Shintaro Miyazaki
Biographic Data
| ID | 6600369 |
|---|---|
| NAME | Shintaro Miyazaki |
| GIVEN NAMES | Shintaro |
| FAMILY NAME | Miyazaki |
| SIGNATURE | MIYAZAKI S |
| AFFILIATIONS | , |
| ORCID | 0000-0002-7922-735X |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 2 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2013 |
| LATEST PUBLICATION YEAR | 2020 |
| H-INDEX | 1 |
Toys for Conviviality. Situating Commoning, Computation and Modelling
This article explores the use of agent-based modelling as a critical and playful form of engagement with cooperative housing organizations. Because of its inherent complexities vis-à-vis decision-making, commoning is a well-suited field of study to explore the potential of humanities-driven experimental design (media) research to provoke critical reflection, problem-finding and productive complication. By introducing two different agent-based mod…
Critical media lab basel
opinion Share on Critical media lab basel Authors: Shintaro Miyazaki View Profile , Claudia Mareis View Profile Authors Info & Claims InteractionsVolume 26Issue 1January - February 2019 pp 16–19https://doi.org/10.1145/3292017Published:21 December 2018Publication History 0citation356DownloadsMetricsTotal Citations0Total Downloads356Last 12 Months96Last 6 weeks4 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and …
Urban sounds unheard-of
This article describes the exploration of urban media environments through its critical and aesthetic analysis with the help of a self-made auditory device called 'Detektor', which demodulates the otherwise inaudible electromagnetic signals and rhythms into audible sounds again. It proposes two case studies based on methods of media archaeology and furthermore, it conducts a rhythm analysis of ubiquitous infospheres. Finally, it will argue that t…
Urban sounds unheard-of
This article describes the exploration of urban media environments through its critical and aesthetic analysis with the help of a self-made auditory device called 'Detektor', which demodulates the otherwise inaudible electromagnetic signals and rhythms into audible sounds again. It proposes two case studies based on methods of media archaeology and furthermore, it conducts a rhythm analysis of ubiquitous infospheres. Finally, it will argue that t…
Urban sounds unheard-of
This article describes the exploration of urban media environments through its critical and aesthetic analysis with the help of a self-made auditory device called 'Detektor', which demodulates the otherwise inaudible electromagnetic signals and rhythms into audible sounds again. It proposes two case studies based on methods of media archaeology and furthermore, it conducts a rhythm analysis of ubiquitous infospheres. Finally, it will argue that t…
Critical media lab basel
opinion Share on Critical media lab basel Authors: Shintaro Miyazaki View Profile , Claudia Mareis View Profile Authors Info & Claims InteractionsVolume 26Issue 1January - February 2019 pp 16–19https://doi.org/10.1145/3292017Published:21 December 2018Publication History 0citation356DownloadsMetricsTotal Citations0Total Downloads356Last 12 Months96Last 6 weeks4 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and …
Toys for Conviviality. Situating Commoning, Computation and Modelling
This article explores the use of agent-based modelling as a critical and playful form of engagement with cooperative housing organizations. Because of its inherent complexities vis-à-vis decision-making, commoning is a well-suited field of study to explore the potential of humanities-driven experimental design (media) research to provoke critical reflection, problem-finding and productive complication. By introducing two different agent-based mod…
Computer Science (3 works) · Innovative Human-Technology Interaction (2 works) · Aesthetics (1 work) · Art (1 work) · Artificial Intelligence (1 work) · Corporate governance (1 work) · Critical reflection (1 work) · Critical theory (1 work) · Cybernetics and Technology in Society (1 work) · Digital Games and Media (1 work)