Xinyun Cao
Biographic Data
| ID | 6251766 |
|---|---|
| NAME | Xinyun Cao |
| GIVEN NAMES | Xinyun |
| FAMILY NAME | Cao |
| SIGNATURE | CAO X |
| AFFILIATIONS | Central China Normal University |
| ORCID | 0009-0001-9417-775X |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 5 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Children’s selective trust in technological informants
Joint media engagement on touchscreens improves young children’s Chinese character learning in China
Two studies collaboratively investigated the influence of joint media engagement (JME) on preschoolers’ acquisition of Chinese characters through touchscreens. In Study 1, 76 children (32 boys; M±SD = 68.95 ± 4.11 months) were randomly allocated to three groups: touchscreen with JME, touchscreen without JME, and video groups. The findings indicated that JME significantly facilitated children’s learning of Chinese characters via touchscreens. Stud…
Effect of a humanoid robot’s alternating gaze and verbal expressions on 4-year-old children’s helping behavior
This study investigated whether a humanoid robot’s alternating gaze and verbal expressions elicit helping behavior in 4-year-old children. One hundred sixty preschoolers participated in a 2 (gaze: alternating gaze, no alternating gaze) x 2 (expression: verbal expression, no verbal expression) between-subjects design, with an additional human group as baseline. Children observed the agent encounter an obstacle. Results showed that verbal expressio…
Does appearance affect children's selective trust in robots' social and emotional testimony
Characters’ realism, not familiarity, improved Chinese children’s learning from video
Characters in educational videos have been shown to help children learn and transfer knowledge. The aim of this study is to explore the influence of realism and familiarity of characters on children’s video learning. The participants were 90 4- to 6-year-olds. The children watched a video in which a character demonstrated how to construct simple gears, and then completed the same task to test the effect of the character’s realism and familiarity …
Characters’ realism, not familiarity, improved Chinese children’s learning from video
Characters in educational videos have been shown to help children learn and transfer knowledge. The aim of this study is to explore the influence of realism and familiarity of characters on children’s video learning. The participants were 90 4- to 6-year-olds. The children watched a video in which a character demonstrated how to construct simple gears, and then completed the same task to test the effect of the character’s realism and familiarity …
Does appearance affect children's selective trust in robots' social and emotional testimony
Children’s selective trust in technological informants
Joint media engagement on touchscreens improves young children’s Chinese character learning in China
Two studies collaboratively investigated the influence of joint media engagement (JME) on preschoolers’ acquisition of Chinese characters through touchscreens. In Study 1, 76 children (32 boys; M±SD = 68.95 ± 4.11 months) were randomly allocated to three groups: touchscreen with JME, touchscreen without JME, and video groups. The findings indicated that JME significantly facilitated children’s learning of Chinese characters via touchscreens. Stud…
Effect of a humanoid robot’s alternating gaze and verbal expressions on 4-year-old children’s helping behavior
This study investigated whether a humanoid robot’s alternating gaze and verbal expressions elicit helping behavior in 4-year-old children. One hundred sixty preschoolers participated in a 2 (gaze: alternating gaze, no alternating gaze) x 2 (expression: verbal expression, no verbal expression) between-subjects design, with an additional human group as baseline. Children observed the agent encounter an obstacle. Results showed that verbal expressio…
Child Development and Digital Technology (3 works) · Child and Animal Learning Development (2 works) · Psychology (2 works) · Social Robot Interaction and HRI (2 works) · Aesthetics (1 work) · Affect (linguistics) (1 work) · Art (1 work) · Character (mathematics) (1 work) · China (1 work) · Cognition (1 work)