Simon Penny
Biographic Data
| ID | 5892882 |
|---|---|
| NAME | Simon Penny |
| GIVEN NAMES | Simon |
| FAMILY NAME | Penny |
| SIGNATURE | PENNY S |
| AFFILIATIONS | University of California, Irvine |
| ORCID | 0000-0002-5084-5541 |
| VERIFIED | Yes |
| TOTAL WORKS | 14 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 13 |
| WORKS AS EDITOR | 1 |
| FIRST PUBLICATION YEAR | 1992 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Fostering creativity and collaboration in STEAM environments
Sensorimotor debilities in digital cultures
This paper reflects on the qualities of living and learning in digital cultures, the design of digital technologies and the philosophical history that has informed that design. It takes as its critical perspective the field of embodied cognition as it has developed over the last three decades, in concert with emerging neurophysiology and neurocognitive research. From this perspective the paper considers cognitive, neurological and physiological e…
Enactive–performative perspectives on cognition and the arts
From this Seed
Consumer Culture and the Technological Imperative
Critical Issues in Electronic Media
Art and robotics
Resisting the Virtual Life
Embodied Mind
Working in electronic media
What Computers Still Can't Do
From the Publisher: When it was first published in 1972, Hubert Dreyfus's manifesto on the inherent inability of disembodied machines to mimic higher mental functions caused an uproar in the artificial intelligence community. The world has changed since then. Today it is clear that good old-fashioned AI, based on the idea of using symbolic representations to produce general intelligence, is in decline (although several believers still pursue its …
Artsat
Mobile Robots
Revised and updated, the second edition includes several new chapters with projects and applications. The authors keep pace with the ever-growing and rapidly expanding field of robotics. The new edition reflects technological developments and includes programs and activities for robot enthusiasts. Using photographs, illustrations, and informative text, Mobile Robots guides the reader through the step-by-step process of constructing two different …
Smart Bombs, Foolish Strategies
Review| April 01 1992 Smart Bombs, Foolish Strategies War in the Age of Intelligent Machines, by Manuel De Landa, New York: Swerve Editions (Zone Books) 1991. Distributed by MIT Press/ 272 pp./$32.95 (hb) $16.95 (sb). Simon Penny Simon Penny Simon Penny runs the Electronic Intermedia Program in the Department of Art at the University of Florida, and builds robotic sculpture and electronically interactive installations. He is also curator of the S…
What Computers Still Can't Do
From the Publisher: When it was first published in 1972, Hubert Dreyfus's manifesto on the inherent inability of disembodied machines to mimic higher mental functions caused an uproar in the artificial intelligence community. The world has changed since then. Today it is clear that good old-fashioned AI, based on the idea of using symbolic representations to produce general intelligence, is in decline (although several believers still pursue its …
Smart Bombs, Foolish Strategies
Review| April 01 1992 Smart Bombs, Foolish Strategies War in the Age of Intelligent Machines, by Manuel De Landa, New York: Swerve Editions (Zone Books) 1991. Distributed by MIT Press/ 272 pp./$32.95 (hb) $16.95 (sb). Simon Penny Simon Penny Simon Penny runs the Electronic Intermedia Program in the Department of Art at the University of Florida, and builds robotic sculpture and electronically interactive installations. He is also curator of the S…
Working in electronic media
What Computers Still Can't Do
From the Publisher: When it was first published in 1972, Hubert Dreyfus's manifesto on the inherent inability of disembodied machines to mimic higher mental functions caused an uproar in the artificial intelligence community. The world has changed since then. Today it is clear that good old-fashioned AI, based on the idea of using symbolic representations to produce general intelligence, is in decline (although several believers still pursue its …
Artsat
Mobile Robots
Revised and updated, the second edition includes several new chapters with projects and applications. The authors keep pace with the ever-growing and rapidly expanding field of robotics. The new edition reflects technological developments and includes programs and activities for robot enthusiasts. Using photographs, illustrations, and informative text, Mobile Robots guides the reader through the step-by-step process of constructing two different …
Embodied Mind
Resisting the Virtual Life
Art and robotics
Consumer Culture and the Technological Imperative
Critical Issues in Electronic Media
From this Seed
Enactive–performative perspectives on cognition and the arts
Sensorimotor debilities in digital cultures
This paper reflects on the qualities of living and learning in digital cultures, the design of digital technologies and the philosophical history that has informed that design. It takes as its critical perspective the field of embodied cognition as it has developed over the last three decades, in concert with emerging neurophysiology and neurocognitive research. From this perspective the paper considers cognitive, neurological and physiological e…
Fostering creativity and collaboration in STEAM environments
Computer Science (8 works) · Art (7 works) · Cognitive science (6 works) · Psychology (6 works) · Cognition (5 works) · Embodied cognition (5 works) · Sociology (5 works) · Epistemology (4 works) · Visual arts (4 works) · Artificial Intelligence (3 works)