Frans Melissen
Biographic Data
| ID | 5437407 |
|---|---|
| NAME | Frans Melissen |
| GIVEN NAMES | Frans |
| FAMILY NAME | Melissen |
| SIGNATURE | MELISSEN F |
| AFFILIATIONS | Breda University of Applied Sciences |
| ORCID | 0000-0002-8211-5957 |
| VERIFIED | Yes |
| TOTAL WORKS | 12 |
| TOTAL CITATIONS | 10 |
| AUTHOR COUNT | 12 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2015 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 2 |
Is Governance a Driver of Sustainability Transitions? Evidence From Tourism and Urban Socio‐Technical Systems
This paper consolidates the fragmented literature on governance of tourism and urban sociotechnical systems. Using a systematic literature review and drawing on the multi‐level perspective and governance theories, we identify the dominant governance forms influencing sustainability transitions in these systems. Our findings demonstrate that governance forms are context‐specific, reflecting individual variations in sociotechnical system configurat…
Destination design: Identifying three key co-design strategies
Collaborative approaches to destination design require conscious and reflexive stakeholder involvement in activities and decision making.Design science studies such participatory processes by observing design teams in practice.From these observations, scientists have identified design strategies and processes that design teams use to support their work in identifying problems and developing solutions.Observing design processes in tourism destinat…
Immersive experience framework: A Delphi approach
The concept of immersion has been widely used for the design and evaluation of user experiences. Augmented, virtual and mixed-reality environments have further sparked the discussion of immersive user experiences and underlying requirements. However, a clear definition and agreement on design criteria of immersive experiences remains debated, creating challenges to advancing our understanding of immersive experiences and how these can be designed…
Growing degrowth: Mind the trap
Serious gaming to stimulate participatory urban tourism planning
This paper examines how a serious game approach could support a participatory planning process by bringing stakeholders together to discuss interventions that assist the development of sustainable urban tourism. A serious policy game was designed and played in six European cities by a total of 73 participants, reflecting a diverse array of tourism stakeholders. By observing in-game experiences, a pre- and post -game survey and short interviews si…
Designing for experiences: A meta-ethnographic synthesis
Experiences are at the core of tourism and hospitality. Understanding how to design, manage and measure such experiences has become a key topic in academic literature focused on this sector. This paper presents the characteristics of an optimal design process model for experiences, based on the results of a meta-ethnographic synthesis of such processes. The characteristics can be seen as critical success factors in delivering the right solution t…
Identifying stakeholder perspectives and worldviews on sustainable urban tourism development using a Q-sort methodology
Tourism growth, particularly in cities, is coming under increased scrutiny. However, even often visited cities appear to find it difficult to agree upon a strategy to limit tourism growth. The current paper investigates this issue by looking at the extent to which different stakeholders’ perspectives on tourism development align. Q-sort methodology is employed to find the main worldviews and the extent to which they are shared by stakeholders in …
Designing destinations for good: Using design roadmapping to support pro-active destination development
This conceptual paper develops and justifies a pro-active, design-driven approach to sustainable destination development. Using insights from design science, it helps explain the limited practical usability of concepts such as the Tourism Area Life Cycle, by noting that these often focus on an aggregated ‘topological’ level of destination design, while a focus on experiences and product development on a ‘typological’ and ‘morphological’ level is …
A club perspective of sustainability certification schemes in the tourism and hospitality industry
Drawing on club theory, this study examines the challenges and opportunities facing a sustainability certification program, the Green Key scheme, in terms of its recruitment and retention of members within the Dutch tourism and hospitality industry. Extant literature on sustainability certification in this industry tends to focus narrowly on motivations and retention problems at the firm level, or else on drivers of or barriers to the adoption of…
The three components of sustainability intelligence
No time for smokescreen skepticism: A rejoinder to Shani and Arad
Denying bogus skepticism in climate change and tourism research
Denying bogus skepticism in climate change and tourism research
No time for smokescreen skepticism: A rejoinder to Shani and Arad
Designing destinations for good: Using design roadmapping to support pro-active destination development
