Shamus P Smith
Biographic Data
| ID | 6482175 |
|---|---|
| NAME | Shamus P Smith |
| GIVEN NAMES | Shamus P |
| FAMILY NAME | Smith |
| SIGNATURE | SMITH S P |
| AFFILIATIONS | University of Newcastle Australia |
| ORCID | 0000-0001-9135-1356 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 4 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2012 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 1 |
Integrating Biofeedback and Artificial Intelligence into eXtended Reality Training Scenarios
Background The addition of biofeedback and artificial intelligence (AI) in simulation training and serious games has shown promising results in improving the effectiveness of training and can lead to increased engagement, motivation, and retention of information. This systematic literature review explores the integration of biofeedback and artificial intelligence into eXtended reality (XR) training scenarios and is the first review to provide a c…
The effects of spatial stability and cue type on spatial learning
Some theories of spatial learning predict that associative rules apply under only limited circumstances. For example, learning based on a boundary has been claimed to be immune to cue competition effects because boundary information is the basis for the formation of a cognitive map, whilst landmark learning does not involve cognitive mapping. This is referred to as the cue type hypothesis. However, it has also been claimed that cue stability is a…
The whole world’s watching really’
Teachers are under increased pressure to teach children digital skills, and parents are having to manage children’s online presence as well as their offline lives. Much of the discussion surrounding the issue of children’s digital footprints highlights the potential present and future risks that children could be exposed to. While parents and teachers are expected to educate and protect children online, little is known about what parents and educ…
Gender-Based Navigation Stereotype Improves Men’s Search for a Hidden Goal
The whole world’s watching really’
Teachers are under increased pressure to teach children digital skills, and parents are having to manage children’s online presence as well as their offline lives. Much of the discussion surrounding the issue of children’s digital footprints highlights the potential present and future risks that children could be exposed to. While parents and teachers are expected to educate and protect children online, little is known about what parents and educ…
Gender-Based Navigation Stereotype Improves Men’s Search for a Hidden Goal
Gender-Based Navigation Stereotype Improves Men’s Search for a Hidden Goal
The whole world’s watching really’
Teachers are under increased pressure to teach children digital skills, and parents are having to manage children’s online presence as well as their offline lives. Much of the discussion surrounding the issue of children’s digital footprints highlights the potential present and future risks that children could be exposed to. While parents and teachers are expected to educate and protect children online, little is known about what parents and educ…
The effects of spatial stability and cue type on spatial learning
Some theories of spatial learning predict that associative rules apply under only limited circumstances. For example, learning based on a boundary has been claimed to be immune to cue competition effects because boundary information is the basis for the formation of a cognitive map, whilst landmark learning does not involve cognitive mapping. This is referred to as the cue type hypothesis. However, it has also been claimed that cue stability is a…
Integrating Biofeedback and Artificial Intelligence into eXtended Reality Training Scenarios
Background The addition of biofeedback and artificial intelligence (AI) in simulation training and serious games has shown promising results in improving the effectiveness of training and can lead to increased engagement, motivation, and retention of information. This systematic literature review explores the integration of biofeedback and artificial intelligence into eXtended reality (XR) training scenarios and is the first review to provide a c…
Computer Science (4 works) · Psychology (4 works) · Artificial Intelligence (3 works) · Cognitive psychology (2 works) · Communication (2 works) · Landmark (2 works) · Spatial Cognition and Navigation (2 works) · Affect (linguistics (1 work) · Artificial Intelligence (1 work) · Associative learning (1 work)