Damian Murphy
Biographic Data
| ID | 5889695 |
|---|---|
| NAME | Damian Murphy |
| GIVEN NAMES | Damian |
| FAMILY NAME | Murphy |
| SIGNATURE | MURPHY D |
| AFFILIATIONS | University of York |
| ORCID | 0000-0002-6676-9459 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 3 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2006 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 1 |
XR stories as innovation and cultural intermediary for the creative industries
Acoustics, Audibility and Political Culture in the House of Commons, 1800–34
How easy was it to hear, and be heard, in the historic house of commons? Located in the former St Stephen's Chapel in the Palace of Westminster, the pre‐1834 Commons had not been designed as a place of debate, though its refurbishment by Christopher Wren may have taken acoustics into account. This article focuses on the chamber as re‐ordered by James Wyatt in 1800–1 to accommodate 100 members from Ireland following the Acts of Union. Employing ac…
Acoustic Heritage and Audio Creativity: The Creative Application of Sound in the Representation, Understanding and Experience of Past Environments
Internet Archaeology is an open access journal based in the Department of Archaeology, University of York. Except where otherwise noted, content from this work may be used under the terms of the Creative Commons Attribution 3.0 (CC BY) Unported licence, which permits unrestricted use, distribution, and reproduction in any medium, provided that attribution to the author(s), the title of the work, the Internet Archaeology journal and the relevant U…
Spatial Audio Measurement, Modeling and Composition
The author presents the results of an exploration of spatial composition through acoustic measurement and modeling techniques. He discusses the capture of actual acoustic spaces and the use of such captures to create virtual acoustic landscapes, and describes a series of sound-works composed using the acoustic captures
Acoustic Heritage and Audio Creativity: The Creative Application of Sound in the Representation, Understanding and Experience of Past Environments
Internet Archaeology is an open access journal based in the Department of Archaeology, University of York. Except where otherwise noted, content from this work may be used under the terms of the Creative Commons Attribution 3.0 (CC BY) Unported licence, which permits unrestricted use, distribution, and reproduction in any medium, provided that attribution to the author(s), the title of the work, the Internet Archaeology journal and the relevant U…
Spatial Audio Measurement, Modeling and Composition
The author presents the results of an exploration of spatial composition through acoustic measurement and modeling techniques. He discusses the capture of actual acoustic spaces and the use of such captures to create virtual acoustic landscapes, and describes a series of sound-works composed using the acoustic captures
Acoustic Heritage and Audio Creativity: The Creative Application of Sound in the Representation, Understanding and Experience of Past Environments
Internet Archaeology is an open access journal based in the Department of Archaeology, University of York. Except where otherwise noted, content from this work may be used under the terms of the Creative Commons Attribution 3.0 (CC BY) Unported licence, which permits unrestricted use, distribution, and reproduction in any medium, provided that attribution to the author(s), the title of the work, the Internet Archaeology journal and the relevant U…
Acoustics, Audibility and Political Culture in the House of Commons, 1800–34
How easy was it to hear, and be heard, in the historic house of commons? Located in the former St Stephen's Chapel in the Palace of Westminster, the pre‐1834 Commons had not been designed as a place of debate, though its refurbishment by Christopher Wren may have taken acoustics into account. This article focuses on the chamber as re‐ordered by James Wyatt in 1800–1 to accommodate 100 members from Ireland following the Acts of Union. Employing ac…
XR stories as innovation and cultural intermediary for the creative industries
Acoustics (3 works) · Art (3 works) · Computer Science (2 works) · History (2 works) · History (2 works) · Music Technology and Sound Studies (2 works) · Visual arts (2 works) · Acoustic space (1 works) · Aesthetics (1 works) · Archaeology (1 works)