Myounghoon Jeon
Biographic Data
| ID | 5123315 |
|---|---|
| NAME | Myounghoon Jeon |
| GIVEN NAMES | Myounghoon |
| FAMILY NAME | Jeon |
| SIGNATURE | JEON M |
| AFFILIATIONS | Virginia Tech |
| ORCID | 0000-0003-2908-671X |
| VERIFIED | Yes |
| TOTAL WORKS | 15 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 15 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Child-Robot Musical Theater for STEAM Education
Social robots hold unique potential for STEAM (Science, Technology, Engineering, Arts, and Mathematics) education in early childhood through their engaging physical and social presence. However, developmentally appropriate programs integrating social robots for early childhood STEAM education remain limited. To address this, we developed a 7-week child–robot musical theater program featuring four modules (acting, dancing, music/sound, and drawing…
Voice agent accents can shape driver behavior and perception
Team hierarchy outweighs emotions in influencing user perceptions
Sentiment-based robot sonification can enhance comprehension, emotional meaning and engagement in the fairy tale listening
Investigating drivers’ responses to cyber-attacks while conducting non-driving related tasks in highly automated vehicles
Happiness improves perceptions and game performance in an escape room, whereas anger motivates compliance with instructions from a robot agent
When more is less
Taxonomy and definition of audio augmented reality (AAR)
Mixed-reality art as shared experience for cross-device users
Audio augmented reality using sonification to enhance visual art experiences
Pairing in-vehicle intelligent agents with different levels of automation
In-vehicle intelligent agents (IVIAs) have been developed to improve user experience in autonomous vehicles. Yet, the impact of the automation system on driver behavior and perception toward IVIAs is unclear. In this study, we conducted three experiments with 73 participants in a driving simulator to examine how automation system parameters (the level of automation system and IVIA features) influence driver attitudes, cognition, and behaviors whe…
Exploring the influence of driver affective state and auditory display urgency on takeover performance in semi-automated vehicles
Robots’ “Woohoo” and “Argh” Can Enhance Users’ Emotional and Social Perceptions
As robots have become more pervasive in our everyday life, social aspects of robots have attracted researchers’ attention. Because emotions play a crucial role in social interactions, research has been conducted on conveying emotions via speech. Our study sought to investigate the synchronization of multimodal interaction in human-robot interaction (HRI). We conducted a within-subjects exploratory study with 40 participants to investigate the eff…
A systematic review of functions and design features of in-vehicle agents
Auto-UI
The Interactions website (interactions.acm.org) hosts a stable of bloggers who share insights and observations on HCI, often challenging current practices. Each issue we'll publish selected posts from some of the leading and emerging voices in the field
No prominent works on this page.
Auto-UI
The Interactions website (interactions.acm.org) hosts a stable of bloggers who share insights and observations on HCI, often challenging current practices. Each issue we'll publish selected posts from some of the leading and emerging voices in the field
A systematic review of functions and design features of in-vehicle agents
Exploring the influence of driver affective state and auditory display urgency on takeover performance in semi-automated vehicles
Robots’ “Woohoo” and “Argh” Can Enhance Users’ Emotional and Social Perceptions
As robots have become more pervasive in our everyday life, social aspects of robots have attracted researchers’ attention. Because emotions play a crucial role in social interactions, research has been conducted on conveying emotions via speech. Our study sought to investigate the synchronization of multimodal interaction in human-robot interaction (HRI). We conducted a within-subjects exploratory study with 40 participants to investigate the eff…
Taxonomy and definition of audio augmented reality (AAR)
Mixed-reality art as shared experience for cross-device users
Audio augmented reality using sonification to enhance visual art experiences
Pairing in-vehicle intelligent agents with different levels of automation
In-vehicle intelligent agents (IVIAs) have been developed to improve user experience in autonomous vehicles. Yet, the impact of the automation system on driver behavior and perception toward IVIAs is unclear. In this study, we conducted three experiments with 73 participants in a driving simulator to examine how automation system parameters (the level of automation system and IVIA features) influence driver attitudes, cognition, and behaviors whe…
Investigating drivers’ responses to cyber-attacks while conducting non-driving related tasks in highly automated vehicles
Happiness improves perceptions and game performance in an escape room, whereas anger motivates compliance with instructions from a robot agent
When more is less
Child-Robot Musical Theater for STEAM Education
Social robots hold unique potential for STEAM (Science, Technology, Engineering, Arts, and Mathematics) education in early childhood through their engaging physical and social presence. However, developmentally appropriate programs integrating social robots for early childhood STEAM education remain limited. To address this, we developed a 7-week child–robot musical theater program featuring four modules (acting, dancing, music/sound, and drawing…
Voice agent accents can shape driver behavior and perception
Team hierarchy outweighs emotions in influencing user perceptions
Sentiment-based robot sonification can enhance comprehension, emotional meaning and engagement in the fairy tale listening
Computer Science (10 works) · Human-Automation Interaction and Safety (6 works) · Human–computer interaction (5 works) · Psychology (4 works) · Anger (3 works) · Augmented Reality Applications (3 works) · Autonomous Vehicle Technology and Safety (3 works) · Business (3 works) · Perception (3 works) · Social Robot Interaction and HRI (3 works)