This conceptual paper develops and justifies a pro-active, design-driven approach to sustainable destination development. Using insights from design science, it helps explain the limited practical usability of concepts such as the Tourism Area Life Cycle, by noting that these often focus on an aggregated ‘topological’ level of destination design, while a focus on experiences and product development on a ‘typological’ and ‘morphological’ level is …
No time for smokescreen skepticism: A rejoinder to Shani and Arad
Denying bogus skepticism in climate change and tourism research
The three components of sustainability intelligence
A club perspective of sustainability certification schemes in the tourism and hospitality industry
Drawing on club theory, this study examines the challenges and opportunities facing a sustainability certification program, the Green Key scheme, in terms of its recruitment and retention of members within the Dutch tourism and hospitality industry. Extant literature on sustainability certification in this industry tends to focus narrowly on motivations and retention problems at the firm level, or else on drivers of or barriers to the adoption of…
Designing for experiences: A meta-ethnographic synthesis
Experiences are at the core of tourism and hospitality. Understanding how to design, manage and measure such experiences has become a key topic in academic literature focused on this sector. This paper presents the characteristics of an optimal design process model for experiences, based on the results of a meta-ethnographic synthesis of such processes. The characteristics can be seen as critical success factors in delivering the right solution t…
Identifying stakeholder perspectives and worldviews on sustainable urban tourism development using a Q-sort methodology
Tourism growth, particularly in cities, is coming under increased scrutiny. However, even often visited cities appear to find it difficult to agree upon a strategy to limit tourism growth. The current paper investigates this issue by looking at the extent to which different stakeholders’ perspectives on tourism development align. Q-sort methodology is employed to find the main worldviews and the extent to which they are shared by stakeholders in …
Designing destinations for good: Using design roadmapping to support pro-active destination development
This conceptual paper develops and justifies a pro-active, design-driven approach to sustainable destination development. Using insights from design science, it helps explain the limited practical usability of concepts such as the Tourism Area Life Cycle, by noting that these often focus on an aggregated ‘topological’ level of destination design, while a focus on experiences and product development on a ‘typological’ and ‘morphological’ level is …
Serious gaming to stimulate participatory urban tourism planning
This paper examines how a serious game approach could support a participatory planning process by bringing stakeholders together to discuss interventions that assist the development of sustainable urban tourism. A serious policy game was designed and played in six European cities by a total of 73 participants, reflecting a diverse array of tourism stakeholders. By observing in-game experiences, a pre- and post -game survey and short interviews si…
Growing degrowth: Mind the trap
Destination design: Identifying three key co-design strategies
Collaborative approaches to destination design require conscious and reflexive stakeholder involvement in activities and decision making.Design science studies such participatory processes by observing design teams in practice.From these observations, scientists have identified design strategies and processes that design teams use to support their work in identifying problems and developing solutions.Observing design processes in tourism destinat…
Immersive experience framework: A Delphi approach
The concept of immersion has been widely used for the design and evaluation of user experiences. Augmented, virtual and mixed-reality environments have further sparked the discussion of immersive user experiences and underlying requirements. However, a clear definition and agreement on design criteria of immersive experiences remains debated, creating challenges to advancing our understanding of immersive experiences and how these can be designed…
Is Governance a Driver of Sustainability Transitions? Evidence From Tourism and Urban Socio‐Technical Systems
This paper consolidates the fragmented literature on governance of tourism and urban sociotechnical systems. Using a systematic literature review and drawing on the multi‐level perspective and governance theories, we identify the dominant governance forms influencing sustainability transitions in these systems. Our findings demonstrate that governance forms are context‐specific, reflecting individual variations in sociotechnical system configurat…
Tourism (9 works) · Computer Science (7 works) · Diverse Aspects of Tourism Research (7 works) · Political science (7 works) · Business (6 works) · Marketing (6 works) · Economics (4 works) · Law (4 works) · Sustainability (4 works) · Climate Change Communication and Perception (3 works)