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Wesley A Bullock

Biographic Data

ID5862308
NAMEWesley A Bullock
GIVEN NAMESWesley A
FAMILY NAMEBullock
SIGNATUREBULLOCK W A
AFFILIATIONSUniversity of Toledo
ORCID0000-0001-6869-6954
VERIFIEDYes
TOTAL WORKS1
TOTAL CITATIONS3
WORKS AS AUTHOR1
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2002
LATEST PUBLICATION YEAR2002
H-INDEX1
  • Aggression and psychopathology in adolescents with a preference for violent electronic games

    Open Access•Jeanne B Funk, Jill Hagan et al.•ARTICLE•Aggressive Behavior•2002•Cited by: 3•References: 28

    Associations between a preference for violent electronic games and adolescents’ self‐perceptions of problem behaviors and emotions were examined. It was predicted that a preference for violent games would be associated with negative externalizing characteristics, in particular aggressive emotions and behaviors, on the Youth Self‐Report (YSR), a standardized self‐report measure of adolescent problem behaviors. Thirty‐two 11‐ through 15‐year‐olds (…

  • Aggression and psychopathology in adolescents with a preference for violent electronic games

    Open Access•Jeanne B Funk, Jill Hagan et al.•ARTICLE•Aggressive Behavior•2002•Cited by: 3•References: 28

    Associations between a preference for violent electronic games and adolescents’ self‐perceptions of problem behaviors and emotions were examined. It was predicted that a preference for violent games would be associated with negative externalizing characteristics, in particular aggressive emotions and behaviors, on the Youth Self‐Report (YSR), a standardized self‐report measure of adolescent problem behaviors. Thirty‐two 11‐ through 15‐year‐olds (…

  • Aggression and psychopathology in adolescents with a preference for violent electronic games

    Open Access•Jeanne B Funk, Jill Hagan et al.•ARTICLE•Aggressive Behavior•2002•Cited by: 3•References: 28

    Associations between a preference for violent electronic games and adolescents’ self‐perceptions of problem behaviors and emotions were examined. It was predicted that a preference for violent games would be associated with negative externalizing characteristics, in particular aggressive emotions and behaviors, on the Youth Self‐Report (YSR), a standardized self‐report measure of adolescent problem behaviors. Thirty‐two 11‐ through 15‐year‐olds (…

Aggression (1 work) · Bullying, Victimization, and Aggression (1 work) · Child Development and Digital Technology (1 work) · Clinical Psychology (1 work) · Clinical Psychology (1 work) · Developmental psychology (1 work) · Human Factors and Ergonomics (1 work) · Human Factors and Ergonomics (1 work) · Impact of Technology on Adolescents (1 work) · Injury prevention (1 work)

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