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Philippa Adams

Biographic Data

ID6210960
NAMEPhilippa Adams
GIVEN NAMESPhilippa
FAMILY NAMEAdams
SIGNATUREADAMS P
AFFILIATIONSSimon Fraser University
ORCID0000-0002-1134-4867
VERIFIEDYes
TOTAL WORKS6
TOTAL CITATIONS3
WORKS AS AUTHOR6
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2015
LATEST PUBLICATION YEAR2026
H-INDEX1
  • Conflicting feelings

    Open Access•Evan Donahue, Matthew Canute et al.•ARTICLE•AI & Society•2026

  • The revenge of ‘tribal’ toxic masculinity

    Open Access•Philippa Adams, Philippa R Adams et al.•ARTICLE•Journal of Visual Culture•2025

    Toxic geek masculinity is common in gaming spaces, with racism, homophobia, misogyny, transphobia, and ableism running rampant on live streaming platforms like Twitch. In particular, Twitch has made choices to encode certain features that have empowered the proliferation of toxic behavior, such as attacks by users on users that are intended to harass, abuse, and disrupt, called ‘hate raids’. In 2017, Twitch released a ‘raiding’ feature on their p…

  • Gaming Platforms as Chaotic Neutral

    Open Access•Philippa Adams, Ben Scholl et al.•ARTICLE•AoIR Selected Papers of Internet…•2023

    In the post-gamergate era, much has been written about the toxicity of online multiplayer video gamespaces. Yet, game scholars agree that the actual definition of the term ‘toxic’ is slippery. There is also consensus that toxicity is a highly context-dependent phenomenon reliant on the relation of players to one another but extending further to include the technical elements of the game (Canossa et al., 2021; Hilvert-Bruce & Neill, 2020; Kou, 202…

  • We are disposable”

    Open Access•Nicole K Stewart, Philippa Adams et al.•ARTICLE•Communication Culture and Critique•2023•Cited by: 1•References: 6

    The COVID-19 pandemic amplified inequities for contingent scholars in the neoliberal gig academy. In this article, we document the struggles of three early career scholars, all contingent instructors, researchers, or both, working at multiple institutions in higher education (HE). Through critical collaborative autoethnography we follow our experiences through the pandemic with a focus on the ‘return to campus’ semester in fall 2021. We forge a c…

  • Same storm, different nightmares

    Nicole K Stewart, Anis Rahman et al.•ARTICLE•Communication Education•2021

    The COVID-19 pandemic amplified existing inequities in higher education. This paper documents the stories of four precariously employed communication instructors in their transition to emergency remote teaching in March 2020. Through collaborative autoethnography, the instructors share their stories of reliance and compliance within the gig academy, using their support networks to foster resilience and create points of resistance. In the Spring 2…

  • Media encoding in science fiction television

    Open Access•Peter A Chow-White, Danielle J Deveau et al.•ARTICLE•Media Culture & Society•2015•Cited by: 2•References: 22

    We examine the television show Battlestar Galactica ( BSG) through interviews with creative people working on the show to illustrate the production context of the show and the science fiction (sf) genre. Media scholars suggest sf stories are critical stories about our political systems and our anxieties about new technologies, social change, race, gender, class, and religious conflicts. We investigate constraints and agency in the production of B…

  • Media encoding in science fiction television

    Open Access•Peter A Chow-White, Danielle J Deveau et al.•ARTICLE•Media Culture & Society•2015•Cited by: 2•References: 22

    We examine the television show Battlestar Galactica ( BSG) through interviews with creative people working on the show to illustrate the production context of the show and the science fiction (sf) genre. Media scholars suggest sf stories are critical stories about our political systems and our anxieties about new technologies, social change, race, gender, class, and religious conflicts. We investigate constraints and agency in the production of B…

  • We are disposable”

    Open Access•Nicole K Stewart, Philippa Adams et al.•ARTICLE•Communication Culture and Critique•2023•Cited by: 1•References: 6

    The COVID-19 pandemic amplified inequities for contingent scholars in the neoliberal gig academy. In this article, we document the struggles of three early career scholars, all contingent instructors, researchers, or both, working at multiple institutions in higher education (HE). Through critical collaborative autoethnography we follow our experiences through the pandemic with a focus on the ‘return to campus’ semester in fall 2021. We forge a c…

  • Media encoding in science fiction television

    Open Access•Peter A Chow-White, Danielle J Deveau et al.•ARTICLE•Media Culture & Society•2015•Cited by: 2•References: 22

    We examine the television show Battlestar Galactica ( BSG) through interviews with creative people working on the show to illustrate the production context of the show and the science fiction (sf) genre. Media scholars suggest sf stories are critical stories about our political systems and our anxieties about new technologies, social change, race, gender, class, and religious conflicts. We investigate constraints and agency in the production of B…

  • Same storm, different nightmares

    Nicole K Stewart, Anis Rahman et al.•ARTICLE•Communication Education•2021

    The COVID-19 pandemic amplified existing inequities in higher education. This paper documents the stories of four precariously employed communication instructors in their transition to emergency remote teaching in March 2020. Through collaborative autoethnography, the instructors share their stories of reliance and compliance within the gig academy, using their support networks to foster resilience and create points of resistance. In the Spring 2…

  • Gaming Platforms as Chaotic Neutral

    Open Access•Philippa Adams, Ben Scholl et al.•ARTICLE•AoIR Selected Papers of Internet…•2023

    In the post-gamergate era, much has been written about the toxicity of online multiplayer video gamespaces. Yet, game scholars agree that the actual definition of the term ‘toxic’ is slippery. There is also consensus that toxicity is a highly context-dependent phenomenon reliant on the relation of players to one another but extending further to include the technical elements of the game (Canossa et al., 2021; Hilvert-Bruce & Neill, 2020; Kou, 202…

  • We are disposable”

    Open Access•Nicole K Stewart, Philippa Adams et al.•ARTICLE•Communication Culture and Critique•2023•Cited by: 1•References: 6

    The COVID-19 pandemic amplified inequities for contingent scholars in the neoliberal gig academy. In this article, we document the struggles of three early career scholars, all contingent instructors, researchers, or both, working at multiple institutions in higher education (HE). Through critical collaborative autoethnography we follow our experiences through the pandemic with a focus on the ‘return to campus’ semester in fall 2021. We forge a c…

  • The revenge of ‘tribal’ toxic masculinity

    Open Access•Philippa Adams, Philippa R Adams et al.•ARTICLE•Journal of Visual Culture•2025

    Toxic geek masculinity is common in gaming spaces, with racism, homophobia, misogyny, transphobia, and ableism running rampant on live streaming platforms like Twitch. In particular, Twitch has made choices to encode certain features that have empowered the proliferation of toxic behavior, such as attacks by users on users that are intended to harass, abuse, and disrupt, called ‘hate raids’. In 2017, Twitch released a ‘raiding’ feature on their p…

  • Conflicting feelings

    Open Access•Evan Donahue, Matthew Canute et al.•ARTICLE•AI & Society•2026

Political science (4 works) · Sociology (4 works) · Gender Studies (3 works) · Autoethnography (2 works) · Gender Studies (2 works) · Higher Education Practises and Engagement (2 works) · History (2 works) · Humor Studies and Applications (2 works) · Law (2 works) · Law (2 works)

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