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James Gips

Biographic Data

ID5891668
NAMEJames Gips
GIVEN NAMESJames
FAMILY NAMEGips
SIGNATUREGIPS J
AFFILIATIONSBoston College
VERIFIEDNo
TOTAL WORKS7
TOTAL CITATIONS0
AUTHOR COUNT7
EDITOR COUNT0
FIRST PUBLICATION YEAR1975
LATEST PUBLICATION YEAR2013
H-INDEX0
  • Tablets, touchscreens, and touchpads

    Open Access•Sylvia Bräsel, S Adam Brasel et al.•ARTICLE•Journal of Consumer Psychology•2013

    As mouse‐driven desktop computers give way to touchpad laptops and touchscreen tablets, the role of touch in online consumer behavior has become increasingly important. This work presents initial explorations into the effects of varying touch‐based interfaces on consumers, and argues that research into the interfaces used to access content can be as important as research into the content itself. Two laboratory studies using a variety of touch tec…

  • Media Multitasking Behavior

    Open Access•Sylvia Bräsel, S Adam Brasel et al.•ARTICLE•Cyberpsychology Behavior and…•2011

    Changes in the media landscape have made simultaneous usage of the computer and television increasingly commonplace, but little research has explored how individuals navigate this media multitasking environment. Prior work suggests that self-insight may be limited in media consumption and multitasking environments, reinforcing a rising need for direct observational research. A laboratory experiment recorded both younger and older individuals as t…

  • Computer Art

    Edvard Zajec, James Gips et al.•ARTICLE•Leonardo•1978

  • Shape Grammars and Their Uses

    Vladimir Bonacic, James Gips et al.•ARTICLE•Leonardo•1977

  • Thinking Machines

    James Gips, Irving Adler•ARTICLE•Leonardo•1977

  • Algorithmic Aesthetic Systems and Shape Grammars

    James Gips, George Stiny et al.•ARTICLE•Leonardo•1976

  • An Investigation of Algorithmic Aesthetics

    James Gips, George Stiny•ARTICLE•Leonardo•1975

    This paper describes an investigation of aesthetics in terms of algorithms. The main result of the work is the development of a formalism, an aesthetic system, for the algorithmic specification of aesthetic viewpoints. An aesthetic viewpoint is taken to consist of a collection of interpretative conventions and evaluative criteria for art. Interpretative conventions determine how an object can be understood as a work of art; evaluative criteria de…

No prominent works on this page.

  • An Investigation of Algorithmic Aesthetics

    James Gips, George Stiny•ARTICLE•Leonardo•1975

    This paper describes an investigation of aesthetics in terms of algorithms. The main result of the work is the development of a formalism, an aesthetic system, for the algorithmic specification of aesthetic viewpoints. An aesthetic viewpoint is taken to consist of a collection of interpretative conventions and evaluative criteria for art. Interpretative conventions determine how an object can be understood as a work of art; evaluative criteria de…

  • Algorithmic Aesthetic Systems and Shape Grammars

    James Gips, George Stiny et al.•ARTICLE•Leonardo•1976

  • Shape Grammars and Their Uses

    Vladimir Bonacic, James Gips et al.•ARTICLE•Leonardo•1977

  • Thinking Machines

    James Gips, Irving Adler•ARTICLE•Leonardo•1977

  • Computer Art

    Edvard Zajec, James Gips et al.•ARTICLE•Leonardo•1978

  • Media Multitasking Behavior

    Open Access•Sylvia Bräsel, S Adam Brasel et al.•ARTICLE•Cyberpsychology Behavior and…•2011

    Changes in the media landscape have made simultaneous usage of the computer and television increasingly commonplace, but little research has explored how individuals navigate this media multitasking environment. Prior work suggests that self-insight may be limited in media consumption and multitasking environments, reinforcing a rising need for direct observational research. A laboratory experiment recorded both younger and older individuals as t…

  • Tablets, touchscreens, and touchpads

    Open Access•Sylvia Bräsel, S Adam Brasel et al.•ARTICLE•Journal of Consumer Psychology•2013

    As mouse‐driven desktop computers give way to touchpad laptops and touchscreen tablets, the role of touch in online consumer behavior has become increasingly important. This work presents initial explorations into the effects of varying touch‐based interfaces on consumers, and argues that research into the interfaces used to access content can be as important as research into the content itself. Two laboratory studies using a variety of touch tec…

Computer Science (7 works) · Art (3 works) · Artificial Intelligence (3 works) · Artificial Intelligence (3 works) · Psychology (3 works) · Aesthetics (2 works) · Architecture and Computational Design (2 works) · Arithmetic (2 works) · Art history (2 works) · Computability, Logic, AI Algorithms (2 works)

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