Kristen Lucas
Biographic Data
| ID | 5527360 |
|---|---|
| NAME | Kristen Lucas |
| GIVEN NAMES | Kristen |
| FAMILY NAME | Lucas |
| SIGNATURE | LUCAS K |
| AFFILIATIONS | University of Nebraska–Lincoln |
| ORCID | 0000-0003-1645-6603 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 32 |
| WORKS AS AUTHOR | 7 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2004 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 3 |
Enduring, Strategizing, and Rising Above
Constrained and Constructed Choices in Career
Choice is foundational to contemporary careers. Yet, it often is constrained and contested in imperceptible ways. We reposition Ciulla’s (2000) four reasons for work—meaningful work, leisure, money, and security—as discursive frames whereby people make career choices, craft their choice-legitimizing stories, and overemphasize the rhetoric of individual choice. These frames attend to, as well as underplay, profound discursive and material differen…
Memorable Messages of Hard Times
We take a communicative and life course theory approach to understanding how resilience is constructed in families. Drawing upon interviews with 20 fathers, 16 mothers, and 23 children who dealt with financial hardship during the 1980s recession, we analyze the messages families communicated about finances when their children were young and how these messages contributed to the development of short- and long-term resiliencies. The family talk and…
The Working Class Promise
In-depth interviews with 62 people with working class ties (blue-collar workers and adult sons and daughters of blue-collar workers) reveal a social construction of working class that imbues it with four core, positively valenced values: strong work ethic, provider orientation, the dignity of all work and workers, and humility. This constellation of values is communicated through a ubiquitous macrolevel discourse—which I coin the Working Class Pr…
Creating and Responding to the Gen(d)eralized Other
An analysis of interviews with mining families reveals that gender identity construction is a collaborative process that draws upon broader community discourses. Male miners and non-mining women created a generalized other for women as “unfit to mine” (i.e., women are physically too weak to mine, are easy prey, and are ladies who do not belong in the mines). Female miners responded with gendered discourses that distanced themselves from and linke…
Orientations to Video Games Among Gender and Age Groups
Questionnaires were completed by 5th-, 8th-, and 11th-grade public schools students in rural and suburban school districts and by undergraduates at two universities in the United States ( n = 1,242). They were asked about their orientation to video games—the amount of time they played, their motives for doing so, and the game types they preferred—to better understand the context in which effects research might be organized. The conceptual schema …
Sex Differences in Video Game Play
In this study, we examined gender differences in video game use by focusing on interpersonal needs for inclusion, affection, and control, as well as socially constructed perceptions of gendered game play. Results of a large-scale survey (n = 534) of young adults’ reasons for video game use, preferred game genres, and amount of game play are reported. Female respondents report less frequent play, less motivation to play in social situations, and l…
Memorable Messages of Hard Times
We take a communicative and life course theory approach to understanding how resilience is constructed in families. Drawing upon interviews with 20 fathers, 16 mothers, and 23 children who dealt with financial hardship during the 1980s recession, we analyze the messages families communicated about finances when their children were young and how these messages contributed to the development of short- and long-term resiliencies. The family talk and…
The Working Class Promise
In-depth interviews with 62 people with working class ties (blue-collar workers and adult sons and daughters of blue-collar workers) reveal a social construction of working class that imbues it with four core, positively valenced values: strong work ethic, provider orientation, the dignity of all work and workers, and humility. This constellation of values is communicated through a ubiquitous macrolevel discourse—which I coin the Working Class Pr…
Constrained and Constructed Choices in Career
Choice is foundational to contemporary careers. Yet, it often is constrained and contested in imperceptible ways. We reposition Ciulla’s (2000) four reasons for work—meaningful work, leisure, money, and security—as discursive frames whereby people make career choices, craft their choice-legitimizing stories, and overemphasize the rhetoric of individual choice. These frames attend to, as well as underplay, profound discursive and material differen…
Creating and Responding to the Gen(d)eralized Other
An analysis of interviews with mining families reveals that gender identity construction is a collaborative process that draws upon broader community discourses. Male miners and non-mining women created a generalized other for women as “unfit to mine” (i.e., women are physically too weak to mine, are easy prey, and are ladies who do not belong in the mines). Female miners responded with gendered discourses that distanced themselves from and linke…
Sex Differences in Video Game Play
In this study, we examined gender differences in video game use by focusing on interpersonal needs for inclusion, affection, and control, as well as socially constructed perceptions of gendered game play. Results of a large-scale survey (n = 534) of young adults’ reasons for video game use, preferred game genres, and amount of game play are reported. Female respondents report less frequent play, less motivation to play in social situations, and l…
Orientations to Video Games Among Gender and Age Groups
Questionnaires were completed by 5th-, 8th-, and 11th-grade public schools students in rural and suburban school districts and by undergraduates at two universities in the United States ( n = 1,242). They were asked about their orientation to video games—the amount of time they played, their motives for doing so, and the game types they preferred—to better understand the context in which effects research might be organized. The conceptual schema …
Creating and Responding to the Gen(d)eralized Other
An analysis of interviews with mining families reveals that gender identity construction is a collaborative process that draws upon broader community discourses. Male miners and non-mining women created a generalized other for women as “unfit to mine” (i.e., women are physically too weak to mine, are easy prey, and are ladies who do not belong in the mines). Female miners responded with gendered discourses that distanced themselves from and linke…
The Working Class Promise
In-depth interviews with 62 people with working class ties (blue-collar workers and adult sons and daughters of blue-collar workers) reveal a social construction of working class that imbues it with four core, positively valenced values: strong work ethic, provider orientation, the dignity of all work and workers, and humility. This constellation of values is communicated through a ubiquitous macrolevel discourse—which I coin the Working Class Pr…
Memorable Messages of Hard Times
We take a communicative and life course theory approach to understanding how resilience is constructed in families. Drawing upon interviews with 20 fathers, 16 mothers, and 23 children who dealt with financial hardship during the 1980s recession, we analyze the messages families communicated about finances when their children were young and how these messages contributed to the development of short- and long-term resiliencies. The family talk and…
Constrained and Constructed Choices in Career
Choice is foundational to contemporary careers. Yet, it often is constrained and contested in imperceptible ways. We reposition Ciulla’s (2000) four reasons for work—meaningful work, leisure, money, and security—as discursive frames whereby people make career choices, craft their choice-legitimizing stories, and overemphasize the rhetoric of individual choice. These frames attend to, as well as underplay, profound discursive and material differen…
Enduring, Strategizing, and Rising Above
Psychology (6 works) · Social Psychology (6 works) · Sociology (4 works) · Dignity (3 works) · Law (3 works) · Political science (3 works) · Social Psychology (3 works) · Digital Games and Media (2 works) · Economics (2 works) · Educational Games and Gamification (2 works)