Christer Thorslund
Biographic Data
| ID | 4382899 |
|---|---|
| NAME | Christer Thorslund |
| GIVEN NAMES | Christer |
| FAMILY NAME | Thorslund |
| SIGNATURE | THORSLUND C |
| AFFILIATIONS | Department of Psychology University of Gothenburg, Sweden |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 6 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1975 |
| LATEST PUBLICATION YEAR | 1975 |
| H-INDEX | 1 |
Varying Patterns of Reward Cooperation: The Effects in a Prisoner's Dilemma Game
This Prisoner's Dilemma (PD) study explored the "boredom" hypothesis which explains the usual finding of high competition as the outcome of subjects' attempts to alleviate their boredom by trying to outscore one another. Forty male dyads played a 15-trial PD game in which boredom was manipulated by varying both the pattern of rewards sequentially over trials as well as by reward size, real money versus points. As expected, subjects' ratings of bo…
Varying Patterns of Reward Cooperation: The Effects in a Prisoner's Dilemma Game
This Prisoner's Dilemma (PD) study explored the "boredom" hypothesis which explains the usual finding of high competition as the outcome of subjects' attempts to alleviate their boredom by trying to outscore one another. Forty male dyads played a 15-trial PD game in which boredom was manipulated by varying both the pattern of rewards sequentially over trials as well as by reward size, real money versus points. As expected, subjects' ratings of bo…
Varying Patterns of Reward Cooperation: The Effects in a Prisoner's Dilemma Game
This Prisoner's Dilemma (PD) study explored the "boredom" hypothesis which explains the usual finding of high competition as the outcome of subjects' attempts to alleviate their boredom by trying to outscore one another. Forty male dyads played a 15-trial PD game in which boredom was manipulated by varying both the pattern of rewards sequentially over trials as well as by reward size, real money versus points. As expected, subjects' ratings of bo…
Behavioral Health and Interventions (1 works) · Boredom (1 works) · Competition (biology (1 works) · Computer Science (1 works) · Constant (computer programming (1 works) · Decision-Making and Behavioral Economics (1 works) · Demography (1 works) · Demography (1 works) · Dilemma (1 works) · Economics (1 works)