Idhar Resmadi
Biographic Data
| ID | 6600330 |
|---|---|
| NAME | Idhar Resmadi |
| GIVEN NAMES | Idhar |
| FAMILY NAME | Resmadi |
| SIGNATURE | RESMADI I |
| AFFILIATIONS | Telkom University |
| ORCID | 0000-0003-2699-216X |
| VERIFIED | Yes |
| TOTAL WORKS | 9 |
| TOTAL CITATIONS | 3 |
| WORKS AS AUTHOR | 9 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2014 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Designing from Within
Zines are alternative media embedded within urban subculture communities in Bandung, Indonesia. Zines function not only as platforms for personal expression but also as design practices shaped by social relations, collective values, and media technology. This study uses Activity Theory as an analytical lens to examine how zine design is mediated by sociocultural systems within subculture networks. Adopting a qualitative case study approach, the r…
The Impact of Platformization on Streaming Music Governance in Indonesia and The Resistance by Local Indie Musicians
Issues of inequality and injustice have become prevalent in economic-political discourse in digital media, particularly because of the impact of platformization on digital streaming platforms. This article examines how platformization shapes cultural production, the governance of the music streaming industry, and the resistance againts its dominance in Indonesia emerge. Through observations and interviews with indie music practitioners in Indones…
Indonesian critiques of the new musical system
This article explores Indonesian indie musicians' critiques of the new system for distributing and listening to music, which is comprised of music streaming platforms, aggregator services, music industry personnel, collecting societies and copyright law. It is set against a background of musicians' critiques of this new system and debates about its fairness among scholars focussed on the European and North American contexts. Drawing on interviews…
Sustainable Development in Creative Industries: Embracing Digital Culture for Humanities
This book provides the thoughtful writings of a selection of authors illustrating a central concept: Sustainable Development in Creative Industries, which utilizes a monetary equilibrium addressing issues, particularly those associated with the use of an integrated area in cyberspace and physical space, and their effect on the creative industries. 15 universities from Asia and Europe have participated in the 9th Bandung Creative Movement, where t…
Performativity of Virtual Community
Visual artists used NFT (non-fungible tokens) to market artwork and build virtualcommunity networks. NFTs are special certificates or licenses for digitally sold items.In this context, the presence of NFT creators has given rise to a virtual communityinvolving many digital media activities. The phenomenon then offers a variety of newtechnology-based relationships (blockchain, metaverse, NFT, Twitter, Twitter Spaces,Discord, and Clubhouse) and hum…
Pica Magz/Pica Fest
Bali's creative economy in 2020 shows that 26.26% was dominated by music, 12.64% from performing arts, 8.29% from culinary, and 52.81% from other sub-sectors. By looking at the data, there are one sub-sector that is not quite as significant as the others and that is fashion. One subculture actor who is quite active in the local fashion industry is Pica, subdivided by Picamagz and Pica Fest. They are quite constant in holding subcultural events su…
Analisa Media Siber Zinetflix Sebagai Media Alternatif Tentang Film Di Era Digital
Perubahan teknologi digital membuat setiap media mesti berkonvergensi mengikuti perkembangan zaman. Zines adalah sebuah media cetak alternatif yang tumbuh dan berkembang dalam ranah subkultur atau komunitas. Zines dianggap sebagai sebuah media alternatif yang banyak memberikan informasi di luar jalur media massa mainstream. Karakteristik zines yaitu sabagai sebuah media berbasis komunitas, anti-mainstream, dan menawarkan format yang eksperimen di…
Kajian Moralitas Teknologi Pintu Perlintasan Kereta Api (Studi Kasus
Train wreck is one of the transportation accidents that often occur in Indonesia.One of the problems that often arise is that of railroad crossings due to negligence of the officers in charge or to reckless motorists.Human factors and technology are often in the spotlight in many cases of train accidents.The concept of technological determinism and social construct is a two-seemingly-contradictory view of technological phenomena.This paper outlin…
Kajian Difusi Inovasi Konvergensi Media Di Harian Pikiran Rakyat
The convergence of media is one of the developments of mass media that involve many technology factors in it. The existence of internet encourages the media to apply the concept of convergence of media such as online media, e-paper, e-books, radio streaming, social media, and others. Competition in media business is one factor driving the mass media to apply this concept because the mass media today does not merely rely on printted formats (newsp…
Indonesian critiques of the new musical system
