Rafael S Rodrigues
Biographic Data
| ID | 5884319 |
|---|---|
| NAME | Rafael S Rodrigues |
| GIVEN NAMES | Rafael S |
| FAMILY NAME | Rodrigues |
| SIGNATURE | RODRIGUES R S |
| AFFILIATIONS | Universidade de São Paulo |
| ORCID | 0000-0001-6273-864X |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Pigeons, portals, and Pacman: Insightful problem solving and navigation using a touchscreen video game
Video games have been used in several studies to investigate problem solving. We present empirical findings from a redesigned touchscreen navigation “grid‐world” procedure resembling the classic video game PacMan (hereafter, “pacman”) played by pigeons. Our objective was to develop a procedure to study insight, similar to that of Epstein et al. (1984). During Training Phase 1, pigeons learned to guide a virtual pacman across a touchscreen arena t…
Fostering Creativity: The Role of Operant Variability on Problem-Solving and Insight
To Fail or Not to Fail? Implications of Extinction on Creativity and Problem-Solving Behavior
No prominent works on this page.
To Fail or Not to Fail? Implications of Extinction on Creativity and Problem-Solving Behavior
Fostering Creativity: The Role of Operant Variability on Problem-Solving and Insight
Pigeons, portals, and Pacman: Insightful problem solving and navigation using a touchscreen video game
Video games have been used in several studies to investigate problem solving. We present empirical findings from a redesigned touchscreen navigation “grid‐world” procedure resembling the classic video game PacMan (hereafter, “pacman”) played by pigeons. Our objective was to develop a procedure to study insight, similar to that of Epstein et al. (1984). During Training Phase 1, pigeons learned to guide a virtual pacman across a touchscreen arena t…
Child and Animal Learning Development (2 works) · Cognitive psychology (2 works) · Creativity (2 works) · Creativity in Education and Neuroscience (2 works) · Psychology (2 works) · Social Psychology (2 works) · Animation (1 works) · Assertion (1 works) · Behavioral and Psychological Studies (1 works) · Cognitive Abilities and Testing (1 works)