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Jonathan Harth

Biographic Data

ID6475045
NAMEJonathan Harth
GIVEN NAMESJonathan
FAMILY NAMEHarth
SIGNATUREHARTH J
AFFILIATIONSStaples (Canada)
ORCID0000-0002-8433-0896
VERIFIEDYes
TOTAL WORKS5
TOTAL CITATIONS0
WORKS AS AUTHOR5
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2017
LATEST PUBLICATION YEAR2024
H-INDEX0
  • Leibliches Erkunden virtueller Umgebungen

    Klaus Neundlinger, Jonathan Harth•ARTICLE•Phänomenologische Forschungen•2024

    This article explores what the method of phenomenological reduction and description can contribute to the analysis of users’ experiences in virtual reality (VR). While other philosophical accounts explain the virtual as either an extension or a replacement of the real, a phenomenological description of experiences in virtual environments reveals them as open horizons for exploring this new reality. In contrast to common epistemological approaches…

  • Eingegangene Bücher (Ausführliche Besprechung vorbehalten)

    Open Access•Andrea Vetter, Werner Vogd et al.•ARTICLE•Soziologische Revue•2023

  • Gesamtverzeichnis 2023 der eingegangenen Bücher

    Open Access•Espín Grau, Hannah Klaus et al.•ARTICLE•Soziologische Revue•2023

  • Die Gutachter

    Open Access•Petra Aigner, Linz Alkemeyer et al.•ARTICLE•Zeitschrift für Soziologie•2022

  • Empathy with Non-Player Characters? An Empirical approach to the Foundations of Human/Non-Human Relationships

    Open Access•Jonathan Harth•ARTICLE•Journal of Virtual Worlds Research•2017

    This study deals with the question in which extent non-player characters (NPCs), in the practice of playing video games, appear as social persons ready for relationships or if they are only treated as mere objects. Due to the fact that for human players the computer game and its virtual inhabitants appear as black boxes, the presented gameplay and its more or less emergent narratives are always in need of interpretation. As a result, different ty…

No prominent works on this page.

  • Empathy with Non-Player Characters? An Empirical approach to the Foundations of Human/Non-Human Relationships

    Open Access•Jonathan Harth•ARTICLE•Journal of Virtual Worlds Research•2017

    This study deals with the question in which extent non-player characters (NPCs), in the practice of playing video games, appear as social persons ready for relationships or if they are only treated as mere objects. Due to the fact that for human players the computer game and its virtual inhabitants appear as black boxes, the presented gameplay and its more or less emergent narratives are always in need of interpretation. As a result, different ty…

  • Die Gutachter

    Open Access•Petra Aigner, Linz Alkemeyer et al.•ARTICLE•Zeitschrift für Soziologie•2022

  • Eingegangene Bücher (Ausführliche Besprechung vorbehalten)

    Open Access•Andrea Vetter, Werner Vogd et al.•ARTICLE•Soziologische Revue•2023

  • Gesamtverzeichnis 2023 der eingegangenen Bücher

    Open Access•Espín Grau, Hannah Klaus et al.•ARTICLE•Soziologische Revue•2023

  • Leibliches Erkunden virtueller Umgebungen

    Klaus Neundlinger, Jonathan Harth•ARTICLE•Phänomenologische Forschungen•2024

    This article explores what the method of phenomenological reduction and description can contribute to the analysis of users’ experiences in virtual reality (VR). While other philosophical accounts explain the virtual as either an extension or a replacement of the real, a phenomenological description of experiences in virtual environments reveals them as open horizons for exploring this new reality. In contrast to common epistemological approaches…

Libraries and Information Services (2 works) · Political science (2 works) · Art (1 work) · Artificial Intelligence in Games (1 work) · Cognitive psychology (1 work) · Computer Science (1 work) · Digital Games and Media (1 work) · Diverse Scientific and Economic Studies (1 work) · Educational Games and Gamification (1 work) · Empathy (1 work)

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