This article explores Indonesian indie musicians' critiques of the new system for distributing and listening to music, which is comprised of music streaming platforms, aggregator services, music industry personnel, collecting societies and copyright law. It is set against a background of musicians' critiques of this new system and debates about its fairness among scholars focussed on the European and North American contexts. Drawing on interviews…
Kajian Moralitas Teknologi Pintu Perlintasan Kereta Api (Studi Kasus
Train wreck is one of the transportation accidents that often occur in Indonesia.One of the problems that often arise is that of railroad crossings due to negligence of the officers in charge or to reckless motorists.Human factors and technology are often in the spotlight in many cases of train accidents.The concept of technological determinism and social construct is a two-seemingly-contradictory view of technological phenomena.This paper outlin…
Kajian Difusi Inovasi Konvergensi Media Di Harian Pikiran Rakyat
The convergence of media is one of the developments of mass media that involve many technology factors in it. The existence of internet encourages the media to apply the concept of convergence of media such as online media, e-paper, e-books, radio streaming, social media, and others. Competition in media business is one factor driving the mass media to apply this concept because the mass media today does not merely rely on printted formats (newsp…
Analisa Media Siber Zinetflix Sebagai Media Alternatif Tentang Film Di Era Digital
Perubahan teknologi digital membuat setiap media mesti berkonvergensi mengikuti perkembangan zaman. Zines adalah sebuah media cetak alternatif yang tumbuh dan berkembang dalam ranah subkultur atau komunitas. Zines dianggap sebagai sebuah media alternatif yang banyak memberikan informasi di luar jalur media massa mainstream. Karakteristik zines yaitu sabagai sebuah media berbasis komunitas, anti-mainstream, dan menawarkan format yang eksperimen di…
Performativity of Virtual Community
Visual artists used NFT (non-fungible tokens) to market artwork and build virtualcommunity networks. NFTs are special certificates or licenses for digitally sold items.In this context, the presence of NFT creators has given rise to a virtual communityinvolving many digital media activities. The phenomenon then offers a variety of newtechnology-based relationships (blockchain, metaverse, NFT, Twitter, Twitter Spaces,Discord, and Clubhouse) and hum…
Pica Magz/Pica Fest
Bali's creative economy in 2020 shows that 26.26% was dominated by music, 12.64% from performing arts, 8.29% from culinary, and 52.81% from other sub-sectors. By looking at the data, there are one sub-sector that is not quite as significant as the others and that is fashion. One subculture actor who is quite active in the local fashion industry is Pica, subdivided by Picamagz and Pica Fest. They are quite constant in holding subcultural events su…
Sustainable Development in Creative Industries: Embracing Digital Culture for Humanities
This book provides the thoughtful writings of a selection of authors illustrating a central concept: Sustainable Development in Creative Industries, which utilizes a monetary equilibrium addressing issues, particularly those associated with the use of an integrated area in cyberspace and physical space, and their effect on the creative industries. 15 universities from Asia and Europe have participated in the 9th Bandung Creative Movement, where t…
The Impact of Platformization on Streaming Music Governance in Indonesia and The Resistance by Local Indie Musicians
Issues of inequality and injustice have become prevalent in economic-political discourse in digital media, particularly because of the impact of platformization on digital streaming platforms. This article examines how platformization shapes cultural production, the governance of the music streaming industry, and the resistance againts its dominance in Indonesia emerge. Through observations and interviews with indie music practitioners in Indones…
Indonesian critiques of the new musical system
This article explores Indonesian indie musicians' critiques of the new system for distributing and listening to music, which is comprised of music streaming platforms, aggregator services, music industry personnel, collecting societies and copyright law. It is set against a background of musicians' critiques of this new system and debates about its fairness among scholars focussed on the European and North American contexts. Drawing on interviews…
Designing from Within
Zines are alternative media embedded within urban subculture communities in Bandung, Indonesia. Zines function not only as platforms for personal expression but also as design practices shaped by social relations, collective values, and media technology. This study uses Activity Theory as an analytical lens to examine how zine design is mediated by sociocultural systems within subculture networks. Adopting a qualitative case study approach, the r…
Art (5 works) · Sociology (5 works) · SMEs Development and Digital Marketing (4 works) · Business (3 works) · Economics (3 works) · Islamic Finance and Communication (3 works) · Visual arts (3 works) · Computer Science (2 works) · Cultural Industries and Urban Development (2 works) · Educational Methods and Impacts (2 works)