Rebecca B Leach
Biographic Data
| ID | 6487958 |
|---|---|
| NAME | Rebecca B Leach |
| GIVEN NAMES | Rebecca B |
| FAMILY NAME | Leach |
| SIGNATURE | LEACH R B |
| AFFILIATIONS | Arizona State University |
| ORCID | 0000-0002-0606-9549 |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 5 |
| WORKS AS AUTHOR | 6 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 1 |
Why employees speak up
Purpose The study empirically explores employees' motives for engaging in constructive voice behaviors. Design/methodology/approach The authors utilized qualitative research methods. The data were collected through individual semi-structured interviews with 26 workers in the renewable energy industry in Kenya. The data were analyzed using a phronetic iterative approach (Tracy, 2020). Findings The data revealed various motives that may drive const…
Refreshing the positive
This article makes a case for the productive synergy between positive organizational communication scholarship (POCS) and critical scholarship, which have been often viewed as incompatible. The article opens with an overview of POCS and its key critiques from critical audiences, which allows us to unpack the metatheoretical assumptions driving each research tradition. Next, the article discusses the limits of relying only on a Eurocentric definit…
Becoming Human? Ableism and Control in Detroit
In human-machine communication (HMC), machines are communicative subjects in the creation of meaning. The Computers are Social Actors and constructivist approaches to HMC postulate that humans communicate with machines as if they were people. From this perspective, communication is understood as heavily scripted where humans mindlessly apply human-to-human scripts in HMC. We argue that a critical approach to communication scripts reveals how huma…
Becoming the other
Although the popular choose-your-own-adventure video game Detroit: Become Human is fictional and set in a futuristic time involving humanoid androids, its characters face issues of race, gender, and sexuality that exist today. With unique game mechanics and storytelling choices that enable the formation of parasocial relationships and identification with marginalized game characters, Detroit: Become Human creates an immersive experience for playe…
Gambling With My Cards Face Up”
This study examines men’s lived experiences of suppressing vulnerability in a conflict. These moments of suppression happened during conflicts with friends, romantic partners, or family members. A phronetic-iterative approach guided an in-depth analysis of 16 qualitative interviews to illuminate the social conditions and expectations that prevented men from verbally expressing vulnerability. Men made sense of their own and others’ suppression pat…
The role of digitally-enabled employee voice in fostering positive change and affective commitment in centralized organizations
This study investigated the extent to which organizational structure and communication climate influence employee voice and concomitant outcomes. Given the prevalent use of digital technologies, we examined two discrete types of employee voice: identifiable, in-person voice vs. anonymous, digitally-enabled voice. Findings demonstrated that (a) organizational centralization was negatively linked to freedom of speech; (b) freedom of speech increase…
The role of digitally-enabled employee voice in fostering positive change and affective commitment in centralized organizations
This study investigated the extent to which organizational structure and communication climate influence employee voice and concomitant outcomes. Given the prevalent use of digital technologies, we examined two discrete types of employee voice: identifiable, in-person voice vs. anonymous, digitally-enabled voice. Findings demonstrated that (a) organizational centralization was negatively linked to freedom of speech; (b) freedom of speech increase…
Gambling With My Cards Face Up”
This study examines men’s lived experiences of suppressing vulnerability in a conflict. These moments of suppression happened during conflicts with friends, romantic partners, or family members. A phronetic-iterative approach guided an in-depth analysis of 16 qualitative interviews to illuminate the social conditions and expectations that prevented men from verbally expressing vulnerability. Men made sense of their own and others’ suppression pat…
The role of digitally-enabled employee voice in fostering positive change and affective commitment in centralized organizations
This study investigated the extent to which organizational structure and communication climate influence employee voice and concomitant outcomes. Given the prevalent use of digital technologies, we examined two discrete types of employee voice: identifiable, in-person voice vs. anonymous, digitally-enabled voice. Findings demonstrated that (a) organizational centralization was negatively linked to freedom of speech; (b) freedom of speech increase…
Becoming Human? Ableism and Control in Detroit
In human-machine communication (HMC), machines are communicative subjects in the creation of meaning. The Computers are Social Actors and constructivist approaches to HMC postulate that humans communicate with machines as if they were people. From this perspective, communication is understood as heavily scripted where humans mindlessly apply human-to-human scripts in HMC. We argue that a critical approach to communication scripts reveals how huma…
Becoming the other
Although the popular choose-your-own-adventure video game Detroit: Become Human is fictional and set in a futuristic time involving humanoid androids, its characters face issues of race, gender, and sexuality that exist today. With unique game mechanics and storytelling choices that enable the formation of parasocial relationships and identification with marginalized game characters, Detroit: Become Human creates an immersive experience for playe…
Gambling With My Cards Face Up”
This study examines men’s lived experiences of suppressing vulnerability in a conflict. These moments of suppression happened during conflicts with friends, romantic partners, or family members. A phronetic-iterative approach guided an in-depth analysis of 16 qualitative interviews to illuminate the social conditions and expectations that prevented men from verbally expressing vulnerability. Men made sense of their own and others’ suppression pat…
Why employees speak up
Purpose The study empirically explores employees' motives for engaging in constructive voice behaviors. Design/methodology/approach The authors utilized qualitative research methods. The data were collected through individual semi-structured interviews with 26 workers in the renewable energy industry in Kenya. The data were analyzed using a phronetic iterative approach (Tracy, 2020). Findings The data revealed various motives that may drive const…
Refreshing the positive
This article makes a case for the productive synergy between positive organizational communication scholarship (POCS) and critical scholarship, which have been often viewed as incompatible. The article opens with an overview of POCS and its key critiques from critical audiences, which allows us to unpack the metatheoretical assumptions driving each research tradition. Next, the article discusses the limits of relying only on a Eurocentric definit…
Sociology (5 works) · Computer Science (4 works) · Psychology (4 works) · Job Satisfaction and Organizational Behavior (3 works) · Political science (3 works) · Social Psychology (3 works) · Digital Games and Media (2 works) · Management and Organizational Studies (2 works) · Organizational communication (2 works) · Public relations (2 works)