Andrew F Wood
Biographic Data
| ID | 5936050 |
|---|---|
| NAME | Andrew F Wood |
| GIVEN NAMES | Andrew F |
| FAMILY NAME | Wood |
| SIGNATURE | WOOD A F |
| AFFILIATIONS | San Jose State University |
| ORCID | 0000-0001-7700-2192 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 20 |
| WORKS AS AUTHOR | 7 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 1998 |
| LATEST PUBLICATION YEAR | 2017 |
| H-INDEX | 2 |
Suburban Dreams
Presenting Juche
This essay describes an in-person audiencing of North Korea’s 2012 Arirang Mass Games, a massive spectacle featuring the synchronized movement of more than 80,000 performers, which celebrates the birth of the North Korean nation and its continued resistance to foreign incursion. The authors argue that audiencing across cultures must take into account not only the “meaning effects” of propaganda and other cultural productions, but also the “presen…
The tuning of place, sociable spaces and pervasive digital media
Wading to a leather seat in my local Starbucks, an iced coffee in my hand, I find myself matching the pace of a goateed “barista.” It's an awkward encounter. We begin to converge and he flashes me a quick glance, unsure if our paths will straighten themselves or whether we’ll crash near the condiment table in a burst of froth and sugar. I quicken my pace, nearly without conscious thought; he slows his, allowing me the right of way. Our paths dive…
The Best Surprise Is No Surprise”
This essay explores the critical role of motels as markers of transition between idiosyncratic locales and homogenized chains. Toward that end, the essay expands on a newly proposed concept of omnitopia—an intersection of architectural design and human practice through which distinct places become nodes of a perpetual continuum—by focusing on the construction of “place” in roadside motels. From the analysis of omnitopia found in early-20th-centur…
What Happens [in Vegas]”
This essay explores Las Vegas as a stage-set for tourist performance. Initially, I outline Walter Benjamin's notion of the flâneur as a framework for my study before addressing two foci of this paper: (1) the site of Las Vegas as “omnitopian” enclosure and (2) the performance of Las Vegas through post-tourism. Following this analysis, I discuss consequences of inauthentic post-tourist play as imagined by critics of “mere pleasure.”
A Rhetoric of Ubiquity
This article develops the notion of omnitopia as an experience of place as the convergence of multiple spaces such that each individual locale appears as a manifestation of the whole. Aided by thick description of airport “terminal space,” the article proposes three central aspects of omnitopia: generic environments, continual movement, and atomized interactions. In so doing, the article extends upon previous inquiries into utopia and heterotopia…
Deviant Imaging
distribution system', the cinema remaining inherently the same, the second 'convergence' position, 'digital as destiny', again sees new media as 'an inevitable step in the history of the image', the third position, however, assumes a 'radical break', and includes those 'who want to draw a line in the Silicon Sand'.While Elsaesser sympathizes with the convergence position, the digital for him necessitates 'a new horizon for thinking about cinema' …
What Happens [in Vegas]”
This essay explores Las Vegas as a stage-set for tourist performance. Initially, I outline Walter Benjamin's notion of the flâneur as a framework for my study before addressing two foci of this paper: (1) the site of Las Vegas as “omnitopian” enclosure and (2) the performance of Las Vegas through post-tourism. Following this analysis, I discuss consequences of inauthentic post-tourist play as imagined by critics of “mere pleasure.”
A Rhetoric of Ubiquity
This article develops the notion of omnitopia as an experience of place as the convergence of multiple spaces such that each individual locale appears as a manifestation of the whole. Aided by thick description of airport “terminal space,” the article proposes three central aspects of omnitopia: generic environments, continual movement, and atomized interactions. In so doing, the article extends upon previous inquiries into utopia and heterotopia…
Presenting Juche
This essay describes an in-person audiencing of North Korea’s 2012 Arirang Mass Games, a massive spectacle featuring the synchronized movement of more than 80,000 performers, which celebrates the birth of the North Korean nation and its continued resistance to foreign incursion. The authors argue that audiencing across cultures must take into account not only the “meaning effects” of propaganda and other cultural productions, but also the “presen…
The Best Surprise Is No Surprise”
This essay explores the critical role of motels as markers of transition between idiosyncratic locales and homogenized chains. Toward that end, the essay expands on a newly proposed concept of omnitopia—an intersection of architectural design and human practice through which distinct places become nodes of a perpetual continuum—by focusing on the construction of “place” in roadside motels. From the analysis of omnitopia found in early-20th-centur…
Deviant Imaging
distribution system', the cinema remaining inherently the same, the second 'convergence' position, 'digital as destiny', again sees new media as 'an inevitable step in the history of the image', the third position, however, assumes a 'radical break', and includes those 'who want to draw a line in the Silicon Sand'.While Elsaesser sympathizes with the convergence position, the digital for him necessitates 'a new horizon for thinking about cinema' …
A Rhetoric of Ubiquity
This article develops the notion of omnitopia as an experience of place as the convergence of multiple spaces such that each individual locale appears as a manifestation of the whole. Aided by thick description of airport “terminal space,” the article proposes three central aspects of omnitopia: generic environments, continual movement, and atomized interactions. In so doing, the article extends upon previous inquiries into utopia and heterotopia…
The Best Surprise Is No Surprise”
This essay explores the critical role of motels as markers of transition between idiosyncratic locales and homogenized chains. Toward that end, the essay expands on a newly proposed concept of omnitopia—an intersection of architectural design and human practice through which distinct places become nodes of a perpetual continuum—by focusing on the construction of “place” in roadside motels. From the analysis of omnitopia found in early-20th-centur…
What Happens [in Vegas]”
This essay explores Las Vegas as a stage-set for tourist performance. Initially, I outline Walter Benjamin's notion of the flâneur as a framework for my study before addressing two foci of this paper: (1) the site of Las Vegas as “omnitopian” enclosure and (2) the performance of Las Vegas through post-tourism. Following this analysis, I discuss consequences of inauthentic post-tourist play as imagined by critics of “mere pleasure.”
The tuning of place, sociable spaces and pervasive digital media
Wading to a leather seat in my local Starbucks, an iced coffee in my hand, I find myself matching the pace of a goateed “barista.” It's an awkward encounter. We begin to converge and he flashes me a quick glance, unsure if our paths will straighten themselves or whether we’ll crash near the condiment table in a burst of froth and sugar. I quicken my pace, nearly without conscious thought; he slows his, allowing me the right of way. Our paths dive…
Presenting Juche
This essay describes an in-person audiencing of North Korea’s 2012 Arirang Mass Games, a massive spectacle featuring the synchronized movement of more than 80,000 performers, which celebrates the birth of the North Korean nation and its continued resistance to foreign incursion. The authors argue that audiencing across cultures must take into account not only the “meaning effects” of propaganda and other cultural productions, but also the “presen…
Suburban Dreams
Sociology (7 works) · Aesthetics (6 works) · Art (6 works) · History (5 works) · Art history (4 works) · History (4 works) · Computer Science (3 works) · Spatial and Cultural Studies (3 works) · Advertising (2 works) · Business (2 works)