Hermie Hermens
Biographic Data
| ID | 4890061 |
|---|---|
| NAME | Hermie Hermens |
| GIVEN NAMES | Hermie |
| FAMILY NAME | Hermens |
| SIGNATURE | HERMENS H |
| AFFILIATIONS | Roessingh Research and Development |
| ORCID | 0000-0002-3065-3876 |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 6 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2000 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Attrition of older adults in web-based health interventions
To identify demographics and personal motivation types that predict dropping out of eHealth interventions among older adults. We conducted an observational cohort study. Participants completed a pre-test questionnaire and got access to an eHealth intervention, called Stranded, for 4 weeks. With survival and Cox-regression analyses, demographics and types of personal motivation were identified that affect drop-out. Ninety older adults started usin…
Contextual Health Information Behavior in the Daily Lives of People with Type 2 Diabetes
Changes in lifestyle can have positive effects on treating type 2 diabetes (T2D), like sporting or healthy eating. Therefore, a person diagnosed with T2D is often advised to make healthy choices throughout the day, in addition to other interventions such as medication. To do this, he or she needs health information to support decision-making. Literature describes ample categorizations of types of (health) information behavior and theoretical mode…
Tailoring coaching strategies to users’ motivation in a multi-agent health coaching application
Embodied conversational agents are often included in health behaviour change applications as intelligent virtual coaches. A major challenge in their development is tailoring coaching dialogues to user profiles. Agents should collect information about the user and consequently adapt the strategy that guides their interactions. Previous research discovered relations between users’ motivation profiles and potential effective coaching strategies. In …
Design Features of Embodied Conversational Agents in eHealth
Embodied conversational agents (ECAs) are gaining interest to elicit user engagement and stimulate actual use of eHealth applications. In this literature review, we identify the researched design features for ECAs in eHealth, the outcome variables that were used to measure the effect of these design features and what the found effects for each variable were. Searches were performed in Scopus, ACM Digital Library, PsychINFO, Pubmed and IEEE Xplore…
Acceptance and Potential Impact of the eWall Platform for Health Monitoring and Promotion in Persons with a Chronic Disease or Age-Related Impairment
Pervasive health technologies can increase the effectiveness of personal health monitoring and training, but more user studies are necessary to understand the interest for these technologies, and how they should be designed and implemented. In the present study, we evaluated eWALL, a user-centered pervasive health technology consisting of a platform that monitors users' physical and cognitive behavior, providing feedback and motivation via an eas…
Development of recommendations for Semg sensors and sensor placement procedures
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Development of recommendations for Semg sensors and sensor placement procedures
Design Features of Embodied Conversational Agents in eHealth
Embodied conversational agents (ECAs) are gaining interest to elicit user engagement and stimulate actual use of eHealth applications. In this literature review, we identify the researched design features for ECAs in eHealth, the outcome variables that were used to measure the effect of these design features and what the found effects for each variable were. Searches were performed in Scopus, ACM Digital Library, PsychINFO, Pubmed and IEEE Xplore…
Acceptance and Potential Impact of the eWall Platform for Health Monitoring and Promotion in Persons with a Chronic Disease or Age-Related Impairment
Pervasive health technologies can increase the effectiveness of personal health monitoring and training, but more user studies are necessary to understand the interest for these technologies, and how they should be designed and implemented. In the present study, we evaluated eWALL, a user-centered pervasive health technology consisting of a platform that monitors users' physical and cognitive behavior, providing feedback and motivation via an eas…
Tailoring coaching strategies to users’ motivation in a multi-agent health coaching application
Embodied conversational agents are often included in health behaviour change applications as intelligent virtual coaches. A major challenge in their development is tailoring coaching dialogues to user profiles. Agents should collect information about the user and consequently adapt the strategy that guides their interactions. Previous research discovered relations between users’ motivation profiles and potential effective coaching strategies. In …
Contextual Health Information Behavior in the Daily Lives of People with Type 2 Diabetes
Changes in lifestyle can have positive effects on treating type 2 diabetes (T2D), like sporting or healthy eating. Therefore, a person diagnosed with T2D is often advised to make healthy choices throughout the day, in addition to other interventions such as medication. To do this, he or she needs health information to support decision-making. Literature describes ample categorizations of types of (health) information behavior and theoretical mode…
Attrition of older adults in web-based health interventions
To identify demographics and personal motivation types that predict dropping out of eHealth interventions among older adults. We conducted an observational cohort study. Participants completed a pre-test questionnaire and got access to an eHealth intervention, called Stranded, for 4 weeks. With survival and Cox-regression analyses, demographics and types of personal motivation were identified that affect drop-out. Ninety older adults started usin…
Computer Science (5 works) · Psychology (5 works) · Digital Mental Health Interventions (4 works) · Applied Psychology (3 works) · Medicine (3 works) · Mobile Health and mHealth Applications (3 works) · Nursing (3 works) · eHealth (2 works) · Embodied cognition (2 works) · Gerontology (2 works)