Qifan Yang
Biographic Data
| ID | 6478989 |
|---|---|
| NAME | Qifan Yang |
| GIVEN NAMES | Qifan |
| FAMILY NAME | Yang |
| SIGNATURE | YANG Q |
| AFFILIATIONS | Fujian Normal University |
| ORCID | 0000-0003-1791-985X |
| VERIFIED | Yes |
| TOTAL WORKS | 11 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 11 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Enhancing pre-service teachers’ critical thinking and self-efficacy in bullying prevention through Odip-based human-robot paired learning
Investigating the Effects of the AR System in Blended Learning Mode Through the 5E Learning Cycle on Elementary School Students' Science Learning Effects
Exploring the effectiveness of an AI-robot-supported task-based learning approach on children’s mastery motivation in preschool health education
Physical robots could enable embodied interaction, contributing to more immersive learning environments. Embodied interactions help promote emotional connection, sustain attention, and support learning outcomes. Although many studies highlight the benefits of robots in education, their role in early childhood education (ECE) for children aged 3–8 remains largely unexplored. As children enjoy engaging with robots and often perceive them as learnin…
Boosting Student Engagement in STEM
Impact of pre-knowledge and engagement in robot-supported collaborative learning through using the Icapb model
I do and I understand
Effects of the self-regulated strategy within the context of spherical video-based virtual reality on students’ learning performances in an art history class
In recent years, several researchers have introduced spherical video-based virtual reality (SVVR) into classroom teaching to help students learn different subjects. In SVVR learning, learners are typically presented with great autonomy over their learning process. Therefore, learners should engage in self-regulated strategy (SRS) learning in order to successfully study in SVVR. However, learners often struggle to self-regulate their learning. The…
Promoting international high‐school students' C hinese language learning achievements and perceptions
An exploration-based SVVR approach to promote students’ chemistry learning effectiveness
In science education, chemistry is a discipline that involves macroscopic matter and microscopic particles. It is difficult for the traditional teaching approach to help learners comprehend abstract chemical knowledge. Researchers have attempted to use Virtual Reality (VR) to help learners realize meaningful knowledge via visualizing the learning content. However, merely engaging students in experiencing the scientific contexts is not enough. To …
Effects of gamified interactive e-books on students’ flipped learning performance, motivation, and meta-cognition tendency in a mathematics course
Balancing cognitive complexity and gaming level
No prominent works on this page.
Balancing cognitive complexity and gaming level
Effects of gamified interactive e-books on students’ flipped learning performance, motivation, and meta-cognition tendency in a mathematics course
An exploration-based SVVR approach to promote students’ chemistry learning effectiveness
In science education, chemistry is a discipline that involves macroscopic matter and microscopic particles. It is difficult for the traditional teaching approach to help learners comprehend abstract chemical knowledge. Researchers have attempted to use Virtual Reality (VR) to help learners realize meaningful knowledge via visualizing the learning content. However, merely engaging students in experiencing the scientific contexts is not enough. To …
Effects of the self-regulated strategy within the context of spherical video-based virtual reality on students’ learning performances in an art history class
In recent years, several researchers have introduced spherical video-based virtual reality (SVVR) into classroom teaching to help students learn different subjects. In SVVR learning, learners are typically presented with great autonomy over their learning process. Therefore, learners should engage in self-regulated strategy (SRS) learning in order to successfully study in SVVR. However, learners often struggle to self-regulate their learning. The…
Promoting international high‐school students' C hinese language learning achievements and perceptions
Impact of pre-knowledge and engagement in robot-supported collaborative learning through using the Icapb model
I do and I understand
Boosting Student Engagement in STEM
Enhancing pre-service teachers’ critical thinking and self-efficacy in bullying prevention through Odip-based human-robot paired learning
Investigating the Effects of the AR System in Blended Learning Mode Through the 5E Learning Cycle on Elementary School Students' Science Learning Effects
Exploring the effectiveness of an AI-robot-supported task-based learning approach on children’s mastery motivation in preschool health education
Physical robots could enable embodied interaction, contributing to more immersive learning environments. Embodied interactions help promote emotional connection, sustain attention, and support learning outcomes. Although many studies highlight the benefits of robots in education, their role in early childhood education (ECE) for children aged 3–8 remains largely unexplored. As children enjoy engaging with robots and often perceive them as learnin…
Computer Science (7 works) · Psychology (7 works) · Educational Games and Gamification (5 works) · Mathematics education (5 works) · Artificial Intelligence (4 works) · Cognition (4 works) · Educational technology (4 works) · Human–computer interaction (4 works) · Virtual reality (4 works) · Virtual Reality Applications and Impacts (4 works)