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Gino Yu

Biographic Data

ID5144954
NAMEGino Yu
GIVEN NAMESGino
FAMILY NAMEYu
SIGNATUREYU G
AFFILIATIONSHong Kong Polytechnic University
ORCID0000-0002-2311-0013
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS1
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2016
LATEST PUBLICATION YEAR2024
H-INDEX1
  • Post-traumatic Reactions and Social–Emotional Competence Among Chinese High School Students Experiencing Covid-19 Lockdown

    Open Access•Jiaqi Cheng, Xiaoyu Liang et al.•ARTICLE•Child Psychiatry & Human…•2024

  • Intangible Cultural Heritage and We-Media

    Open Access•Xue Wang, Gino Yu•CHAPTER•[ ] With Design: Reinventing…•2022

  • Gaming, Social Media, and Gender in Chinese and Canadian Cultures

    Open Access•Jayne Gackenbach, Yue Yu et al.•ARTICLE•Gender Technology and Development•2016•Cited by: 1•References: 5

    The purpose of our study is to investigate gender and culture and their relationship with two types of Internet media use: gaming and social media. This study is part of a survey administered at one Canadian and three Chinese universities. We hypothesized that men would be higherend gamer’s vis-à-vis women across cultures and that the reverse is likely to be true regarding social media usage. Also we assumed that women would prefer casual when it…

  • Gaming, Social Media, and Gender in Chinese and Canadian Cultures

    Open Access•Jayne Gackenbach, Yue Yu et al.•ARTICLE•Gender Technology and Development•2016•Cited by: 1•References: 5

    The purpose of our study is to investigate gender and culture and their relationship with two types of Internet media use: gaming and social media. This study is part of a survey administered at one Canadian and three Chinese universities. We hypothesized that men would be higherend gamer’s vis-à-vis women across cultures and that the reverse is likely to be true regarding social media usage. Also we assumed that women would prefer casual when it…

  • Gaming, Social Media, and Gender in Chinese and Canadian Cultures

    Open Access•Jayne Gackenbach, Yue Yu et al.•ARTICLE•Gender Technology and Development•2016•Cited by: 1•References: 5

    The purpose of our study is to investigate gender and culture and their relationship with two types of Internet media use: gaming and social media. This study is part of a survey administered at one Canadian and three Chinese universities. We hypothesized that men would be higherend gamer’s vis-à-vis women across cultures and that the reverse is likely to be true regarding social media usage. Also we assumed that women would prefer casual when it…

  • Intangible Cultural Heritage and We-Media

    Open Access•Xue Wang, Gino Yu•CHAPTER•[ ] With Design: Reinventing…•2022

  • Post-traumatic Reactions and Social–Emotional Competence Among Chinese High School Students Experiencing Covid-19 Lockdown

    Open Access•Jiaqi Cheng, Xiaoyu Liang et al.•ARTICLE•Child Psychiatry & Human…•2024

Psychology (3 works) · China (2 works) · Digital Games and Media (2 works) · Social Psychology (2 works) · Social Psychology (2 works) · 2019-20 coronavirus outbreak (1 work) · Advertising (1 work) · Anime (1 work) · Archaeology (1 work) · Art (1 work)

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