect the presence of violent content. Validity indicators for commercial rating systems are examined, including consistency with consumer perceptions. Violent electronic games are a contemporary media phenomenon. A comparison of commercial ratings for popular elec…
Rating Electronic Games
Commercial ratings assist parents in monitoring their children's media experiences. Exposure to media violence may affect attitudes and behavior, and rating systems should accurately reflect the presence of violent content. Validity indicators for commercial rating systems are examined, including consistency with consumer perceptions. Violent electronic games are a contemporary media phenomenon. A comparison of commercial ratings for popular elec…
Rating Electronic Games
Commercial ratings assist parents in monitoring their children's media experiences. Exposure to media violence may affect attitudes and behavior, and rating systems should accurately reflect the presence of violent content. Validity indicators for commercial rating systems are examined, including consistency with consumer perceptions. Violent electronic games are a contemporary media phenomenon. A comparison of commercial ratings for popular elec…
Preference for violent electronic games, self-concept and gender differences in young children
Electronic game-playing has been linked to adjustment problems in player subgroups. This study examined relationships among time commitment, gender, preference for violent games, and self-concept in 364 fourth and fifth graders. Main effects were identified for game preference and gender, with stronger preference for violent games being associated with lower self-perceived behavioral conduct. Implications for future research are discussed
The Role of Social Support in Adolescent/Young Adults Coping with Cancer Treatment
Adolescents/young-adult (AYA) cancer patients are a psychosocially at-risk group as they are often less well-studied than other age cancer cohorts. Therefore, they experience disparities in access to developmentally informed treatment. Social support has been determined as an important aspect of AYAs' cancer experience, but additional research was needed to describe specific behaviors AYAs found helpful and to explore how AYAs seek opportunities …
Exploring the Barriers to Social Support Interactions
This study explores the reasons why young adults (ages 18–39) struggle to provide or avoid providing support to young adult cancer patients. The study also explores young adult cancer patients’ perceptions of why they have not received support from individuals who did not provide support. A total of 722 reasons were collected through online surveys and analyzed: 438 were provided by young adults who knew a young adult with cancer (N = 131), and y…
Perceived Social Support and Depressive Symptoms in AYA Cancer Patients
Given the significantly higher prevalence of depression in women with cancer as compared to men, interventions to enhance agency are an important adjunct to methods to promote PSS in AYA women with cancer
Psychology (4 works) · Childhood Cancer Survivors' Quality of Life (3 works) · Social Psychology (3 works) · Social support (3 works) · Cancer survivorship and care (2 works) · Child Development and Digital Technology (2 works) · Computer Science (2 works) · Developmental psychology (2 works) · Digital Games and Media (2 works) · Family Support in Illness (2 works)