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Jiandan Hu

Biographic Data

ID5676969
NAMEJiandan Hu
GIVEN NAMESJiandan
FAMILY NAMEHu
SIGNATUREHU J
AFFILIATIONSH.S. Skovoroda Kharkiv National Pedagogical University
ORCID0009-0006-4770-4322
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2025
LATEST PUBLICATION YEAR2025
H-INDEX0
  • The Impact of Gamification on Music-Integrated Language Learning

    Open Access•Jiandan Hu, Gengchen Liu•ARTICLE•Música Hodie•2025

    The use of elements of gamification in education, as well as video or audio materials that are attractive to students, is one of the most common ways to increase student engagement in learning. The purpose of this study is to analyze the impact of using gamification and music in the process of learning a foreign language. The study uses focus group discussions and pre- and post-testing to determine the level of language proficiency. After complet…

  • Music therapy and its impact on anxiety and mental well-being of Chinese students

    Open Access•Gengchen Liu, Jiandan Hu et al.•ARTICLE•Acta Psychologica•2025•References: 1

No prominent works on this page.

  • The Impact of Gamification on Music-Integrated Language Learning

    Open Access•Jiandan Hu, Gengchen Liu•ARTICLE•Música Hodie•2025

    The use of elements of gamification in education, as well as video or audio materials that are attractive to students, is one of the most common ways to increase student engagement in learning. The purpose of this study is to analyze the impact of using gamification and music in the process of learning a foreign language. The study uses focus group discussions and pre- and post-testing to determine the level of language proficiency. After complet…

  • Music therapy and its impact on anxiety and mental well-being of Chinese students

    Open Access•Gengchen Liu, Jiandan Hu et al.•ARTICLE•Acta Psychologica•2025•References: 1

Admiration (1 work) · Anxiety (1 work) · Applied Psychology (1 work) · Applied Psychology (1 work) · Art Therapy and Mental Health (1 work) · Clinical Psychology (1 work) · Clinical Psychology (1 work) · Cognitive psychology (1 work) · Educational Games and Gamification (1 work) · Feeling (1 work)

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