Gary Greenfield
Biographic Data
| ID | 5892250 |
|---|---|
| NAME | Gary Greenfield |
| GIVEN NAMES | Gary |
| FAMILY NAME | Greenfield |
| SIGNATURE | GREENFIELD G |
| AFFILIATIONS | University of Richmond |
| VERIFIED | No |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 3 |
| AUTHOR COUNT | 5 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1999 |
| LATEST PUBLICATION YEAR | 2014 |
| H-INDEX | 1 |
Swarm Art
Curators Gary Greenfield and Penousal Machado introduce the works of the artists featured in the Swarm Art Gallery, who explore, experiment with and engage with the behavioral principles underlying swarms. Greenfield and Machado's introduction provides a tour of some of the historical highlights in the development of “swarm art” and reveals the broad range of methods that appear within the genre
Gallery Artists
October 01 2014 Gallery Artists Robert Beck, Robert Beck Email: [email protected]; see also [email protected] Search for other works by this author on: This Site Google Scholar Jennifer Bornstein, Jennifer Bornstein Email: [email protected] Search for other works by this author on: This Site Google Scholar Suzanne Dikker, Suzanne Dikker Search for other works by this author on: This Site Google Scholar Matthias Oostrik, Matth…
Simulated Aesthetics and Evolving Artworks: A Coevolutionary Approach
The application of artificial-life principles for artistic use has its origins in the early works of Sommerer and Mignonneau, Sims and Latham. Most of these works are based on simulated evolution and the determination of fitness according to aesthetics. Of particular interest is the use of evolving expressions, which were first introduced by Sims. The author documents refinements to the method of evolving expressions by Rooke, Ibrahim, Musgrave, …
Evolving Expressions and Art by Choice
One common criticism of algorithmic art is its slavish devotion to technical virtuosity at the expense of artistic intent and content. To address this problem, the author uses an algorithmic method known as "evolving expressions," which both challenges the technical ability of the artist and also paves the way to "art by choice"-an art that re-creates what lies in the imagination by visualizing the creatures that live there, the creatures of our …
The Next Computer Art
August 01 1999 The Next Computer Art Gary R. Greenfield Gary R. Greenfield Search for other works by this author on: This Site Google Scholar Author and Article Information Gary R. Greenfield Online ISSN: 1530-9282 Print ISSN: 0024-094X © 1999 ISAST1999 Leonardo (1999) 32 (4): 339–343. https://doi.org/10.1162/002409499553352 Cite Icon Cite Permissions Share Icon Share Facebook Twitter LinkedIn Email Views Icon Views Article contents Figures & tab…
Evolving Expressions and Art by Choice
One common criticism of algorithmic art is its slavish devotion to technical virtuosity at the expense of artistic intent and content. To address this problem, the author uses an algorithmic method known as "evolving expressions," which both challenges the technical ability of the artist and also paves the way to "art by choice"-an art that re-creates what lies in the imagination by visualizing the creatures that live there, the creatures of our …
Simulated Aesthetics and Evolving Artworks: A Coevolutionary Approach
The application of artificial-life principles for artistic use has its origins in the early works of Sommerer and Mignonneau, Sims and Latham. Most of these works are based on simulated evolution and the determination of fitness according to aesthetics. Of particular interest is the use of evolving expressions, which were first introduced by Sims. The author documents refinements to the method of evolving expressions by Rooke, Ibrahim, Musgrave, …
The Next Computer Art
August 01 1999 The Next Computer Art Gary R. Greenfield Gary R. Greenfield Search for other works by this author on: This Site Google Scholar Author and Article Information Gary R. Greenfield Online ISSN: 1530-9282 Print ISSN: 0024-094X © 1999 ISAST1999 Leonardo (1999) 32 (4): 339–343. https://doi.org/10.1162/002409499553352 Cite Icon Cite Permissions Share Icon Share Facebook Twitter LinkedIn Email Views Icon Views Article contents Figures & tab…
Evolving Expressions and Art by Choice
One common criticism of algorithmic art is its slavish devotion to technical virtuosity at the expense of artistic intent and content. To address this problem, the author uses an algorithmic method known as "evolving expressions," which both challenges the technical ability of the artist and also paves the way to "art by choice"-an art that re-creates what lies in the imagination by visualizing the creatures that live there, the creatures of our …
Simulated Aesthetics and Evolving Artworks: A Coevolutionary Approach
The application of artificial-life principles for artistic use has its origins in the early works of Sommerer and Mignonneau, Sims and Latham. Most of these works are based on simulated evolution and the determination of fitness according to aesthetics. Of particular interest is the use of evolving expressions, which were first introduced by Sims. The author documents refinements to the method of evolving expressions by Rooke, Ibrahim, Musgrave, …
Swarm Art
Curators Gary Greenfield and Penousal Machado introduce the works of the artists featured in the Swarm Art Gallery, who explore, experiment with and engage with the behavioral principles underlying swarms. Greenfield and Machado's introduction provides a tour of some of the historical highlights in the development of “swarm art” and reveals the broad range of methods that appear within the genre
Gallery Artists
October 01 2014 Gallery Artists Robert Beck, Robert Beck Email: [email protected]; see also [email protected] Search for other works by this author on: This Site Google Scholar Jennifer Bornstein, Jennifer Bornstein Email: [email protected] Search for other works by this author on: This Site Google Scholar Suzanne Dikker, Suzanne Dikker Search for other works by this author on: This Site Google Scholar Matthias Oostrik, Matth…
Art (5 works) · Computer Science (5 works) · Music Technology and Sound Studies (4 works) · Aesthetic Perception and Analysis (3 works) · Art history (3 works) · Computer Graphics and Visualization Techniques (3 works) · Visual arts (3 works) · Aesthetics (2 works) · Art, Technology, and Culture (2 works) · Artificial Intelligence (2 works)