Manfredi Anna
Biographic Data
| ID | 4437002 |
|---|---|
| NAME | Manfredi Anna |
| GIVEN NAMES | Manfredi |
| FAMILY NAME | Anna |
| SIGNATURE | ANNA M |
| AFFILIATIONS | University of Milano-Bicocca |
| ORCID | 0009-0004-0985-6275 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 7 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2024 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Learning new recycling rules through virtual reality: A field study on knowledge, self-efficacy, and intentions
Although environmental concern is widespread, sustainable behaviors often break down when individuals are confronted with new or changing rules. While virtual reality (VR) has emerged as a promising tool for sustainability interventions, most supporting evidence derives from controlled laboratory settings, leaving its real-world effectiveness largely unexplored. The present field study addresses this gap by testing a VR training intervention in a…
When the Source Is Artificial: Negative Emotions, Intergroup Anxiety, and Threat Responses to AI ‐Generated Video Content
Generative artificial intelligence increasingly produces realistic video, raising questions about how people emotionally and socially respond to AI outputs. We extended prior work on text, image, and audio generation by focusing on AI‐generated video and on affective and intergroup mechanisms linked to intentions to use AI. In a 2(source: AI vs. human) × 2(quality: flawless vs. error‐containing) between‐subjects design, participants ( N = 138) wa…
The emotional impact of generative AI: Negative emotions and perception of threat
Generative Artificial Intelligence (AI) is a rapidly expanding field that aims to develop machines capable of performing tasks that were previously considered unique to humans, such as learning, reasoning, problem-solving, and decision-making. The recent release of several tools based on AI (e.g. ChatGPT) has sparked debates on the potential of this technology and garnered widespread attention in the mainstream media.Using a socio-psychological a…
A virtual reality environment to study work-related objectification
AI-driven digital humans for E-contact: A pre-registered study on reducing intergroup bias with generative artificial intelligence
The present pre-registered report explores the potential of AI-driven contact interventions by integrating generative Artificial Intelligence-based artificial humans into E-contact paradigms. Grounded in Allport's (1954) Contact Hypothesis and the Dual Identity Model (DIM; Gaertner & Dovidio, 2000), the study examines whether structured interactions with artificial humans can foster positive intergroup attitudes. Following the framework of E-cont…
Artificial Intelligence in the Workplace: Effects on Self‐Efficacy, Self‐Objectification and Beliefs in Free Will
Artificial intelligence (AI) has increasingly integrated into daily life, with numerous industries adopting AI‐driven systems to enhance services and automate repetitive tasks. The present work examines for the first time the short‐term effects of interacting with an AI‐based agent in the work domain on self‐efficacy, self‐objectification and beliefs in free will. In the first and second studies, scenarios describing the process of evaluating can…
Can time flow differently if you are a virtual reality newcomer
Virtual Reality (VR) technologies have entered many aspects of daily life (e.g., workplace, education, gaming). VR users report that time flows faster when immersed in a virtual environment. Such an effect is supported by recent scientific evidence (Mullen & Davidenko, 2021). Indeed, a familiarity effect could foster such a time compression effect. To investigate this possibility, a between-subject design was adopted: in one condition, participan…
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Can time flow differently if you are a virtual reality newcomer
Virtual Reality (VR) technologies have entered many aspects of daily life (e.g., workplace, education, gaming). VR users report that time flows faster when immersed in a virtual environment. Such an effect is supported by recent scientific evidence (Mullen & Davidenko, 2021). Indeed, a familiarity effect could foster such a time compression effect. To investigate this possibility, a between-subject design was adopted: in one condition, participan…
The emotional impact of generative AI: Negative emotions and perception of threat
Generative Artificial Intelligence (AI) is a rapidly expanding field that aims to develop machines capable of performing tasks that were previously considered unique to humans, such as learning, reasoning, problem-solving, and decision-making. The recent release of several tools based on AI (e.g. ChatGPT) has sparked debates on the potential of this technology and garnered widespread attention in the mainstream media.Using a socio-psychological a…
A virtual reality environment to study work-related objectification
AI-driven digital humans for E-contact: A pre-registered study on reducing intergroup bias with generative artificial intelligence
The present pre-registered report explores the potential of AI-driven contact interventions by integrating generative Artificial Intelligence-based artificial humans into E-contact paradigms. Grounded in Allport's (1954) Contact Hypothesis and the Dual Identity Model (DIM; Gaertner & Dovidio, 2000), the study examines whether structured interactions with artificial humans can foster positive intergroup attitudes. Following the framework of E-cont…
Artificial Intelligence in the Workplace: Effects on Self‐Efficacy, Self‐Objectification and Beliefs in Free Will
Artificial intelligence (AI) has increasingly integrated into daily life, with numerous industries adopting AI‐driven systems to enhance services and automate repetitive tasks. The present work examines for the first time the short‐term effects of interacting with an AI‐based agent in the work domain on self‐efficacy, self‐objectification and beliefs in free will. In the first and second studies, scenarios describing the process of evaluating can…
Learning new recycling rules through virtual reality: A field study on knowledge, self-efficacy, and intentions
Although environmental concern is widespread, sustainable behaviors often break down when individuals are confronted with new or changing rules. While virtual reality (VR) has emerged as a promising tool for sustainability interventions, most supporting evidence derives from controlled laboratory settings, leaving its real-world effectiveness largely unexplored. The present field study addresses this gap by testing a VR training intervention in a…
When the Source Is Artificial: Negative Emotions, Intergroup Anxiety, and Threat Responses to AI ‐Generated Video Content
Generative artificial intelligence increasingly produces realistic video, raising questions about how people emotionally and socially respond to AI outputs. We extended prior work on text, image, and audio generation by focusing on AI‐generated video and on affective and intergroup mechanisms linked to intentions to use AI. In a 2(source: AI vs. human) × 2(quality: flawless vs. error‐containing) between‐subjects design, participants ( N = 138) wa…
Computer Science (4 works) · Psychology (4 works) · Ethics and Social Impacts of AI (3 works) · Generative grammar (3 works) · Psychology of Moral and Emotional Judgment (3 works) · Virtual reality (3 works) · Artificial Intelligence (2 works) · Artificial Intelligence (2 works) · Human-Automation Interaction and Safety (2 works) · Human–computer interaction (2 works)