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Mariza Dima

Biographic Data

ID6549563
NAMEMariza Dima
GIVEN NAMESMariza
FAMILY NAMEDima
SIGNATUREDIMA M
AFFILIATIONSBrunel University of London
ORCID0000-0001-9182-2912
VERIFIEDYes
TOTAL WORKS4
TOTAL CITATIONS0
WORKS AS AUTHOR4
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Wellbeing in the wild

    Open Access•Dominik Havsteen-Franklin, Cristina Asenjo Palma et al.•ARTICLE•Arts & Health•2025•References: 11

    The study highlights the value of youth-led, situated approaches to defining dimensions of wellbeing, offering a framework that captures the creative and social dimensions in community arts contexts

  • Intelligent Immersion

    Open Access•Mariza Dima, Damon Daylamani-Zad•ARTICLE•Revista de la Asociación Española…•2024

    Among the technologies that hold immense potential to revolutionize how we interact with information and digital content, Mixed Reality (MR) offers unique immersive experiences that seamlessly integrate virtual objects into the user's physical environment. This groundbreaking fusion of the physical and digital worlds has a complex development process which is a fertile ground for applications of Artificial Intelligence (AI). This article aims to …

  • The Rights Hero – Serious Games for Human Rights Education and Integration of Migrant and Refugee Children in Europe

    Mariza Dima, Alexandra Xanthaki et al.•ARTICLE•The International Journal of…•2022•References: 2

    Following the rise of migrant inflows in Europe since 2015, more than 210,000 unaccompanied children have arrived in Europe. This article argues that serious games can in principle fill the gap of human rights education that these children face and ultimately help them develop, but important issues and challenges need to be considered. The article follows the design and development of “The Rights Hero”, a prototype serious game for migrant childr…

  • Affectual Dramaturgy for Augmented Reality Immersive Heritage Performance

    Open Access•Mariza Dima, Holly Maples•ARTICLE•Body, Space & Technology•2021

    This paper introduces the concept of Affectual Dramaturgy as a lens for creating digitally mediated immersive performances in the context of cultural heritage. In doing so we bring together two disciplines, smartglass Augmented Reality design (AR) and immersive heritage performance, with the aim to innovate experiences built for heritage sites.For both disciplines, immersive experience building uses interactive methods to engage the public with t…

No prominent works on this page.

  • Affectual Dramaturgy for Augmented Reality Immersive Heritage Performance

    Open Access•Mariza Dima, Holly Maples•ARTICLE•Body, Space & Technology•2021

    This paper introduces the concept of Affectual Dramaturgy as a lens for creating digitally mediated immersive performances in the context of cultural heritage. In doing so we bring together two disciplines, smartglass Augmented Reality design (AR) and immersive heritage performance, with the aim to innovate experiences built for heritage sites.For both disciplines, immersive experience building uses interactive methods to engage the public with t…

  • The Rights Hero – Serious Games for Human Rights Education and Integration of Migrant and Refugee Children in Europe

    Mariza Dima, Alexandra Xanthaki et al.•ARTICLE•The International Journal of…•2022•References: 2

    Following the rise of migrant inflows in Europe since 2015, more than 210,000 unaccompanied children have arrived in Europe. This article argues that serious games can in principle fill the gap of human rights education that these children face and ultimately help them develop, but important issues and challenges need to be considered. The article follows the design and development of “The Rights Hero”, a prototype serious game for migrant childr…

  • Intelligent Immersion

    Open Access•Mariza Dima, Damon Daylamani-Zad•ARTICLE•Revista de la Asociación Española…•2024

    Among the technologies that hold immense potential to revolutionize how we interact with information and digital content, Mixed Reality (MR) offers unique immersive experiences that seamlessly integrate virtual objects into the user's physical environment. This groundbreaking fusion of the physical and digital worlds has a complex development process which is a fertile ground for applications of Artificial Intelligence (AI). This article aims to …

  • Wellbeing in the wild

    Open Access•Dominik Havsteen-Franklin, Cristina Asenjo Palma et al.•ARTICLE•Arts & Health•2025•References: 11

    The study highlights the value of youth-led, situated approaches to defining dimensions of wellbeing, offering a framework that captures the creative and social dimensions in community arts contexts

Computer Science (3 works) · 3D Surveying and Cultural Heritage (2 works) · Aesthetics (2 works) · Archaeology (2 works) · Art (2 works) · Augmented Reality Applications (2 works) · History (2 works) · Human–computer interaction (2 works) · Psychology (2 works) · Sociology (2 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae