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Xinyue Jiao

Biographic Data

ID5709285
NAMEXinyue Jiao
GIVEN NAMESXinyue
FAMILY NAMEJiao
SIGNATUREJIAO X
AFFILIATIONSNew York University
ORCID0000-0001-9496-609X
VERIFIEDYes
TOTAL WORKS6
TOTAL CITATIONS0
WORKS AS AUTHOR6
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Exploring the impact of hypotheticality on students’ argumentation in online gamified learning environment

    Open Access•Yu-Ren Lin, Xinyue Jiao•ARTICLE•Thinking Skills and Creativity•2026

  • Enhancing scientific argumentation with visual scaffolding in generative AI-supported environments

    Open Access•Yu-Ren Lin, Xinyue Jiao et al.•ARTICLE•International Journal of Science…•2026

    In recent years, the educational impact of generative AI (GAI) has attracted growing attention, with student dependency emerging as a key concern. Given that GAI primarily relies on text-based interaction, this study designed an integrated visual scaffolding approach combining the Toulmin Argument Pattern (TAP) and the fishbone diagram to support students’ scientific argumentation learning. A quasi-experimental study involving 211 students compar…

  • Generative AI + AR

    Su Cai, Hainachuan Huang et al.•ARTICLE•Interactive Learning Environments•2025

    Generative Artificial Intelligence (Generative AI) and Augmented Reality (AR) have garnered increasing attention from researchers for their application in the field of education. Investigating how to integrate Generative AI in a visual way into real classrooms is one of the directions for the deep integration of information technology and science education in the future. This study designed and developed an AR-based embodied conversational agent …

  • Enhancing AR ‐based learning environments for STEM education

    Open Access•Shuhui Li, Xinyue Jiao et al.•ARTICLE•British Journal of Educational…•2025

    This design‐based research project explored how various design features of AR‐based learning environments (ARLE) influence students' mathematics self‐efficacy and learning of kinematics. Specifically, five ARLEs with different design features were developed and implemented with 136 seventh‐grade students in two rounds. Data were gathered from pre‐ and post‐mathematics self‐efficacy tests, interviews, classroom observation records and reflective j…

  • A new direction in Chinese herbal medicine ameliorates for type 2 diabetes mellitus

    Open Access•Yinghui Zhang, Ying-Hui Zhang et al.•ARTICLE•Journal of Ethnopharmacology•2024

  • Age differences in facial trustworthiness judgement based on multiple facial cues

    Open Access•Yongna Li, Xinyue Jiao et al.•ARTICLE•British Journal of Psychology•2021•References: 46

    Multiple facial cues such as facial expression and face gender simultaneously influence facial trustworthiness judgement in adults. The current work was to examine the effect of multiple facial cues on trustworthiness judgement across age groups. Eight‐, 10‐year‐olds, and adults detect trustworthiness from happy and neutral adult faces (female and male faces) in Experiment 1. Experiment 2 included both adult and child faces wearing happy, angry, …

No prominent works on this page.

  • Age differences in facial trustworthiness judgement based on multiple facial cues

    Open Access•Yongna Li, Xinyue Jiao et al.•ARTICLE•British Journal of Psychology•2021•References: 46

    Multiple facial cues such as facial expression and face gender simultaneously influence facial trustworthiness judgement in adults. The current work was to examine the effect of multiple facial cues on trustworthiness judgement across age groups. Eight‐, 10‐year‐olds, and adults detect trustworthiness from happy and neutral adult faces (female and male faces) in Experiment 1. Experiment 2 included both adult and child faces wearing happy, angry, …

  • A new direction in Chinese herbal medicine ameliorates for type 2 diabetes mellitus

    Open Access•Yinghui Zhang, Ying-Hui Zhang et al.•ARTICLE•Journal of Ethnopharmacology•2024

  • Generative AI + AR

    Su Cai, Hainachuan Huang et al.•ARTICLE•Interactive Learning Environments•2025

    Generative Artificial Intelligence (Generative AI) and Augmented Reality (AR) have garnered increasing attention from researchers for their application in the field of education. Investigating how to integrate Generative AI in a visual way into real classrooms is one of the directions for the deep integration of information technology and science education in the future. This study designed and developed an AR-based embodied conversational agent …

  • Enhancing AR ‐based learning environments for STEM education

    Open Access•Shuhui Li, Xinyue Jiao et al.•ARTICLE•British Journal of Educational…•2025

    This design‐based research project explored how various design features of AR‐based learning environments (ARLE) influence students' mathematics self‐efficacy and learning of kinematics. Specifically, five ARLEs with different design features were developed and implemented with 136 seventh‐grade students in two rounds. Data were gathered from pre‐ and post‐mathematics self‐efficacy tests, interviews, classroom observation records and reflective j…

  • Exploring the impact of hypotheticality on students’ argumentation in online gamified learning environment

    Open Access•Yu-Ren Lin, Xinyue Jiao•ARTICLE•Thinking Skills and Creativity•2026

  • Enhancing scientific argumentation with visual scaffolding in generative AI-supported environments

    Open Access•Yu-Ren Lin, Xinyue Jiao et al.•ARTICLE•International Journal of Science…•2026

    In recent years, the educational impact of generative AI (GAI) has attracted growing attention, with student dependency emerging as a key concern. Given that GAI primarily relies on text-based interaction, this study designed an integrated visual scaffolding approach combining the Toulmin Argument Pattern (TAP) and the fishbone diagram to support students’ scientific argumentation learning. A quasi-experimental study involving 211 students compar…

Educational technology (3 works) · Argumentation theory (2 works) · Generative grammar (2 works) · Generative model (2 works) · Science education (2 works) · Science learning (2 works) · Adipose Tissue and Metabolism (1 work) · AI in Service Interactions (1 work) · Alternative medicine (1 work) · Augmented Reality Applications (1 work)

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