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Александра Лабус

Biographic Data

ID6562528
NAMEАлександра Лабус
GIVEN NAMESАлександра
FAMILY NAMEЛабус
SIGNATUREЛАБУС А
AFFILIATIONSUniversity of Belgrade
ORCID0000-0002-7716-5845
VERIFIEDYes
TOTAL WORKS6
TOTAL CITATIONS5
AUTHOR COUNT6
EDITOR COUNT0
FIRST PUBLICATION YEAR2016
LATEST PUBLICATION YEAR2024
H-INDEX1
  • An approach to agile management of virtual student teams in smart environment development

    Jelena Mihajlović-Milićević, Miloš Radenković et al.•ARTICLE•Interactive Learning Environments•2024

    This paper studies the problem of coordination and supervision of virtual teams and their capabilities. The goal is to develop a model suitable for managing virtual student teams specialized in the development of smart environments. The developed model is based on SAFe and DevOps, which when combined provide us with a framework for the evaluation of team capabilities in an academic environment. Additionally, DevOps principles can be more efficien…

  • Harnessing Instagram® for collaborative learning in higher education

    Lazar Živojinović, Danijela Stojanovic et al.•ARTICLE•Interactive Learning Environments•2024

    This research proposes a methodological approach to using the social network Instagram® as a tool for collaborative e-learning activities in higher education. Collaborative e-learning activities are conducted on Instagram® through challenges and quizzes. The main aim of these activities is to encourage students’ creativity, motivation for learning, and collaboration through mutual interaction in assessing responses to challenges. The collected da…

  • Empowering learning process in secondary education using pervasive technologies

    Danijela Stojanovic, Zorica Bogdanović et al.•ARTICLE•Interactive Learning Environments•2023

    In this paper we present an approach to employing pervasive technologies, such as IoT and mobile technologies, in secondary education. The goal is to develop a comprehensive methodology, IoT infrastructure and a mobile application that would enable secondary students to test their knowledge in interaction with a smart environment. We have developed a series of assignments that students solve using the Android application empowered with augmented …

  • Assessing consumer readiness for participation in IoT-based demand response business models

    Open Access•Miloš Radenković, Zorica Bogdanović et al.•ARTICLE•Technological Forecasting and…•2020

  • Citizens' readiness to crowdsource smart city services

    Open Access•Nada Staletić, Aleksandra Labus et al.•ARTICLE•Cities•2020•Cited by: 5•References: 46

  • A hybrid approach to building a multi-dimensional business intelligence system for electricity grid operators

    Open Access•Jelena Lukić, Miloš Radenković et al.•ARTICLE•Utilities Policy•2016•References: 1

  • Citizens' readiness to crowdsource smart city services

    Open Access•Nada Staletić, Aleksandra Labus et al.•ARTICLE•Cities•2020•Cited by: 5•References: 46

  • A hybrid approach to building a multi-dimensional business intelligence system for electricity grid operators

    Open Access•Jelena Lukić, Miloš Radenković et al.•ARTICLE•Utilities Policy•2016•References: 1

  • Assessing consumer readiness for participation in IoT-based demand response business models

    Open Access•Miloš Radenković, Zorica Bogdanović et al.•ARTICLE•Technological Forecasting and…•2020

  • Citizens' readiness to crowdsource smart city services

    Open Access•Nada Staletić, Aleksandra Labus et al.•ARTICLE•Cities•2020•Cited by: 5•References: 46

  • Empowering learning process in secondary education using pervasive technologies

    Danijela Stojanovic, Zorica Bogdanović et al.•ARTICLE•Interactive Learning Environments•2023

    In this paper we present an approach to employing pervasive technologies, such as IoT and mobile technologies, in secondary education. The goal is to develop a comprehensive methodology, IoT infrastructure and a mobile application that would enable secondary students to test their knowledge in interaction with a smart environment. We have developed a series of assignments that students solve using the Android application empowered with augmented …

  • An approach to agile management of virtual student teams in smart environment development

    Jelena Mihajlović-Milićević, Miloš Radenković et al.•ARTICLE•Interactive Learning Environments•2024

    This paper studies the problem of coordination and supervision of virtual teams and their capabilities. The goal is to develop a model suitable for managing virtual student teams specialized in the development of smart environments. The developed model is based on SAFe and DevOps, which when combined provide us with a framework for the evaluation of team capabilities in an academic environment. Additionally, DevOps principles can be more efficien…

  • Harnessing Instagram® for collaborative learning in higher education

    Lazar Živojinović, Danijela Stojanovic et al.•ARTICLE•Interactive Learning Environments•2024

    This research proposes a methodological approach to using the social network Instagram® as a tool for collaborative e-learning activities in higher education. Collaborative e-learning activities are conducted on Instagram® through challenges and quizzes. The main aim of these activities is to encourage students’ creativity, motivation for learning, and collaboration through mutual interaction in assessing responses to challenges. The collected da…

Computer Science (5 works) · Business (3 works) · Marketing (3 works) · World Wide Web (3 works) · Business model (2 works) · Electricity (2 works) · Engineering (2 works) · Internet of Things (2 works) · Knowledge management (2 works) · Mobile Learning in Education (2 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae