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Pieterjan Declerck

Biographic Data

ID4466337
NAMEPieterjan Declerck
GIVEN NAMESPieterjan
FAMILY NAMEDeclerck
SIGNATUREDECLERCK P
AFFILIATIONSGhent University
ORCID0000-0002-0120-5441
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2025
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Loot boxes as part of a layered platform ecosystem

    Open Access•Maarten Denoo, Pieterjan Declerck et al.•ARTICLE•Convergence The International…•2025•References: 42

    By considering diverse disciplinary perspectives on the psychological impact, design and regulation of loot boxes, this paper departs from a shared need for a holistic comprehension of the platform ecosystem in which contemporary videogames are played, developed and governed. The rationale of this paper is grounded in the rapid evolution of monetisation in videogames, which has not only generated scientific interest towards digital consumption, b…

  • Fair Play or Foul Play

    Pieterjan Declerck•ARTICLE•The International Journal of…•2025•References: 1

    Children are increasingly engaging with a videogame environment where lootboxes – and more broadly speaking random reward mechanisms – are integrated into videogame design as a means to obtain various in-game rewards. Taking into account the developing body of academic research establishing correlations between lootbox engagement and gambling-related risks, as well as research on behavioural design techniques used to optimise player engagement, t…

No prominent works on this page.

  • Loot boxes as part of a layered platform ecosystem

    Open Access•Maarten Denoo, Pieterjan Declerck et al.•ARTICLE•Convergence The International…•2025•References: 42

    By considering diverse disciplinary perspectives on the psychological impact, design and regulation of loot boxes, this paper departs from a shared need for a holistic comprehension of the platform ecosystem in which contemporary videogames are played, developed and governed. The rationale of this paper is grounded in the rapid evolution of monetisation in videogames, which has not only generated scientific interest towards digital consumption, b…

  • Fair Play or Foul Play

    Pieterjan Declerck•ARTICLE•The International Journal of…•2025•References: 1

    Children are increasingly engaging with a videogame environment where lootboxes – and more broadly speaking random reward mechanisms – are integrated into videogame design as a means to obtain various in-game rewards. Taking into account the developing body of academic research establishing correlations between lootbox engagement and gambling-related risks, as well as research on behavioural design techniques used to optimise player engagement, t…

Art (1 work) · Artificial Intelligence (1 work) · Biology (1 work) · Business (1 work) · Computer Science (1 work) · Consumer Market Behavior and Pricing (1 work) · Ecology (1 work) · Ecosystem (1 work) · Engineering (1 work) · Environmental resource management (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae