Nancy Olson
Biographic Data
| ID | 4468050 |
|---|---|
| NAME | Nancy Olson |
| GIVEN NAMES | Nancy |
| FAMILY NAME | Olson |
| SIGNATURE | OLSON N |
| AFFILIATIONS | University of Wisconsin–Oshkosh |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2013 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Playing the Hero or Playing the Villain: An Investigation of the Violent Video Game Character Role Effect on Aggression
Five experiments were conducted to evaluate whether violent video game play as a deviant character produces higher aggression than does violent video game play as a heroic character. In all experiments, participants read a brief description of their character as either deviant or heroic before playing the same game. Participants were more aggressive if they played alone as the deviant character than the heroic character (Experiments 1–5). The rol…
Book Essay on A Life of One’s Own; An Experiment in Leisure; On Not Being Able to Paint; The Hands of the Living God: An Account of a Psycho-Analytic Treatment; Eternity’s Sunrise; Bothered by Alligat…
No prominent works on this page.
Book Essay on A Life of One’s Own; An Experiment in Leisure; On Not Being Able to Paint; The Hands of the Living God: An Account of a Psycho-Analytic Treatment; Eternity’s Sunrise; Bothered by Alligat…
Playing the Hero or Playing the Villain: An Investigation of the Violent Video Game Character Role Effect on Aggression
Five experiments were conducted to evaluate whether violent video game play as a deviant character produces higher aggression than does violent video game play as a heroic character. In all experiments, participants read a brief description of their character as either deviant or heroic before playing the same game. Participants were more aggressive if they played alone as the deviant character than the heroic character (Experiments 1–5). The rol…
Psychology (2 works) · Aesthetics (1 works) · Aggression (1 works) · Art (1 works) · Bullying, Victimization, and Aggression (1 works) · Digital Games and Media (1 works) · Epistemology (1 works) · HERO (1 works) · Literature (1 works) · Media Influence and Health (1 works)