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Pao-chen Tang

Biographic Data

ID5132816
NAMEPao-chen Tang
GIVEN NAMESPao-chen
FAMILY NAMETang
SIGNATURETANG P
AFFILIATIONSUniversity of Chicago
ORCID0000-0002-3799-3347
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS1
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2016
LATEST PUBLICATION YEAR2026
H-INDEX1
  • Funeral Every Afternoon

    Open Access•Pao-chen Tang•ARTICLE•Society and Animals•2026

    Extinction studies often foreground representational practices as instruments of visibility, mobilizing the public against biodiversity loss. Taiwanese artist Zhang Xu Zhan’s Si So Mi reconfigures this logic by centering roadkill – an anthropogenic animal death at once hyper-visible yet largely absent from extinction discourse. Reading the work through Taiwanese funerary practices and film theory’s conception of cinema’s “undying” nature, this ar…

  • Producing a future on a wandering Earth

    Open Access•Pao-chen Tang•ARTICLE•Screen•2023•Cited by: 1

    In the guarded backroom of a Chinese mahjong parlour, the leader of a gang that specializes in forging identity plates and illegally trading protective thermal suits is playing Contra, a classic run-and-gun videogame, first released in 1987 as an arcade game before moving to home gaming systems in the following year.The gang leader plays with a controller produced by Subor, a Chinese company known for counterfeiting videogame consoles from the la…

  • Of dogs and hot dogs

    Pao-chen Tang•ARTICLE•Early Popular Visual Culture•2016•References: 3

    In Electric Animal, Akira Mizuta Lippit argues that when animals, understood in traditional Western thought as lacking language, become images on film, they are turned into languages or semiotic facilities. Inspired by Lippit’s claim, this study poses four interrelated questions. First, is Lippit referring to the animal in general or to specific kinds of animals? Second, how does cinema enact the process of signification? Third, are animals as fi…

  • Producing a future on a wandering Earth

    Open Access•Pao-chen Tang•ARTICLE•Screen•2023•Cited by: 1

    In the guarded backroom of a Chinese mahjong parlour, the leader of a gang that specializes in forging identity plates and illegally trading protective thermal suits is playing Contra, a classic run-and-gun videogame, first released in 1987 as an arcade game before moving to home gaming systems in the following year.The gang leader plays with a controller produced by Subor, a Chinese company known for counterfeiting videogame consoles from the la…

  • Of dogs and hot dogs

    Pao-chen Tang•ARTICLE•Early Popular Visual Culture•2016•References: 3

    In Electric Animal, Akira Mizuta Lippit argues that when animals, understood in traditional Western thought as lacking language, become images on film, they are turned into languages or semiotic facilities. Inspired by Lippit’s claim, this study poses four interrelated questions. First, is Lippit referring to the animal in general or to specific kinds of animals? Second, how does cinema enact the process of signification? Third, are animals as fi…

  • Producing a future on a wandering Earth

    Open Access•Pao-chen Tang•ARTICLE•Screen•2023•Cited by: 1

    In the guarded backroom of a Chinese mahjong parlour, the leader of a gang that specializes in forging identity plates and illegally trading protective thermal suits is playing Contra, a classic run-and-gun videogame, first released in 1987 as an arcade game before moving to home gaming systems in the following year.The gang leader plays with a controller produced by Subor, a Chinese company known for counterfeiting videogame consoles from the la…

  • Funeral Every Afternoon

    Open Access•Pao-chen Tang•ARTICLE•Society and Animals•2026

    Extinction studies often foreground representational practices as instruments of visibility, mobilizing the public against biodiversity loss. Taiwanese artist Zhang Xu Zhan’s Si So Mi reconfigures this logic by centering roadkill – an anthropogenic animal death at once hyper-visible yet largely absent from extinction discourse. Reading the work through Taiwanese funerary practices and film theory’s conception of cinema’s “undying” nature, this ar…

Art (2 works) · Geographies of human-animal interactions (2 works) · Posthumanist Ethics and Activism (2 works) · Aesthetics (1 work) · Astrobiology (1 work) · Astronomy (1 work) · Cinema and Media Studies (1 work) · Computer Science (1 work) · Denial (1 work) · Earth (classical element (1 work)

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