Stine Gotved
Biographic Data
| ID | 6329138 |
|---|---|
| NAME | Stine Gotved |
| GIVEN NAMES | Stine |
| FAMILY NAME | Gotved |
| SIGNATURE | GOTVED S |
| AFFILIATIONS | IT University of Copenhagen |
| VERIFIED | No |
| TOTAL WORKS | 8 |
| TOTAL CITATIONS | 9 |
| WORKS AS AUTHOR | 8 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 1997 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 2 |
Covid-19 and the mediatization of the funeral industry in Australia and Denmark
This article focuses on the mediatization of funeral practices and customer relations in a business with human care and contact at its centre: the funeral industry. We analyse the impact of Covid-19 on the use of digital media in a comparative study of the deathcare sector in Australia and Denmark. Using surveys within the national funeral industries, qualitative interviews with funeral directors, and news media archives for 2020–2021, we identif…
Haunting Hands
År med Tolkien
In the last 20 years, online communities have changed profoundly. The development from well-defi ned entities into distributed networks is described through the lens of three case studies (1996, 2006, and 2016) of the same newsgroup (rec.arts.books.tolkien). In between these investigations, the more general changes are described – internet access is far more widespread, and the communication has moved from nerdy exchanges to mundane and mainstrea…
Privacy with public access
Quick response (QR) codes on gravestones are a relatively new global phenomenon, and the actual number of them is unknown. The placement of a digital gateway on a physical stone is a new form of mediated middle region and a challenge to the classic public–private dichotomy, and this study discusses in detail the implications of the QR-coded gravestones. While some cemetery visitors might consider the gravestone and the digital content private, th…
Rumlige dimensioner i det sociale cyberspace
Stine Gotved: Spatial dimensions in social cyberspace The temporal and spatial dimensions of online communication establish the basic conditions for social life within cyberspace communities. Looking at the protocol-based constructions – whether they are communicating in real time or in asynchronous mode and whether they hold a shared location – it is clear that spatial construction matters for the sense of community. Parallel to offline life, th…
Time and space in cyber social reality
This article synthesizes a range of sociological views on time and space, and presents a departure point for future research on cyber social reality. Using basic sociological categories of culture, structure, and interaction, the cyber social reality is drawn into a matrix that further illustrates the embeddedness in technology, time, and space. The matrix is a theoretically and empirically grounded tool for exploring, describing, analyzing, and …
Spatial Dimensions in Online Communities
The spatial dimensions of online communication establish the basic conditions for online social life. The protocol-based constructions make it clear that spatial constructions matter for the sense of community. Parallel to offline life, the spatial dimensions in online communities are important for the individual's navigation, relation, and communication. This article presents a typology of online space, where three different kinds of spatial dim…
Det virtuelle fællesskab - om en nyhedsgruppe på Internet
Kan basale menneskelige behov for sociale fællesskaber overleve maskinens - computerens - transformation af de sociale vilkår? Hvad sker der når vi alle får computere, og en stadig større del af vor sociale interaktion foregår over skærmen på skrivebordet? Kan der i virtuelle fællesskaber skabes reelle fællesskaber? Ifølge Stine Gotved, som i sit ph.d. projekt arbejder med at analysere computermedierede fælles- skaber, er der ingen modsætning mel…
Spatial Dimensions in Online Communities
The spatial dimensions of online communication establish the basic conditions for online social life. The protocol-based constructions make it clear that spatial constructions matter for the sense of community. Parallel to offline life, the spatial dimensions in online communities are important for the individual's navigation, relation, and communication. This article presents a typology of online space, where three different kinds of spatial dim…
Time and space in cyber social reality
This article synthesizes a range of sociological views on time and space, and presents a departure point for future research on cyber social reality. Using basic sociological categories of culture, structure, and interaction, the cyber social reality is drawn into a matrix that further illustrates the embeddedness in technology, time, and space. The matrix is a theoretically and empirically grounded tool for exploring, describing, analyzing, and …
Det virtuelle fællesskab - om en nyhedsgruppe på Internet
Kan basale menneskelige behov for sociale fællesskaber overleve maskinens - computerens - transformation af de sociale vilkår? Hvad sker der når vi alle får computere, og en stadig større del af vor sociale interaktion foregår over skærmen på skrivebordet? Kan der i virtuelle fællesskaber skabes reelle fællesskaber? Ifølge Stine Gotved, som i sit ph.d. projekt arbejder med at analysere computermedierede fælles- skaber, er der ingen modsætning mel…
Spatial Dimensions in Online Communities
The spatial dimensions of online communication establish the basic conditions for online social life. The protocol-based constructions make it clear that spatial constructions matter for the sense of community. Parallel to offline life, the spatial dimensions in online communities are important for the individual's navigation, relation, and communication. This article presents a typology of online space, where three different kinds of spatial dim…
Rumlige dimensioner i det sociale cyberspace
Stine Gotved: Spatial dimensions in social cyberspace The temporal and spatial dimensions of online communication establish the basic conditions for social life within cyberspace communities. Looking at the protocol-based constructions – whether they are communicating in real time or in asynchronous mode and whether they hold a shared location – it is clear that spatial construction matters for the sense of community. Parallel to offline life, th…
Time and space in cyber social reality
This article synthesizes a range of sociological views on time and space, and presents a departure point for future research on cyber social reality. Using basic sociological categories of culture, structure, and interaction, the cyber social reality is drawn into a matrix that further illustrates the embeddedness in technology, time, and space. The matrix is a theoretically and empirically grounded tool for exploring, describing, analyzing, and …
Privacy with public access
Quick response (QR) codes on gravestones are a relatively new global phenomenon, and the actual number of them is unknown. The placement of a digital gateway on a physical stone is a new form of mediated middle region and a challenge to the classic public–private dichotomy, and this study discusses in detail the implications of the QR-coded gravestones. While some cemetery visitors might consider the gravestone and the digital content private, th…
År med Tolkien
In the last 20 years, online communities have changed profoundly. The development from well-defi ned entities into distributed networks is described through the lens of three case studies (1996, 2006, and 2016) of the same newsgroup (rec.arts.books.tolkien). In between these investigations, the more general changes are described – internet access is far more widespread, and the communication has moved from nerdy exchanges to mundane and mainstrea…
Haunting Hands
Covid-19 and the mediatization of the funeral industry in Australia and Denmark
This article focuses on the mediatization of funeral practices and customer relations in a business with human care and contact at its centre: the funeral industry. We analyse the impact of Covid-19 on the use of digital media in a comparative study of the deathcare sector in Australia and Denmark. Using surveys within the national funeral industries, qualitative interviews with funeral directors, and news media archives for 2020–2021, we identif…
Computer Science (5 works) · Sociology (5 works) · Digital Games and Media (3 works) · Impact of Technology on Adolescents (3 works) · Social science (3 works) · Social space (3 works) · The Internet (3 works) · World Wide Web (3 works) · Art (2 works) · Cyberspace (2 works)