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Xavier Ho

Biographic Data

ID6312951
NAMEXavier Ho
GIVEN NAMESXavier
FAMILY NAMEHo
SIGNATUREHO X
AFFILIATIONSMonash University
ORCID0000-0002-0171-5097
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS1
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2023
LATEST PUBLICATION YEAR2024
H-INDEX1
  • More Than Just Playing a Character”: Gender Exploration and Expression in Avatar Customization

    Open Access•Yisong Han, Xavier Ho•ARTICLE•Games and Culture•2024•References: 8

    Avatar customization in games is seen as a crucial avenue for players to express and explore gender. While gender options in avatar customization systems are frequently binary, players could still achieve diverse gender expressions. This study investigates how players express and explore gender through avatar customization systems in videogames. Through semistructured interviews with 20 players from different countries who self-reported diverse g…

  • Listen - Look up! Listen - Look down! Experiencing the counter-city through a sonic and augmented reality experience of urban undergrounds in southeast Melbourne

    Open Access•N'Arwee't Carolyn Briggs, Justin Buckley et al.•ARTICLE•Cities•2023•Cited by: 1•References: 28

    This paper is set in Nairm/Port Phillip Bay (Melbourne, Australia) – specifically in Boon Wurrung Country – across and below the watery landscapes that once characterised the south-eastern shore of Port Phillip Bay. Here, water springs and wetlands were gradually dredged, drained, filled, piped underground, or built over through processes of settler colonial urbanisation. Nevertheless, waters must always flow, and ecologies find remarkable ways t…

  • Listen - Look up! Listen - Look down! Experiencing the counter-city through a sonic and augmented reality experience of urban undergrounds in southeast Melbourne

    Open Access•N'Arwee't Carolyn Briggs, Justin Buckley et al.•ARTICLE•Cities•2023•Cited by: 1•References: 28

    This paper is set in Nairm/Port Phillip Bay (Melbourne, Australia) – specifically in Boon Wurrung Country – across and below the watery landscapes that once characterised the south-eastern shore of Port Phillip Bay. Here, water springs and wetlands were gradually dredged, drained, filled, piped underground, or built over through processes of settler colonial urbanisation. Nevertheless, waters must always flow, and ecologies find remarkable ways t…

  • Listen - Look up! Listen - Look down! Experiencing the counter-city through a sonic and augmented reality experience of urban undergrounds in southeast Melbourne

    Open Access•N'Arwee't Carolyn Briggs, Justin Buckley et al.•ARTICLE•Cities•2023•Cited by: 1•References: 28

    This paper is set in Nairm/Port Phillip Bay (Melbourne, Australia) – specifically in Boon Wurrung Country – across and below the watery landscapes that once characterised the south-eastern shore of Port Phillip Bay. Here, water springs and wetlands were gradually dredged, drained, filled, piped underground, or built over through processes of settler colonial urbanisation. Nevertheless, waters must always flow, and ecologies find remarkable ways t…

  • More Than Just Playing a Character”: Gender Exploration and Expression in Avatar Customization

    Open Access•Yisong Han, Xavier Ho•ARTICLE•Games and Culture•2024•References: 8

    Avatar customization in games is seen as a crucial avenue for players to express and explore gender. While gender options in avatar customization systems are frequently binary, players could still achieve diverse gender expressions. This study investigates how players express and explore gender through avatar customization systems in videogames. Through semistructured interviews with 20 players from different countries who self-reported diverse g…

Aesthetics (2 works) · Art (2 works) · Archaeology (1 works) · Avatar (1 works) · Character (mathematics (1 works) · Colonialism (1 works) · Computer Science (1 works) · Digital Games and Media (1 works) · Ecology (1 works) · Educational Games and Gamification (1 works)

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