Justina R Jackson
Biographic Data
| ID | 5429658 |
|---|---|
| NAME | Justina R Jackson |
| GIVEN NAMES | Justina R |
| FAMILY NAME | Jackson |
| SIGNATURE | JACKSON J R |
| AFFILIATIONS | Georgia Institute of Technology |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2024 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Exploring teachers' understanding and implementation of STEAM
Introduction In recent years, STEAM (science, technology, engineering, arts, and math) education has become an increasingly popular tool to promote student learning and engagement across disciplines. However, researchers and practitioners continue to note the lack of clarity around definitions of STEAM, its intended purpose, and the nature of discipline integration. In this paper, we explore teachers' understandings and implementation of STEAM as…
Partnerships in STEAM
K-12 teacher professional development in STEAM (Science, Technology, Engineering, Arts, and Mathematics) is often utilized to enhance teachers’ abilities to use STEAM pedagogical methods in the classroom. One such program is GoSTEAM, a five-year initiative centered on K-12 teacher professional development in STEAM. Teachers participating in GoSTEAM collaborate on the implementation of STEAM lessons and activities with an Innovator-in-Residence, w…
No prominent works on this page.
Exploring teachers' understanding and implementation of STEAM
Introduction In recent years, STEAM (science, technology, engineering, arts, and math) education has become an increasingly popular tool to promote student learning and engagement across disciplines. However, researchers and practitioners continue to note the lack of clarity around definitions of STEAM, its intended purpose, and the nature of discipline integration. In this paper, we explore teachers' understandings and implementation of STEAM as…
Partnerships in STEAM
K-12 teacher professional development in STEAM (Science, Technology, Engineering, Arts, and Mathematics) is often utilized to enhance teachers’ abilities to use STEAM pedagogical methods in the classroom. One such program is GoSTEAM, a five-year initiative centered on K-12 teacher professional development in STEAM. Teachers participating in GoSTEAM collaborate on the implementation of STEAM lessons and activities with an Innovator-in-Residence, w…
Computer Science (2 works) · Educational Research and Pedagogy (2 works) · Mathematics education (2 works) · Psychology (2 works) · Art Education and Development (1 works) · Creativity in Education and Neuroscience (1 works) · Digital literacy in education (1 works) · Engineering (1 works) · Knowledge management (1 works) · Pedagogy (1 works)