Jody Clarke‐Midura
Biographic Data
| ID | 5434688 |
|---|---|
| NAME | Jody Clarke‐Midura |
| GIVEN NAMES | Jody |
| FAMILY NAME | Clarke‐Midura |
| SIGNATURE | MIDURA J C |
| AFFILIATIONS | Utah State University |
| ORCID | 0000-0001-5434-0324 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 4 |
| AUTHOR COUNT | 5 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2019 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Feeling a Goodness of Fit
Affect has long been of interest in early childhood education, where social and emotional dynamics are seen as critical dimensions of learning, intricately linked to embodied activity. As part of the special issue Centering Affect and Emotion Toward Justice and Dignity in Science Education, this paper conceptualizes affect through children's bodily comfort. Data were collected in two Kindergarten classrooms participating in an integrated computer…
An interaction analysis of a computer science co-design conversation on cultural relevance and its implications for design
This article uses interaction analysis to examine an episode moment-by-moment of how a group of educators recognized and acknowledged that a specific design decision could be harmful for a historically marginalized population of students enrolled in the district. However, once a key change was made to be more culturally responsive and considerate, new and unexpected pedagogical challenges appeared. This case serves to illustrate some of the unexp…
Linking self-regulated learning to community of inquiry in online undergraduate courses
The Community of Inquiry (CoI) framework has gained widespread recognition as a theoretical model for understanding student learning in online environments. Despite its prevalence, CoI has been critiqued for its limited emphasis on learners’ proactive roles in self-regulating their own learning. To address this, researchers have suggested integrating self-regulated learning (SRL) into the CoI framework. This integration calls for empirical resear…
Designing formative assessments of early childhood computational thinking
With growing interest in supporting the development of computational thinking (CT) in early childhood, there is also need for new assessments that serve multiple purposes and uses. In particular, there is a need to understand the design of formative assessments that can be used during classroom instruction to provide feedback to teachers and children in real-time. In this paper, we report on an empirical study and advance a new unit of observatio…
Exploring the pedagogical affordances of a collaborative board game in a dual language immersion classroom
In this study, we present an educational board game designed to promote both mathematics and Chinese language learning. We use text‐mining techniques to analyze dialog by 40 students, in six groups playing a board game in a dual language immersion context. Our findings provide evidence to support past claims and arguments that play and specifically play within board games can provide a learning environment in which students can experiment with co…
Exploring the pedagogical affordances of a collaborative board game in a dual language immersion classroom
In this study, we present an educational board game designed to promote both mathematics and Chinese language learning. We use text‐mining techniques to analyze dialog by 40 students, in six groups playing a board game in a dual language immersion context. Our findings provide evidence to support past claims and arguments that play and specifically play within board games can provide a learning environment in which students can experiment with co…
Feeling a Goodness of Fit
Affect has long been of interest in early childhood education, where social and emotional dynamics are seen as critical dimensions of learning, intricately linked to embodied activity. As part of the special issue Centering Affect and Emotion Toward Justice and Dignity in Science Education, this paper conceptualizes affect through children's bodily comfort. Data were collected in two Kindergarten classrooms participating in an integrated computer…
Exploring the pedagogical affordances of a collaborative board game in a dual language immersion classroom
In this study, we present an educational board game designed to promote both mathematics and Chinese language learning. We use text‐mining techniques to analyze dialog by 40 students, in six groups playing a board game in a dual language immersion context. Our findings provide evidence to support past claims and arguments that play and specifically play within board games can provide a learning environment in which students can experiment with co…
Designing formative assessments of early childhood computational thinking
With growing interest in supporting the development of computational thinking (CT) in early childhood, there is also need for new assessments that serve multiple purposes and uses. In particular, there is a need to understand the design of formative assessments that can be used during classroom instruction to provide feedback to teachers and children in real-time. In this paper, we report on an empirical study and advance a new unit of observatio…
Linking self-regulated learning to community of inquiry in online undergraduate courses
The Community of Inquiry (CoI) framework has gained widespread recognition as a theoretical model for understanding student learning in online environments. Despite its prevalence, CoI has been critiqued for its limited emphasis on learners’ proactive roles in self-regulating their own learning. To address this, researchers have suggested integrating self-regulated learning (SRL) into the CoI framework. This integration calls for empirical resear…
An interaction analysis of a computer science co-design conversation on cultural relevance and its implications for design
This article uses interaction analysis to examine an episode moment-by-moment of how a group of educators recognized and acknowledged that a specific design decision could be harmful for a historically marginalized population of students enrolled in the district. However, once a key change was made to be more culturally responsive and considerate, new and unexpected pedagogical challenges appeared. This case serves to illustrate some of the unexp…
Feeling a Goodness of Fit
Affect has long been of interest in early childhood education, where social and emotional dynamics are seen as critical dimensions of learning, intricately linked to embodied activity. As part of the special issue Centering Affect and Emotion Toward Justice and Dignity in Science Education, this paper conceptualizes affect through children's bodily comfort. Data were collected in two Kindergarten classrooms participating in an integrated computer…
Computer Science (4 works) · Mathematics education (4 works) · Psychology (4 works) · Innovative Teaching and Learning Methods (2 works) · Medicine (2 works) · Multimedia (2 works) · Pedagogy (2 works) · Affordance (1 works) · Children's Rights and Participation (1 works) · Cognition (1 works)