Ariel Chernin
Biographic Data
| ID | 5751481 |
|---|---|
| NAME | Ariel Chernin |
| GIVEN NAMES | Ariel |
| FAMILY NAME | Chernin |
| SIGNATURE | CHERNIN A |
| AFFILIATIONS | University of Pennsylvania |
| VERIFIED | No |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 13 |
| WORKS AS AUTHOR | 5 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2006 |
| LATEST PUBLICATION YEAR | 2008 |
| H-INDEX | 2 |
Video Games and the ESRB
Video games are a popular form of children's entertainment in the United States. As of 2004, approximately 83 percent of homes with children between the ages of 8 and 18 had video game consoles, an
“Lazy kids watch TV”
Surprisingly little research has explored the association between children's perceptions of various media and patterns of children's media exposure (Abelman & Atkin, 2000; Beentjes, Koolstra, Marse
Developing Respondent-Based Multi-Media Measures of Exposure to Sexual Content
Despite the interest in the effects of the media on sexual behavior, there is no single method for assessing exposure to a particular type of media content (e.g., sex). This paper discusses the development of six sexual content exposure measures based on adolescents' own subjective ratings of the sexual content in titles in 4 media (i.e., television, music, magazines, videogames). We assessed the construct and criterion validity of these measures…
The Effects of Food Marketing on Children's Preferences
A large body of research suggests that food marketing affects children's food preferences, short- and long-term dietary consumption, and purchase requests directed to parents. It is frequently argued that younger children are more susceptible to marketers' messages than older children because they do not understand the persuasive nature of advertising; however, little direct evidence supports this claim. Employing an experimental design, this stu…
Naturalizing Racial Differences Through Comedy
In this paper, we examine the ideological implications of racial stereotypes in comedy through a textual and audience analysis of Rush Hour 2. Although Asian, Black, and White focus group participants differentially engaged with racial stereotypes in the film, most participants, regardless of race, found the film's racial jokes inoffensive. Many Asian and Black participants found a positive source of pleasure in the negative portrayals of their o…
The Effects of Food Marketing on Children's Preferences
A large body of research suggests that food marketing affects children's food preferences, short- and long-term dietary consumption, and purchase requests directed to parents. It is frequently argued that younger children are more susceptible to marketers' messages than older children because they do not understand the persuasive nature of advertising; however, little direct evidence supports this claim. Employing an experimental design, this stu…
Developing Respondent-Based Multi-Media Measures of Exposure to Sexual Content
Despite the interest in the effects of the media on sexual behavior, there is no single method for assessing exposure to a particular type of media content (e.g., sex). This paper discusses the development of six sexual content exposure measures based on adolescents' own subjective ratings of the sexual content in titles in 4 media (i.e., television, music, magazines, videogames). We assessed the construct and criterion validity of these measures…
Naturalizing Racial Differences Through Comedy
In this paper, we examine the ideological implications of racial stereotypes in comedy through a textual and audience analysis of Rush Hour 2. Although Asian, Black, and White focus group participants differentially engaged with racial stereotypes in the film, most participants, regardless of race, found the film's racial jokes inoffensive. Many Asian and Black participants found a positive source of pleasure in the negative portrayals of their o…
Video Games and the ESRB
Video games are a popular form of children's entertainment in the United States. As of 2004, approximately 83 percent of homes with children between the ages of 8 and 18 had video game consoles, an
“Lazy kids watch TV”
Surprisingly little research has explored the association between children's perceptions of various media and patterns of children's media exposure (Abelman & Atkin, 2000; Beentjes, Koolstra, Marse
Developing Respondent-Based Multi-Media Measures of Exposure to Sexual Content
Despite the interest in the effects of the media on sexual behavior, there is no single method for assessing exposure to a particular type of media content (e.g., sex). This paper discusses the development of six sexual content exposure measures based on adolescents' own subjective ratings of the sexual content in titles in 4 media (i.e., television, music, magazines, videogames). We assessed the construct and criterion validity of these measures…
The Effects of Food Marketing on Children's Preferences
A large body of research suggests that food marketing affects children's food preferences, short- and long-term dietary consumption, and purchase requests directed to parents. It is frequently argued that younger children are more susceptible to marketers' messages than older children because they do not understand the persuasive nature of advertising; however, little direct evidence supports this claim. Employing an experimental design, this stu…
Advertising (3 works) · Business (3 works) · Child Development and Digital Technology (3 works) · Computer Science (2 works) · Digital Games and Media (2 works) · Media, Gender, and Advertising (2 works) · Medicine (2 works) · Psychology (2 works) · Sociology (2 works) · Adolescent Sexual and Reproductive Health (1 work)