Ana María de la Torre Sierra
Biographic Data
| ID | 5906795 |
|---|---|
| NAME | Ana María de la Torre Sierra |
| GIVEN NAMES | Ana María de la Torre |
| FAMILY NAME | Sierra |
| SIGNATURE | SIERRA A M T |
| AFFILIATIONS | Universidad de Sevilla |
| ORCID | 0000-0001-7064-6761 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 5 |
| WORKS AS AUTHOR | 7 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Gamification and active learning in project management
In Engineering education, a gamification-based pedagogical tool has been introduced to enhance the teaching of project management. This innovative approach aims to equip students with essential skills to tackle contemporary engineering challenges. Recognizing the importance of project management in engineering, the study focuses on the Scrum framework, known for promoting collaboration and adaptability. It hypothesizes that a Scrum-based board ga…
Gender, work and national identity
This research explores the dynamic intersection of gender, work, and national identity in the schooling process of primary school students during Spanish democracy through the school discourse (textual and iconographic) found in textbooks. Twelve textbooks from the period of the so-called transition period and the current decade are analyzed in order to identify changes and continuities in discursive practices throughout democracy. The methodolog…
Women in Video Games
Video games have become the largest sector of the global entertainment industry, making their cultural influence significant. This study examines gender representation in mainstream videogames in Spain across PlayStation, XBOX, Nintendo Switch, and PC platforms. Using content analysis, we analyze 313 female and male characters presented in video games. The results show a problematic representation of women in terms of quantity and quality. Women …
The Representation of Gender Stereotypes in Spanish Mathematics Textbooks for Elementary Education
The latest report of the Organization of Ibero-American States for Education, Science, and Culture (OEI) points out that only 13% of the Science, Technology, Engineering, and Mathematics (STEM) students in Spain are women. Numerous studies have claimed that gender stereotypes are the leading cause of women’s underrepresentation in STEM. Textbooks constitute a powerful instrument in the configuration of a socio-occupational culture that could be b…
The influence of school textbooks on the configuration of gender identity
This investigation examines the unequal representation of men and women in elementary textbooks used in Spain since the establishment of the country's democratic regime. We conduct a multiple-perspective Critical Discourse Analysis (CDA) by combining different analytical models developed by various authors. The results indicate that said textbooks are biased in terms of gender, perpetuating discursive strategies that devalue and exclude women as …
Referentes literarios en los manuales escolares de la España democrática
La Agenda 2030 para el Desarrollo Sostenible reconoce que la igualdad de género requiere de un enfoque que garantice no solo que niñas y niños obtengan acceso a los distintos niveles de enseñanza, sino que disfruten de las mismas oportunidades y competencias y sean empoderados a través la escuela. Desde la instauración de la democracia tras el franquismo, el Estado español se ha esforzado en poner fin a todas las formas de discriminación contra m…
Identidad profesional y socialización de género
The construction of professional identity is a concept that holds interest for a variety of disciplines such as Anthropology, Psychology or Pedagogy. From the perspective of social constructivism, it has a narrative, dynamic character and is shaped by the interaction of the subject with current socio-historical discourses and their interiorization. During the decade of the nineteen seventies, the labor market in Spain experienced a massive incorp…
The influence of school textbooks on the configuration of gender identity
This investigation examines the unequal representation of men and women in elementary textbooks used in Spain since the establishment of the country's democratic regime. We conduct a multiple-perspective Critical Discourse Analysis (CDA) by combining different analytical models developed by various authors. The results indicate that said textbooks are biased in terms of gender, perpetuating discursive strategies that devalue and exclude women as …
Women in Video Games
Video games have become the largest sector of the global entertainment industry, making their cultural influence significant. This study examines gender representation in mainstream videogames in Spain across PlayStation, XBOX, Nintendo Switch, and PC platforms. Using content analysis, we analyze 313 female and male characters presented in video games. The results show a problematic representation of women in terms of quantity and quality. Women …
Referentes literarios en los manuales escolares de la España democrática
La Agenda 2030 para el Desarrollo Sostenible reconoce que la igualdad de género requiere de un enfoque que garantice no solo que niñas y niños obtengan acceso a los distintos niveles de enseñanza, sino que disfruten de las mismas oportunidades y competencias y sean empoderados a través la escuela. Desde la instauración de la democracia tras el franquismo, el Estado español se ha esforzado en poner fin a todas las formas de discriminación contra m…
Identidad profesional y socialización de género
The construction of professional identity is a concept that holds interest for a variety of disciplines such as Anthropology, Psychology or Pedagogy. From the perspective of social constructivism, it has a narrative, dynamic character and is shaped by the interaction of the subject with current socio-historical discourses and their interiorization. During the decade of the nineteen seventies, the labor market in Spain experienced a massive incorp…
The influence of school textbooks on the configuration of gender identity
This investigation examines the unequal representation of men and women in elementary textbooks used in Spain since the establishment of the country's democratic regime. We conduct a multiple-perspective Critical Discourse Analysis (CDA) by combining different analytical models developed by various authors. The results indicate that said textbooks are biased in terms of gender, perpetuating discursive strategies that devalue and exclude women as …
Referentes literarios en los manuales escolares de la España democrática
La Agenda 2030 para el Desarrollo Sostenible reconoce que la igualdad de género requiere de un enfoque que garantice no solo que niñas y niños obtengan acceso a los distintos niveles de enseñanza, sino que disfruten de las mismas oportunidades y competencias y sean empoderados a través la escuela. Desde la instauración de la democracia tras el franquismo, el Estado español se ha esforzado en poner fin a todas las formas de discriminación contra m…
The Representation of Gender Stereotypes in Spanish Mathematics Textbooks for Elementary Education
The latest report of the Organization of Ibero-American States for Education, Science, and Culture (OEI) points out that only 13% of the Science, Technology, Engineering, and Mathematics (STEM) students in Spain are women. Numerous studies have claimed that gender stereotypes are the leading cause of women’s underrepresentation in STEM. Textbooks constitute a powerful instrument in the configuration of a socio-occupational culture that could be b…
Women in Video Games
Video games have become the largest sector of the global entertainment industry, making their cultural influence significant. This study examines gender representation in mainstream videogames in Spain across PlayStation, XBOX, Nintendo Switch, and PC platforms. Using content analysis, we analyze 313 female and male characters presented in video games. The results show a problematic representation of women in terms of quantity and quality. Women …
Gender, work and national identity
This research explores the dynamic intersection of gender, work, and national identity in the schooling process of primary school students during Spanish democracy through the school discourse (textual and iconographic) found in textbooks. Twelve textbooks from the period of the so-called transition period and the current decade are analyzed in order to identify changes and continuities in discursive practices throughout democracy. The methodolog…
Gamification and active learning in project management
In Engineering education, a gamification-based pedagogical tool has been introduced to enhance the teaching of project management. This innovative approach aims to equip students with essential skills to tackle contemporary engineering challenges. Recognizing the importance of project management in engineering, the study focuses on the Scrum framework, known for promoting collaboration and adaptability. It hypothesizes that a Scrum-based board ga…
Gender and Feminist Studies (5 works) · Gender Studies in Language (5 works) · Political science (5 works) · Sociology (5 works) · Gender Studies (4 works) · Psychology (4 works) · Art (3 works) · Democracy (3 works) · Gender Studies (3 works) · Identity (music (3 works)