Katherine L Boice
Biographic Data
| ID | 6528960 |
|---|---|
| NAME | Katherine L Boice |
| GIVEN NAMES | Katherine L |
| FAMILY NAME | Boice |
| SIGNATURE | BOICE K L |
| AFFILIATIONS | Georgia Institute of Technology |
| ORCID | 0000-0002-4962-969X |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 11 |
| AUTHOR COUNT | 6 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2018 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Co-creating Spaces of Rightful Presence
This paper describes the adoption of a critical justice framework, rightful presence, within a K-12 professional learning program to support teachers during a time of increasing scrutiny over socially just teaching. A qualitative study was designed to examine teachers’ perspectives on rightful presence and, specifically, how teachers perceive the tenets of rightful presence in their roles implementing STEAM (science, technology, engineering, arts…
Hello from the other side
The COVID-19 pandemic disrupted the traditional teaching experience, with a pivot to remote instruction, changing policies, and added stressors for teachers. Using a sequential-explanatory mixed-methods design, we explored the experiences of teachers in the southeastern United States during the pandemic, with special attention to teaching self-efficacy (TSE), wellbeing, and teacher support needs. Data were collected via cross-sectional surveys ad…
Exploring teachers' understanding and implementation of STEAM
Introduction In recent years, STEAM (science, technology, engineering, arts, and math) education has become an increasingly popular tool to promote student learning and engagement across disciplines. However, researchers and practitioners continue to note the lack of clarity around definitions of STEAM, its intended purpose, and the nature of discipline integration. In this paper, we explore teachers' understandings and implementation of STEAM as…
Partnerships in STEAM
K-12 teacher professional development in STEAM (Science, Technology, Engineering, Arts, and Mathematics) is often utilized to enhance teachers’ abilities to use STEAM pedagogical methods in the classroom. One such program is GoSTEAM, a five-year initiative centered on K-12 teacher professional development in STEAM. Teachers participating in GoSTEAM collaborate on the implementation of STEAM lessons and activities with an Innovator-in-Residence, w…
Supporting Teachers on Their STEAM Journey
There is growing enthusiasm for STEAM education in preparing students for an increasingly complex world. However, implementing STEAM in the classroom can be challenging for educators, as it may require collaboration across disciplines, increased workload, and understanding the nature of STEAM integration. This paper details a mixed-methods evaluation of a year-long STEAM teacher training program, in which a STEM teacher and an arts teacher collab…
The roles of patterning and spatial skills in early mathematics development
The roles of patterning and spatial skills in early mathematics development
Supporting Teachers on Their STEAM Journey
There is growing enthusiasm for STEAM education in preparing students for an increasingly complex world. However, implementing STEAM in the classroom can be challenging for educators, as it may require collaboration across disciplines, increased workload, and understanding the nature of STEAM integration. This paper details a mixed-methods evaluation of a year-long STEAM teacher training program, in which a STEM teacher and an arts teacher collab…
Exploring teachers' understanding and implementation of STEAM
Introduction In recent years, STEAM (science, technology, engineering, arts, and math) education has become an increasingly popular tool to promote student learning and engagement across disciplines. However, researchers and practitioners continue to note the lack of clarity around definitions of STEAM, its intended purpose, and the nature of discipline integration. In this paper, we explore teachers' understandings and implementation of STEAM as…
Partnerships in STEAM
K-12 teacher professional development in STEAM (Science, Technology, Engineering, Arts, and Mathematics) is often utilized to enhance teachers’ abilities to use STEAM pedagogical methods in the classroom. One such program is GoSTEAM, a five-year initiative centered on K-12 teacher professional development in STEAM. Teachers participating in GoSTEAM collaborate on the implementation of STEAM lessons and activities with an Innovator-in-Residence, w…
Co-creating Spaces of Rightful Presence
This paper describes the adoption of a critical justice framework, rightful presence, within a K-12 professional learning program to support teachers during a time of increasing scrutiny over socially just teaching. A qualitative study was designed to examine teachers’ perspectives on rightful presence and, specifically, how teachers perceive the tenets of rightful presence in their roles implementing STEAM (science, technology, engineering, arts…
Hello from the other side
The COVID-19 pandemic disrupted the traditional teaching experience, with a pivot to remote instruction, changing policies, and added stressors for teachers. Using a sequential-explanatory mixed-methods design, we explored the experiences of teachers in the southeastern United States during the pandemic, with special attention to teaching self-efficacy (TSE), wellbeing, and teacher support needs. Data were collected via cross-sectional surveys ad…
Educational Research and Pedagogy (4 works) · Psychology (4 works) · Mathematics education (3 works) · Art Education and Development (2 works) · Computer Science (2 works) · Creativity in Education and Neuroscience (2 works) · Engineering (2 works) · Pedagogy (2 works) · Professional development (2 works) · Qualitative research (2 works)