Cameron Browne
Biographic Data
| ID | 4895047 |
|---|---|
| NAME | Cameron Browne |
| GIVEN NAMES | Cameron |
| FAMILY NAME | Browne |
| SIGNATURE | BROWNE C |
| AFFILIATIONS | Maastricht University |
| ORCID | 0000-0003-2997-3255 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2024 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Ludus Coriovalli
The history of games is obscured by our inability to recognise indicators of play in the archaeological record. Lines incised on a piece of rounded limestone found at the Roman site of Coriovallum in Heerlen, The Netherlands, evoke a board game yet do not reflect the grid of any game known today. Here, the results of use-wear analysis are used to inform artificial intelligence-driven simulations based on permutations of rules from historic Northe…
The Ludii Games Database
As commercial tabletop and video games become increasingly popular throughout the world, traditional board games are becoming a form of endangered intangible cultural heritage, and in many places what were once widely played games have largely been abandoned. The Digital Ludeme Project applies artificial intelligence and computational techniques to the incompletely documented rules of traditional board games from 3500 BCE until the present to hel…
No prominent works on this page.
The Ludii Games Database
As commercial tabletop and video games become increasingly popular throughout the world, traditional board games are becoming a form of endangered intangible cultural heritage, and in many places what were once widely played games have largely been abandoned. The Digital Ludeme Project applies artificial intelligence and computational techniques to the incompletely documented rules of traditional board games from 3500 BCE until the present to hel…
Ludus Coriovalli
The history of games is obscured by our inability to recognise indicators of play in the archaeological record. Lines incised on a piece of rounded limestone found at the Roman site of Coriovallum in Heerlen, The Netherlands, evoke a board game yet do not reflect the grid of any game known today. Here, the results of use-wear analysis are used to inform artificial intelligence-driven simulations based on permutations of rules from historic Northe…
Artificial Intelligence in Games (2 works) · Historical, Religious, and Philosophical Studies (2 works) · Blocking (statistics (1 work) · Cultural heritage (1 work) · Digital Games and Media (1 work) · Ethnography (1 work) · Game design (1 work) · Game Developer (1 work) · Game mechanics (1 work) · Game theory (1 work)