Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Iris van Sintemaartensdijk

Biographic Data

ID5721547
NAMEIris van Sintemaartensdijk
GIVEN NAMESIris
FAMILY NAMEvan Sintemaartensdijk
SIGNATUREVAN SINTEMAARTENSDIJK I
AFFILIATIONSBehavioural Management and Social Sciences—University of Twente Enschede The Netherlands
ORCID0000-0003-3344-8912
VERIFIEDYes
TOTAL WORKS4
TOTAL CITATIONS7
AUTHOR COUNT4
EDITOR COUNT0
FIRST PUBLICATION YEAR2019
LATEST PUBLICATION YEAR2026
H-INDEX1
  • “It’s Better to be Alone Than in Bad Company” - Virtual Reality Comparison of Solo and Paired Burglars

    Open Access•Julie Erber, Amy Kate Meenaghan et al.•ARTICLE•Journal of Police and Criminal…•2026

  • Pixels and people

    Open Access•Vi Anh Doan, Dmitry Alexandrovsky et al.•ARTICLE•International Journal of…•2025

    Disengagement is a multicausal player choice, not a design failure • Disengagement can be supported by various game design features • Internal, external, motivational, emotional factors influence dis(engagement) • (Dis)engagement triggers, supports and suppressors are identified Engagement is often viewed as the holy grail of digital experiences, particularly video games, while disengagement is seen as a consequence of poor design. This study att…

  • Personality pathways to aggression

    Open Access•Jean‐louis Van Gelder, Reinout E De Vries et al.•ARTICLE•Criminology•2022•Cited by: 7•References: 83

    Trait‐state models aim to provide an encompassing view of offender decision‐making processes by linking individual dispositions to proximal factors. In an experiment using an immersive virtual reality bar fight scenario, we propose and test a trait‐state model that identifies the pathways through which robust personality correlates of aggressive behavior, that is, agreeableness, emotionality, and honesty‐humility, result in intentions to aggress.…

  • Who does most of the work? High self‐control individuals compensate for low self‐control partners

    Open Access•Iris van Sintemaartensdijk, Francesca Righetti•ARTICLE•Journal of Theoretical Social…•2019

    Accomplishing goals with others can be troublesome. Some people may work extra hard while others do much less. When does this workload asymmetry occur? The present research investigates the role of perceived partners’ self-control in workload distribution. Specifically, we tested the hypothesis that high self-control individuals work harder and compensate when they work together with low self-control partners. Results from two studies indicate th…

  • Personality pathways to aggression

    Open Access•Jean‐louis Van Gelder, Reinout E De Vries et al.•ARTICLE•Criminology•2022•Cited by: 7•References: 83

    Trait‐state models aim to provide an encompassing view of offender decision‐making processes by linking individual dispositions to proximal factors. In an experiment using an immersive virtual reality bar fight scenario, we propose and test a trait‐state model that identifies the pathways through which robust personality correlates of aggressive behavior, that is, agreeableness, emotionality, and honesty‐humility, result in intentions to aggress.…

  • Who does most of the work? High self‐control individuals compensate for low self‐control partners

    Open Access•Iris van Sintemaartensdijk, Francesca Righetti•ARTICLE•Journal of Theoretical Social…•2019

    Accomplishing goals with others can be troublesome. Some people may work extra hard while others do much less. When does this workload asymmetry occur? The present research investigates the role of perceived partners’ self-control in workload distribution. Specifically, we tested the hypothesis that high self-control individuals work harder and compensate when they work together with low self-control partners. Results from two studies indicate th…

  • Personality pathways to aggression

    Open Access•Jean‐louis Van Gelder, Reinout E De Vries et al.•ARTICLE•Criminology•2022•Cited by: 7•References: 83

    Trait‐state models aim to provide an encompassing view of offender decision‐making processes by linking individual dispositions to proximal factors. In an experiment using an immersive virtual reality bar fight scenario, we propose and test a trait‐state model that identifies the pathways through which robust personality correlates of aggressive behavior, that is, agreeableness, emotionality, and honesty‐humility, result in intentions to aggress.…

  • Pixels and people

    Open Access•Vi Anh Doan, Dmitry Alexandrovsky et al.•ARTICLE•International Journal of…•2025

    Disengagement is a multicausal player choice, not a design failure • Disengagement can be supported by various game design features • Internal, external, motivational, emotional factors influence dis(engagement) • (Dis)engagement triggers, supports and suppressors are identified Engagement is often viewed as the holy grail of digital experiences, particularly video games, while disengagement is seen as a consequence of poor design. This study att…

  • “It’s Better to be Alone Than in Bad Company” - Virtual Reality Comparison of Solo and Paired Burglars

    Open Access•Julie Erber, Amy Kate Meenaghan et al.•ARTICLE•Journal of Police and Criminal…•2026

Computer Science (3 works) · Psychology (3 works) · Social Psychology (2 works) · Aesthetics (1 works) · Aggression (1 works) · Agreeableness (1 works) · Anger (1 works) · Art (1 works) · Artificial Intelligence (1 works) · Behavioral Health and Interventions (1 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae