Gino Yu
Biographic Data
| ID | 5144954 |
|---|---|
| NAME | Gino Yu |
| GIVEN NAMES | Gino |
| FAMILY NAME | Yu |
| SIGNATURE | YU G |
| AFFILIATIONS | Hong Kong Polytechnic University |
| ORCID | 0000-0002-2311-0013 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2016 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 1 |
Post-traumatic Reactions and Social–Emotional Competence Among Chinese High School Students Experiencing Covid-19 Lockdown
Intangible Cultural Heritage and We-Media
Gaming, Social Media, and Gender in Chinese and Canadian Cultures
The purpose of our study is to investigate gender and culture and their relationship with two types of Internet media use: gaming and social media. This study is part of a survey administered at one Canadian and three Chinese universities. We hypothesized that men would be higherend gamer’s vis-à-vis women across cultures and that the reverse is likely to be true regarding social media usage. Also we assumed that women would prefer casual when it…
Gaming, Social Media, and Gender in Chinese and Canadian Cultures
The purpose of our study is to investigate gender and culture and their relationship with two types of Internet media use: gaming and social media. This study is part of a survey administered at one Canadian and three Chinese universities. We hypothesized that men would be higherend gamer’s vis-à-vis women across cultures and that the reverse is likely to be true regarding social media usage. Also we assumed that women would prefer casual when it…
Gaming, Social Media, and Gender in Chinese and Canadian Cultures
The purpose of our study is to investigate gender and culture and their relationship with two types of Internet media use: gaming and social media. This study is part of a survey administered at one Canadian and three Chinese universities. We hypothesized that men would be higherend gamer’s vis-à-vis women across cultures and that the reverse is likely to be true regarding social media usage. Also we assumed that women would prefer casual when it…
Intangible Cultural Heritage and We-Media
Post-traumatic Reactions and Social–Emotional Competence Among Chinese High School Students Experiencing Covid-19 Lockdown
Psychology (3 works) · China (2 works) · Digital Games and Media (2 works) · Social Psychology (2 works) · Social Psychology (2 works) · 2019-20 coronavirus outbreak (1 work) · Advertising (1 work) · Anime (1 work) · Archaeology (1 work) · Art (1 work)