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Mostafa Hamadi

Biographic Data

ID5819892
NAMEMostafa Hamadi
GIVEN NAMESMostafa
FAMILY NAMEHamadi
SIGNATUREHAMADI M
AFFILIATIONSMurdoch University
ORCID0000-0001-5330-0478
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2025
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Designing Gamified Social Interaction for Gen Z in the Metaverse

    Open Access•Baitong Xie, Mohd Fairuz Shiratuddin et al.•ARTICLE•Journal of Metaverse•2026

    Gamification plays a pivotal role in enhancing user engagement in the Metaverse, particularly among Generation Z users who value autonomy, immersion, and identity expression. However, current research lacks a cohesive framework tailored to designing gamified social experiences in immersive virtual environments. This study presents a framework-oriented systematic literature review, guided by PRISMA 2020 and SPIDER, to investigate how gamification …

  • Switching mobile learning on in Pakistan

    Open Access•Umera Imtinan, Tomayess Issa et al.•ARTICLE•International Review of Education•2025•References: 5

    This study was conducted to explore education delivery formats aligned with Pakistan’s Vision 2030 for education. Data were obtained from focus group discussions conducted with 31 students (10 female, 21 male) from three mainstream Pakistani universities. Qualitative data were analysed thematically. The authors’ findings show that students were excited about the flexibility offered by mobile learning and the opportunity to collaborate with peers …

No prominent works on this page.

  • Switching mobile learning on in Pakistan

    Open Access•Umera Imtinan, Tomayess Issa et al.•ARTICLE•International Review of Education•2025•References: 5

    This study was conducted to explore education delivery formats aligned with Pakistan’s Vision 2030 for education. Data were obtained from focus group discussions conducted with 31 students (10 female, 21 male) from three mainstream Pakistani universities. Qualitative data were analysed thematically. The authors’ findings show that students were excited about the flexibility offered by mobile learning and the opportunity to collaborate with peers …

  • Designing Gamified Social Interaction for Gen Z in the Metaverse

    Open Access•Baitong Xie, Mohd Fairuz Shiratuddin et al.•ARTICLE•Journal of Metaverse•2026

    Gamification plays a pivotal role in enhancing user engagement in the Metaverse, particularly among Generation Z users who value autonomy, immersion, and identity expression. However, current research lacks a cohesive framework tailored to designing gamified social experiences in immersive virtual environments. This study presents a framework-oriented systematic literature review, guided by PRISMA 2020 and SPIDER, to investigate how gamification …

Augmented Reality Applications (1 works) · Business (1 works) · Conceptual framework (1 works) · Conceptual model (1 works) · Developing country (1 works) · Disadvantaged (1 works) · Economic growth (1 works) · Educational Games and Gamification (1 works) · Flexibility (engineering (1 works) · Focus group (1 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae