H Boulton
Biographic Data
| ID | 6511063 |
|---|---|
| NAME | H Boulton |
| GIVEN NAMES | H |
| FAMILY NAME | Boulton |
| SIGNATURE | BOULTON H |
| AFFILIATIONS | Nottingham Trent University |
| ORCID | 0000-0003-4671-0182 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2016 |
| LATEST PUBLICATION YEAR | 2020 |
| H-INDEX | 0 |
Examining the potential impact of digital game making in curricula based teaching
An evaluation of an adaptive learning system based on multimodal affect recognition for learners with intellectual disabilities
Artificial intelligence tools for education (AIEd) have been used to automate the provision of learning support to mainstream learners. One of the most innovative approaches in this field is the use of data and machine learning for the detection of a student’s affective state, to move them out of negative states that inhibit learning, into positive states such as engagement. In spite of their obvious potential to provide the personalisation that …
Exploring the effectiveness of new technologies
No prominent works on this page.
Exploring the effectiveness of new technologies
Examining the potential impact of digital game making in curricula based teaching
An evaluation of an adaptive learning system based on multimodal affect recognition for learners with intellectual disabilities
Artificial intelligence tools for education (AIEd) have been used to automate the provision of learning support to mainstream learners. One of the most innovative approaches in this field is the use of data and machine learning for the detection of a student’s affective state, to move them out of negative states that inhibit learning, into positive states such as engagement. In spite of their obvious potential to provide the personalisation that …
Mathematics education (3 works) · Psychology (3 works) · Pedagogy (2 works) · Social Psychology (2 works) · Affect (linguistics) (1 works) · Affordance (1 works) · Artificial Intelligence (1 works) · Boredom (1 works) · Child Development and Digital Technology (1 works) · Collaborative learning (1 works)