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Josette Giroux

Biographic Data

ID5857844
NAMEJosette Giroux
GIVEN NAMESJosette
FAMILY NAMEGiroux
SIGNATUREGIROUX J
AFFILIATIONSDepartments of Psychology Université du Québec à Montréal
VERIFIEDNo
TOTAL WORKS1
TOTAL CITATIONS14
AUTHOR COUNT1
EDITOR COUNT0
FIRST PUBLICATION YEAR1989
LATEST PUBLICATION YEAR1989
H-INDEX1
  • Arcade Video Games

    Claude M J Braun, Josette Giroux•ARTICLE•Journal of Leisure Research•1989•Cited by: 14•References: 1

    The purpose of this enquiry was to determine the psychological complexity and reinforcement characteristics of a sample of the most popular arcade video games; to determine sex differences in game content and clientèle; to describe the social structure of arcade clientèle; to describe certain human-to-human interaction contingencies of the games; and to determine the value content of the games with particular attention to violence. Eighteen large…

  • Arcade Video Games

    Claude M J Braun, Josette Giroux•ARTICLE•Journal of Leisure Research•1989•Cited by: 14•References: 1

    The purpose of this enquiry was to determine the psychological complexity and reinforcement characteristics of a sample of the most popular arcade video games; to determine sex differences in game content and clientèle; to describe the social structure of arcade clientèle; to describe certain human-to-human interaction contingencies of the games; and to determine the value content of the games with particular attention to violence. Eighteen large…

  • Arcade Video Games

    Claude M J Braun, Josette Giroux•ARTICLE•Journal of Leisure Research•1989•Cited by: 14•References: 1

    The purpose of this enquiry was to determine the psychological complexity and reinforcement characteristics of a sample of the most popular arcade video games; to determine sex differences in game content and clientèle; to describe the social structure of arcade clientèle; to describe certain human-to-human interaction contingencies of the games; and to determine the value content of the games with particular attention to violence. Eighteen large…

Cognition (1 works) · Communication (1 works) · Communication (1 works) · Computer Science (1 works) · Content (measure theory (1 works) · Digital Games and Media (1 works) · Educational Games and Gamification (1 works) · Gambling Behavior and Treatments (1 works) · Multimedia (1 works) · Preference (1 works)

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