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Norazah Nordin

Biographic Data

ID5819346
NAMENorazah Nordin
GIVEN NAMESNorazah
FAMILY NAMENordin
SIGNATURENORDIN N
AFFILIATIONSNational University of Malaysia
ORCID0000-0001-7378-801X
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2018
LATEST PUBLICATION YEAR2021
H-INDEX0
  • Pre-Service Teachers’ Views on the Implementation of Game-Based Learning for Academic Writing Skills

    Open Access•Nur Yasmin Khairani Zakaria, Melor Md Yunus et al.•ARTICLE•Sains Insani•2021

    Implementation of game-based learning has been perceived by educators as a means to enhance effective classroom learning. Aspects in games have been identified to motivate learners to actively engage throughout the learning as it provides a fun, engaging, and rewarding experience for the learners. Despite the widespread of games implementation in classroom learning, limited exposure has been noted in the context of language learning particularly …

  • Perceptions of authority in a massive open online course

    Open Access•Barbara L Andersen, Jaitip Na-Songkhla et al.•ARTICLE•International Review of Education•2018•References: 11

No prominent works on this page.

  • Perceptions of authority in a massive open online course

    Open Access•Barbara L Andersen, Jaitip Na-Songkhla et al.•ARTICLE•International Review of Education•2018•References: 11

  • Pre-Service Teachers’ Views on the Implementation of Game-Based Learning for Academic Writing Skills

    Open Access•Nur Yasmin Khairani Zakaria, Melor Md Yunus et al.•ARTICLE•Sains Insani•2021

    Implementation of game-based learning has been perceived by educators as a means to enhance effective classroom learning. Aspects in games have been identified to motivate learners to actively engage throughout the learning as it provides a fun, engaging, and rewarding experience for the learners. Despite the widespread of games implementation in classroom learning, limited exposure has been noted in the context of language learning particularly …

Computer Science (2 works) · Pedagogy (2 works) · Psychology (2 works) · Assemblage (archaeology (1 work) · Context (archaeology) (1 work) · E-Learning and Knowledge Management (1 work) · Educational Games and Gamification (1 work) · Geography (1 work) · Lifeworld (1 work) · Massive open online course (1 work)

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